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-rw-r--r--keyboards/atlantis/encoder_actions.c68
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diff --git a/keyboards/atlantis/encoder_actions.c b/keyboards/atlantis/encoder_actions.c
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+/* Copyright 2020 Neil Brian Ramirez
+ * Copyright 2021 drashna jael're (@drashna)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "encoder_actions.h"
+
+#if defined(VIA_ENABLE) && defined(ENCODER_ENABLE)
+
+# ifdef ENCODERS
+static uint8_t encoder_state[ENCODERS] = {0};
+static keypos_t encoder_cw[ENCODERS] = ENCODERS_CW_KEY;
+static keypos_t encoder_ccw[ENCODERS] = ENCODERS_CCW_KEY;
+# endif
+
+void encoder_action_unregister(void) {
+# ifdef ENCODERS
+ for (int index = 0; index < ENCODERS; ++index) {
+ if (encoder_state[index]) {
+ keyevent_t encoder_event = (keyevent_t) {
+ .key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
+ .pressed = false,
+ .time = (timer_read() | 1)
+ };
+ encoder_state[index] = 0;
+ action_exec(encoder_event);
+ }
+ }
+# endif
+}
+
+void encoder_action_register(uint8_t index, bool clockwise) {
+# ifdef ENCODERS
+ keyevent_t encoder_event = (keyevent_t) {
+ .key = clockwise ? encoder_cw[index] : encoder_ccw[index],
+ .pressed = true,
+ .time = (timer_read() | 1)
+ };
+ encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
+ action_exec(encoder_event);
+# endif
+}
+
+void matrix_scan_kb(void) {
+ encoder_action_unregister();
+ matrix_scan_user();
+}
+
+bool encoder_update_kb(uint8_t index, bool clockwise) {
+ encoder_action_register(index, clockwise);
+ // don't return user actions, because they are in the keymap
+ // encoder_update_user(index, clockwise);
+ return true;
+};
+
+#endif