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-rw-r--r--keyboards/alf/dc60/dc60.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/keyboards/alf/dc60/dc60.h b/keyboards/alf/dc60/dc60.h
index 30e05b31f0..db5154a28c 100644
--- a/keyboards/alf/dc60/dc60.h
+++ b/keyboards/alf/dc60/dc60.h
@@ -24,19 +24,19 @@
// layout of the board and position of the keys
// The second converts the arguments into a two-dimensional array which
// represents the switch matrix.
-#define LAYOUT( \
+#define LAYOUT_all( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, KOD, KOE, \
K10, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
- K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, \
+ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \
K40, K42, K43, K45, K47, K48, K4A, K4B, K4C, K4D, K4E \
) \
{ \
- { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, KOD, KOE }, \
- { K10, KC_NO, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
- { K20, KC_NO, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, KC_NO }, \
- { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, KC_NO, K3D, K3E }, \
- { K40, KC_NO, K42, K43, KC_NO, K45, KC_NO, K47, K48, KC_NO, K4A, K4B, K4C, K4D, K4E }, \
+ { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, KOD, KOE }, \
+ { K10, KC_NO, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
+ { K20, KC_NO, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, KC_NO }, \
+ { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \
+ { K40, KC_NO, K42, K43, KC_NO, K45, KC_NO, K47, K48, KC_NO, K4A, K4B, K4C, K4D, K4E }, \
}
#endif