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-rw-r--r--keyboards/amjpad/keymaps/default/keymap.c37
-rw-r--r--keyboards/amjpad/readme.md2
2 files changed, 1 insertions, 38 deletions
diff --git a/keyboards/amjpad/keymaps/default/keymap.c b/keyboards/amjpad/keymaps/default/keymap.c
index 1ec81e6db8..01621d54f6 100644
--- a/keyboards/amjpad/keymaps/default/keymap.c
+++ b/keyboards/amjpad/keymaps/default/keymap.c
@@ -4,9 +4,6 @@
#include "rgblight.h"
#endif
-// Used for SHIFT_ESC
-#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
-
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -66,37 +63,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_P0, LT(_FL,KC_PDOT), KC_PENT \
),
};
-
-enum function_id {
- SHIFT_ESC,
-};
-
-const uint16_t PROGMEM fn_actions[] = {
- [0] = ACTION_FUNCTION(SHIFT_ESC),
-};
-
-void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
- static uint8_t shift_esc_shift_mask;
- switch (id) {
- case SHIFT_ESC:
- shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
- if (record->event.pressed) {
- if (shift_esc_shift_mask) {
- add_key(KC_GRV);
- send_keyboard_report();
- } else {
- add_key(KC_ESC);
- send_keyboard_report();
- }
- } else {
- if (shift_esc_shift_mask) {
- del_key(KC_GRV);
- send_keyboard_report();
- } else {
- del_key(KC_ESC);
- send_keyboard_report();
- }
- }
- break;
- }
-}
diff --git a/keyboards/amjpad/readme.md b/keyboards/amjpad/readme.md
index 27d5e09270..c069af25ad 100644
--- a/keyboards/amjpad/readme.md
+++ b/keyboards/amjpad/readme.md
@@ -11,4 +11,4 @@ Make example for this keyboard (after setting up your build environment):
make amjpad:default
-See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
+See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.