diff options
Diffstat (limited to 'keyboards/1upkeyboards/sweet16/keymaps/switchtester')
5 files changed, 0 insertions, 336 deletions
diff --git a/keyboards/1upkeyboards/sweet16/keymaps/switchtester/keymap.c b/keyboards/1upkeyboards/sweet16/keymaps/switchtester/keymap.c deleted file mode 100644 index caab5b343a..0000000000 --- a/keyboards/1upkeyboards/sweet16/keymaps/switchtester/keymap.c +++ /dev/null @@ -1,31 +0,0 @@ -#include QMK_KEYBOARD_H -#include "switches.h" - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - LAYOUT_ortho_4x4( - KC_NO, KC_NO, KC_NO, KC_NO, - KC_NO, KC_NO, KC_NO, KC_NO, - KC_NO, KC_NO, KC_NO, KC_NO, - KC_NO, KC_NO, KC_NO, KC_NO - ) -}; - -struct mechswitch switches[MATRIX_ROWS][MATRIX_COLS] = { - {CHERRY_MX_BLUE, CHERRY_MX_RED, CHERRY_MX_BLACK, CHERRY_MX_BROWN}, - {GATERON_BLUE, GATERON_RED, GATERON_BLACK, GATERON_BROWN}, - {KAILH_BLUE, KAILH_RED, KAILH_BLACK, KAILH_BROWN}, - {HAKO_CLEAR, HAKO_TRUE, HAKO_VIOLET, HAKO_ROYAL_TRUE} -}; - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - uint8_t col = record->event.key.col; - uint8_t row = record->event.key.row; - - if (record->event.pressed) { - char name[MAX_SWITCH_NAME_LENGTH]; - switch_name(switches[row][col], name); - send_string(name); - SEND_STRING("\n"); - } - return false; -} diff --git a/keyboards/1upkeyboards/sweet16/keymaps/switchtester/readme.md b/keyboards/1upkeyboards/sweet16/keymaps/switchtester/readme.md deleted file mode 100644 index 9edb4e1813..0000000000 --- a/keyboards/1upkeyboards/sweet16/keymaps/switchtester/readme.md +++ /dev/null @@ -1,5 +0,0 @@ -# Sweet16 as a switch tester - -This keymap uses the Sweet16 as a switch tester. The functionality outputs the switch name of whatever key the user pressed. - -the `switches` two-dimensional (4x4) array contains the switches attached to the macropad. The switches supported are defined as macros in the `switches.h` header file. diff --git a/keyboards/1upkeyboards/sweet16/keymaps/switchtester/rules.mk b/keyboards/1upkeyboards/sweet16/keymaps/switchtester/rules.mk deleted file mode 100644 index c0f2d0182d..0000000000 --- a/keyboards/1upkeyboards/sweet16/keymaps/switchtester/rules.mk +++ /dev/null @@ -1,12 +0,0 @@ -# Build Options -# comment out to disable the options. -# -BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = no # Mouse keys(+4700) -EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = yes # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration -NKRO_ENABLE = no # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -RGBLIGHT_ENABLE = no - -SRC += switches.c diff --git a/keyboards/1upkeyboards/sweet16/keymaps/switchtester/switches.c b/keyboards/1upkeyboards/sweet16/keymaps/switchtester/switches.c deleted file mode 100644 index ae37995448..0000000000 --- a/keyboards/1upkeyboards/sweet16/keymaps/switchtester/switches.c +++ /dev/null @@ -1,99 +0,0 @@ -#include <stdio.h> -#include <string.h> -#include "switches.h" - -static const char *BRAND_NAMES[] = { - "Kailh", - "Kailh Low Profile Choc", - "Gateron", - "Cherry MX", - "Cherry ML", - "Outemu", - "Greetech", - "Varmilo", - "MOD", - "Hako" -}; - -static const char *COLOR_NAMES[] = { - "", - "White", - "Black", - "Blue", - "Red", - "Yellow", - "Brown", - "Green", - "Clear", - "Silver", - "Nature White", - "Grey", - "Jade", - "Navy", - "Burnt Orange", - "Pale Blue", - "Dark Yellow", - "Gold", - "Chocolate White", - "Burgundy", - "Purple", - "Light Green", - "True", - "Berry", - "Plum", - "Sage", - "Violet", - "L", - "M", - "H", - "SH" -}; - -static const char *VARIANT_NAMES[] = { - "", - "BOX", - "BOX Thick", - "BOX Heavy", - "Silent", - "Tactile", - "Linear", - "Speed", - "Speed Heavy", - "Speed Thick Click", - "Pro", - "Pro Heavy", - "Royal", - "Thick Click", - "Heavy" -}; - -const char *brand_name(struct mechswitch ms) { - return BRAND_NAMES[ms.brand - 1]; -} - -const char *variant_name(struct mechswitch ms) { - return VARIANT_NAMES[ms.variant]; -} - -const char *color_name(struct mechswitch ms) { - return COLOR_NAMES[ms.color]; -} - -void switch_name(struct mechswitch ms, char *buf) { - const char *v_name = variant_name(ms); - const char *c_name = color_name(ms); - - snprintf(buf, MAX_SWITCH_NAME_LENGTH, "%s", brand_name(ms)); - strncat(buf, " ", MAX_SWITCH_NAME_LENGTH - strlen(buf)); - if (strlen(v_name) > 0) { - strncat(buf, v_name, MAX_SWITCH_NAME_LENGTH - strlen(buf)); - strncat(buf, " ", MAX_SWITCH_NAME_LENGTH - strlen(buf)); - } - if (strlen(c_name) > 0) { - strncat(buf, c_name, MAX_SWITCH_NAME_LENGTH - strlen(buf)); - } -} - -int bitfieldtoi(struct mechswitch ms) { - return ((ms.brand << 9) | (ms.variant << 5) | ms.color); -} diff --git a/keyboards/1upkeyboards/sweet16/keymaps/switchtester/switches.h b/keyboards/1upkeyboards/sweet16/keymaps/switchtester/switches.h deleted file mode 100644 index 6e58068bf5..0000000000 --- a/keyboards/1upkeyboards/sweet16/keymaps/switchtester/switches.h +++ /dev/null @@ -1,189 +0,0 @@ -#pragma once - -struct mechswitch -{ - unsigned int brand: 4; - unsigned int variant: 4; - unsigned int color: 5; -}; - -#define MAX_SWITCH_NAME_LENGTH 256 - -#define BRAND_KAILH 1 -#define BRAND_KAILH_LOW 2 -#define BRAND_GATERON 3 -#define BRAND_CHERRY_MX 4 -#define BRAND_CHERRY_ML 5 -#define BRAND_OUTEMU 6 -#define BRAND_GREETECH 7 -#define BRAND_VARMILO 8 -#define BRAND_MOD 9 -#define BRAND_HAKO 10 - -#define COLOR_NO 0 -#define COLOR_WHITE 1 -#define COLOR_BLACK 2 -#define COLOR_BLUE 3 -#define COLOR_RED 4 -#define COLOR_YELLOW 5 -#define COLOR_BROWN 6 -#define COLOR_GREEN 7 -#define COLOR_CLEAR 8 -#define COLOR_SILVER 9 -#define COLOR_NATURE_WHITE 10 -#define COLOR_GREY 11 -#define COLOR_JADE 12 -#define COLOR_NAVY 13 -#define COLOR_BURNT_ORANGE 14 -#define COLOR_PALE_BLUE 15 -#define COLOR_DARK_YELLOW 16 -#define COLOR_GOLD 17 -#define COLOR_CHOCOLATE_WHITE 18 -#define COLOR_BURGUNDY 19 -#define COLOR_PURPLE 20 -#define COLOR_LIGHT_GREEN 21 -#define COLOR_TRUE 22 -#define COLOR_BERRY 23 -#define COLOR_PLUM 24 -#define COLOR_SAGE 25 -#define COLOR_VIOLET 26 -#define COLOR_L 27 -#define COLOR_M 28 -#define COLOR_H 29 -#define COLOR_SH 30 - -#define VARIANT_NO 0 -#define VARIANT_BOX 1 -#define VARIANT_BOX_THICK 2 -#define VARIANT_BOX_HEAVY 3 -#define VARIANT_SILENT 4 -#define VARIANT_TACTILE 5 -#define VARIANT_LINEAR 6 -#define VARIANT_SPEED 7 -#define VARIANT_SPEED_HEAVY 8 -#define VARIANT_SPEED_CLICK_THICK 9 -#define VARIANT_PRO 10 -#define VARIANT_PRO_HEAVY 11 -#define VARIANT_ROYAL 12 -#define VARIANT_CLICK_THICK 13 - -#define CHERRY_MX_BLUE {BRAND_CHERRY_MX, VARIANT_NO, COLOR_BLUE} -#define CHERRY_MX_RED {BRAND_CHERRY_MX, VARIANT_NO, COLOR_RED} -#define CHERRY_MX_BROWN {BRAND_CHERRY_MX, VARIANT_NO, COLOR_BROWN} -#define CHERRY_MX_BLACK {BRAND_CHERRY_MX, VARIANT_NO, COLOR_BLACK} -#define CHERRY_MX_GREEN {BRAND_CHERRY_MX, VARIANT_NO, COLOR_GREEN} -#define CHERRY_MX_CLEAR {BRAND_CHERRY_MX, VARIANT_NO, COLOR_CLEAR} -#define CHERRY_MX_WHITE {BRAND_CHERRY_MX, VARIANT_NO, COLOR_WHITE} -#define CHERRY_MX_SILVER {BRAND_CHERRY_MX, VARIANT_NO, COLOR_SILVER} -#define CHERRY_MX_NATURE_WHITE {BRAND_CHERRY_MX, VARIANT_NO, COLOR_NATURE_WHITE} -#define CHERRY_MX_SILENT_BLACK {BRAND_CHERRY_MX, VARIANT_SILENT, COLOR_BLACK} -#define CHERRY_MX_SILENT_RED {BRAND_CHERRY_MX, VARIANT_SILENT, COLOR_RED} -#define CHERRY_MX_TACTILE_BLACK {BRAND_CHERRY_MX, VARIANT_SILENT, COLOR_GREY} -#define CHERRY_MX_LINEAR_BLACK {BRAND_CHERRY_MX, VARIANT_LINEAR, COLOR_GREY} - -#define CHERRY_ML {BRAND_CHERRY_ML, VARIANT_NO, COLOR_NO} - -#define GATERON_BLUE {BRAND_GATERON, VARIANT_NO, COLOR_BLUE} -#define GATERON_BROWN {BRAND_GATERON, VARIANT_NO, COLOR_BROWN} -#define GATERON_BLACK {BRAND_GATERON, VARIANT_NO, COLOR_BLACK} -#define GATERON_RED {BRAND_GATERON, VARIANT_NO, COLOR_RED} -#define GATERON_CLEAR {BRAND_GATERON, VARIANT_NO, COLOR_CLEAR} -#define GATERON_GREEN {BRAND_GATERON, VARIANT_NO, COLOR_GREEN} -#define GATERON_YELLOW {BRAND_GATERON, VARIANT_NO, COLOR_YELLOW} - -#define GATERON_SILENT_CLEAR {BRAND_GATERON, VARIANT_SILENT, COLOR_CLEAR} -#define GATERON_SILENT_RED {BRAND_GATERON, VARIANT_SILENT, COLOR_RED} -#define GATERON_SILENT_YELLOW {BRAND_GATERON, VARIANT_SILENT, COLOR_YELLOW} -#define GATERON_SILENT_BLACK {BRAND_GATERON, VARIANT_SILENT, COLOR_BLACK} -#define GATERON_SILENT_BROWN {BRAND_GATERON, VARIANT_SILENT, COLOR_BROWN} - -#define GREETECH_BLUE {BRAND_GREETECH, VARIANT_NO, COLOR_BLUE} -#define GREETECH_BROWN {BRAND_GREETECH, VARIANT_NO, COLOR_BROWN} -#define GREETECH_BLACK {BRAND_GREETECH, VARIANT_NO, COLOR_BLACK} -#define GREETECH_RED {BRAND_GREETECH, VARIANT_NO, COLOR_RED} - -#define OUTEMU_BLUE {BRAND_OUTEMU, VARIANT_NO, COLOR_BLUE} -#define OUTEMU_BROWN {BRAND_OUTEMU, VARIANT_NO, COLOR_BROWN} -#define OUTEMU_BLACK {BRAND_OUTEMU, VARIANT_NO, COLOR_BLACK} -#define OUTEMU_RED {BRAND_OUTEMU, VARIANT_NO, COLOR_RED} - -#define KAILH_BLUE {BRAND_KAILH, VARIANT_NO, COLOR_BLUE} -#define KAILH_BROWN {BRAND_KAILH, VARIANT_NO, COLOR_BROWN} -#define KAILH_BLACK {BRAND_KAILH, VARIANT_NO, COLOR_BLACK} -#define KAILH_RED {BRAND_KAILH, VARIANT_NO, COLOR_RED} -#define KAILH_GREEN {BRAND_KAILH, VARIANT_NO, COLOR_GREEN} - -#define KAILH_BOX_WHITE {BRAND_KAILH, VARIANT_BOX, COLOR_WHITE} -#define KAILH_BOX_RED {BRAND_KAILH, VARIANT_BOX, COLOR_RED} -#define KAILH_BOX_BLACK {BRAND_KAILH, VARIANT_BOX, COLOR_BLACK} -#define KAILH_BOX_BROWN {BRAND_KAILH, VARIANT_BOX, COLOR_BROWN} -#define KAILH_BOX_ROYAL {BRAND_KAILH, VARIANT_BOX, COLOR_ROYAL} - -#define KAILH_BOX_THICK_JADE {BRAND_KAILH, VARIANT_BOX_THICK, COLOR_JADE} -#define KAILH_BOX_THICK_NAVY {BRAND_KAILH, VARIANT_BOX_THICK, COLOR_NAVY} -#define KAILH_BOX_HEAVY_BURNT_ORANGE {BRAND_KAILH, VARIANT_BOX_HEAVY, COLOR_BURNT_ORANGE} -#define KAILH_BOX_HEAVY_PALE_BLUE {BRAND_KAILH, VARIANT_BOX_HEAVY, COLOR_PALE_BLUE} -#define KAILH_BOX_HEAVY_DARK_YELLOW {BRAND_KAILH, VARIANT_BOX_HEAVY, COLOR_DARK_YELLOW} - -#define KAILH_SPEED_BRONZE {BRAND_KAILH, VARIANT_SPEED, COLOR_BRONZE} -#define KAILH_SPEED_COPPER {BRAND_KAILH, VARIANT_SPEED, COLOR_COPPER} -#define KAILH_SPEED_GOLD {BRAND_KAILH, VARIANT_SPEED, COLOR_GOLD} -#define KAILH_SPEED_SILVER {BRAND_KAILH, VARIANT_SPEED, COLOR_SILVER} - -#define KAILH_SPEED_HEAVY_BURNT_ORANGE {BRAND_KAILH, VARIANT_SPEED_HEAVY, COLOR_BURNT_ORANGE} -#define KAILH_SPEED_HEAVY_PALE_BLUE {BRAND_KAILH, VARIANT_SPEED_HEAVY, COLOR_PALE_BLUE} -#define KAILH_SPEED_HEAVY_DARK_YELLOW {BRAND_KAILH, VARIANT_SPEED_HEAVY, COLOR_DARK_YELLOW} - -#define KAILH_SPEED_THICK_CLICK_NAVY {BRAND_KAILH, VARIANT_SPEED_CLICK_THICK, COLOR_NAVY} - -#define KAILH_PRO_BURGUNDY {BRAND_KAILH, VARIANT_PRO, COLOR_BURGUNDY} -#define KAILH_PRO_PURPLE {BRAND_KAILH, VARIANT_PRO, COLOR_PURPLE} -#define KAILH_PRO_LIGHT_GREEN {BRAND_KAILH, VARIANT_PRO, COLOR_LIGHT_GREEN} - -#define KAILH_PRO_HEAVY_BERRY {BRAND_KAILH, VARIANT_PRO_HEAVY, COLOR_BERRY} -#define KAILH_PRO_HEAVY_PLUM {BRAND_KAILH, VARIANT_PRO_HEAVY, COLOR_PLUM} -#define KAILH_PRO_GEAVY_SAGE {BRAND_KAILH, VARIANT_PRO_HEAVY, COLOR_SAGE} - -#define KAILH_LOW_WHITE {BRAND_KAILH_LOW, VARIANT_NO, COLOR_WHITE} -#define KAILH_LOW_BROWN {BRAND_KAILH_LOW, VARIANT_NO, COLOR_BROWN} -#define KAILH_LOW_RED {BRAND_KAILH_LOW, VARIANT_NO, COLOR_RED} -#define KAILH_LOW_CHOCOLATE_WHITE {BRAND_KAILH_LOW, VARIANT_NO, COLOR_CHOCOLATE_WHITE} -#define KAILH_LOW_THICK_CLICK_NAVY {BRAND_KAILH_LOW, VARIANT_THICK_CLICK, COLOR_NAVY} -#define KAILH_LOW_THICK_CLICK_JADE {BRAND_KAILH_LOW, VARIANT_THICK_CLICK, COLOR_JADE} -#define KAILH_LOW_HEAVY_DARK_YELLOW {BRAND_KAILH_LOW, VARIANT_HEAVY, COLOR_DARK_YELLOW} -#define KAILH_LOW_HEAVY_BURNT_ORANGE {BRAND_KAILH_LOW, VARIANT_HEAVY, COLOR_BURNT_ORANGE} -#define KAILH_LOW_HEAVY_PALE_BLUE {BRAND_KAILH_LOW, VARIANT_HEAVY, COLOR_PALE_BLUE} - -#define HAKO_ROYAL_CLEAR {BRAND_HAKO, VARIANT_ROYAL, COLOR_CLEAR} -#define HAKO_ROYAL_TRUE {BRAND_HAKO, VARIANT_ROYAL, COLOR_TRUE} - -#define HAKO_CLEAR {BRAND_HAKO, VARIANT_NO, COLOR_CLEAR} -#define HAKO_TRUE {BRAND_HAKO, VARIANT_NO, COLOR_TRUE} -#define HAKO_VIOLET {BRAND_HAKO, VARIANT_NO, COLOR_VIOLET} - -#define MOD_L_TACTILE {BRAND_MOD, VARIANT_TACTILE, COLOR_L} -#define MOD_M_TACTILE {BRAND_MOD, VARIANT_TACTILE, COLOR_M} -#define MOD_H_TACTILE {BRAND_MOD, VARIANT_TACTILE, COLOR_H} -#define MOD_SH_TACTILE {BRAND_MOD, VARIANT_TACTILE, COLOR_SH} - -#define MOD_L_LINEAR {BRAND_MOD, VARIANT_LINEAR, COLOR_L} -#define MOD_M_LINEAR {BRAND_MOD, VARIANT_LINEAR, COLOR_M} -#define MOD_H_LINEAR {BRAND_MOD, VARIANT_LINEAR, COLOR_H} - -#define BYTE_TO_BINARY_PATTERN "%c%c%c%c%c%c%c%c" -#define BYTE_TO_BINARY(byte) \ - (byte & 0x80 ? '1' : '0'), \ - (byte & 0x40 ? '1' : '0'), \ - (byte & 0x20 ? '1' : '0'), \ - (byte & 0x10 ? '1' : '0'), \ - (byte & 0x08 ? '1' : '0'), \ - (byte & 0x04 ? '1' : '0'), \ - (byte & 0x02 ? '1' : '0'), \ - (byte & 0x01 ? '1' : '0') - - -const char *brand_name(struct mechswitch ms); -const char *variant_name(struct mechswitch ms); -const char *color_name(struct mechswitch ms); -void switch_name(struct mechswitch ms, char *buf); -int bitfieldtoi(struct mechswitch ms); |