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-rw-r--r--keyboards/bfake/bfake.c3
-rw-r--r--keyboards/bfake/config.h2
-rw-r--r--keyboards/bfake/matrix.c106
-rw-r--r--keyboards/bfake/readme.md43
-rw-r--r--keyboards/bfake/rules.mk4
5 files changed, 9 insertions, 149 deletions
diff --git a/keyboards/bfake/bfake.c b/keyboards/bfake/bfake.c
index f7d006576c..9039fe5465 100644
--- a/keyboards/bfake/bfake.c
+++ b/keyboards/bfake/bfake.c
@@ -17,9 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "bfake.h"
-__attribute__ ((weak))
-void matrix_scan_user(void) {}
-
void backlight_init_ports(void) {
setPinOutput(D0);
setPinOutput(D1);
diff --git a/keyboards/bfake/config.h b/keyboards/bfake/config.h
index 0a8911b09a..65f1f3a759 100644
--- a/keyboards/bfake/config.h
+++ b/keyboards/bfake/config.h
@@ -32,7 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COLS 11
#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 }
-#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6}
+#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5 }
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
diff --git a/keyboards/bfake/matrix.c b/keyboards/bfake/matrix.c
deleted file mode 100644
index 57aa36b5ff..0000000000
--- a/keyboards/bfake/matrix.c
+++ /dev/null
@@ -1,106 +0,0 @@
-/*
-Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include <avr/io.h>
-#include <util/delay.h>
-
-#include "matrix.h"
-
-#ifndef DEBOUNCE
-#define DEBOUNCE 5
-#endif
-
-static uint8_t debouncing = DEBOUNCE;
-
-static matrix_row_t matrix[MATRIX_ROWS];
-static matrix_row_t matrix_debouncing[MATRIX_ROWS];
-
-void matrix_init(void) {
- // all outputs for rows high
- DDRB = 0xFF;
- PORTB = 0xFF;
- // all inputs for columns
- DDRA = 0x00;
- DDRC &= ~(0x111111<<2);
- DDRD &= ~(1<<PIND7);
- // all columns are pulled-up
- PORTA = 0xFF;
- PORTC |= (0b111111<<2);
- PORTD |= (1<<PIND7);
-
- // initialize matrix state: all keys off
- for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
- matrix[row] = 0x00;
- matrix_debouncing[row] = 0x00;
- }
-}
-
-void matrix_set_row_status(uint8_t row) {
- DDRB = (1 << row);
- PORTB = ~(1 << row);
-}
-
-uint8_t bit_reverse(uint8_t x) {
- x = ((x >> 1) & 0x55) | ((x << 1) & 0xaa);
- x = ((x >> 2) & 0x33) | ((x << 2) & 0xcc);
- x = ((x >> 4) & 0x0f) | ((x << 4) & 0xf0);
- return x;
-}
-
-uint8_t matrix_scan(void) {
- for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
- matrix_set_row_status(row);
- _delay_us(5);
-
- matrix_row_t cols = (
- // cols 0..7, PORTA 0 -> 7
- (~PINA) & 0xFF
- ) | (
- // cols 8..13, PORTC 7 -> 0
- bit_reverse((~PINC) & 0xFF) << 8
- ) | (
- // col 14, PORTD 7
- ((~PIND) & (1 << PIND7)) << 7
- );
-
- if (matrix_debouncing[row] != cols) {
- matrix_debouncing[row] = cols;
- debouncing = DEBOUNCE;
- }
- }
-
- if (debouncing) {
- if (--debouncing) {
- _delay_ms(1);
- } else {
- for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
- matrix[i] = matrix_debouncing[i];
- }
- }
- }
-
- matrix_scan_user();
-
- return 1;
-}
-
-inline matrix_row_t matrix_get_row(uint8_t row) {
- return matrix[row];
-}
-
-void matrix_print(void) {
-}
diff --git a/keyboards/bfake/readme.md b/keyboards/bfake/readme.md
index 1ccc25f2dc..df319cd7c5 100644
--- a/keyboards/bfake/readme.md
+++ b/keyboards/bfake/readme.md
@@ -1,44 +1,17 @@
-B.fake
-========
+# B.fake
-A 60% keyboard with RGB. The B.fake pcb is a copy of the B.face PCB sold by [winkeyless](https://winkeyless.kr/). However, the switch matrix is actually the same as the [FaceW](https://github.com/qmk/qmk_firmware/tree/master/keyboards/facew), a ps2avr PCB sold on [mechanicalkeyboards.com](https://mechanicalkeyboards.com/).
+A 60% keyboard with RGB. The B.fake pcb is a copy of the B.face PCB sold by [winkeyless](https://winkeyless.kr/). However, the switch matrix is actually the same as the [FaceW](https://github.com/qmk/qmk_firmware/tree/master/keyboards/facew), a ps2avr PCB sold on [mechanicalkeyboards.com](https://mechanicalkeyboards.com/).
-Keyboard Maintainer: QMK Community
-Hardware Supported: B.fake PCB
-Hardware Availability: https://www.aliexpress.com/store/product/bface-60-RGB-underground-copy-pcb-from-china-gh60-pcb-Customize-keyboard-PCB/2230037_32731084597.html
+* Keyboard Maintainer: QMK Community
+* Hardware Supported: B.fake PCB
+* Hardware Availability: <https://www.aliexpress.com/store/product/bface-60-RGB-underground-copy-pcb-from-china-gh60-pcb-Customize-keyboard-PCB/2230037_32731084597.html>
Make example for this keyboard (after setting up your build environment):
make bfake:default
-Flashing
+Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
-ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
+ make bfake:default:flash
-Windows:
-1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
-2. Place your keyboard into reset.
-3. Press the `Find Device` button and ensure that your keyboard is found.
-4. Press the `Open .hex File` button and locate the `.hex` file you created.
-5. Press the `Flash Device` button and wait for the process to complete.
-
-macOS:
-1. Install homebrew by typing the following:
- ```
- /usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
- ```
-2. Install `crosspack-avr`.
- ```
- brew cask install crosspack-avr
- ```
-3. Install the following packages:
- ```
- brew install python
- brew install pyusb
- brew install --HEAD`https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
-
-4. Place your keyboard into reset.
-5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
-
-
-See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
diff --git a/keyboards/bfake/rules.mk b/keyboards/bfake/rules.mk
index 5963c9810a..107bb4fa90 100644
--- a/keyboards/bfake/rules.mk
+++ b/keyboards/bfake/rules.mk
@@ -22,7 +22,3 @@ RGBLIGHT_ENABLE = no
WS2812_DRIVER = i2c
OPT_DEFS = -DDEBUG_LEVEL=0
-
-# custom matrix setup
-CUSTOM_MATRIX = yes
-SRC = matrix.c