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-rw-r--r--keyboard/planck/Makefile4
-rw-r--r--keyboard/planck/keymaps/default/keymap.c183
2 files changed, 123 insertions, 64 deletions
diff --git a/keyboard/planck/Makefile b/keyboard/planck/Makefile
index 83b8303b02..01d9e3ce9a 100644
--- a/keyboard/planck/Makefile
+++ b/keyboard/planck/Makefile
@@ -139,10 +139,10 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# change to "no" to disable the options, or define them in the makefile.mk in
# the appropriate keymap folder that will get included automatically
#
-BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
-CONSOLE_ENABLE = yes # Console for debug(+400)
+CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
diff --git a/keyboard/planck/keymaps/default/keymap.c b/keyboard/planck/keymaps/default/keymap.c
index 207af2a1df..aecddec4a1 100644
--- a/keyboard/planck/keymaps/default/keymap.c
+++ b/keyboard/planck/keymaps/default/keymap.c
@@ -11,24 +11,27 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
-#define _QW 0
-#define _CM 1
-#define _DV 2
-#define _LW 3
-#define _RS 4
-#define _AD 5
+#define _QWERTY 0
+#define _COLEMAK 1
+#define _DVORAK 2
+#define _LOWER 3
+#define _RAISE 4
+#define _ADJUST 5
+#define _MUSIC 6
// Macro name shortcuts
-#define QWERTY M(_QW)
-#define COLEMAK M(_CM)
-#define DVORAK M(_DV)
-#define LOWER M(_LW)
-#define RAISE M(_RS)
+#define QWERTY M(_QWERTY)
+#define COLEMAK M(_COLEMAK)
+#define DVORAK M(_DVORAK)
+#define LOWER M(_LOWER)
+#define RAISE M(_RAISE)
#define M_BL 5
#ifdef AUDIO_ENABLE
#define AUD_OFF M(6)
#define AUD_ON M(7)
#endif
+#define MUS_OFF M(8)
+#define MUS_ON M(9)
// Fillers to make layering more clear
#define _______ KC_TRNS
@@ -47,7 +50,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
-[_QW] = {
+[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
@@ -65,7 +68,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
-[_CM] = {
+[_COLEMAK] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
@@ -83,7 +86,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
-[_DV] = {
+[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
@@ -101,7 +104,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
-[_LW] = {
+[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______},
@@ -119,7 +122,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
-[_RS] = {
+[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______},
@@ -130,16 +133,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
- * | | | |Aud on|Audoff| | |Qwerty|Colemk|Dvorak| | |
+ * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
-[_AD] = {
+[_ADJUST] = {
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
- {_______, _______, _______, AUD_ON, AUD_OFF, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______},
+ {_______, _______, _______, AUD_ON, AUD_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
+ {_______, _______, _______, MUS_ON, MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+},
+
+/* Music (reserved for process_action_user)
+ *
+ */
+[_MUSIC] = {
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
@@ -150,87 +163,102 @@ const uint16_t PROGMEM fn_actions[] = {
};
#ifdef AUDIO_ENABLE
-float start_up[][2] = {
- {440.0*pow(2.0,(67)/12.0), 12},
- {440.0*pow(2.0,(64)/12.0), 8},
- {440.0*pow(2.0,(55)/12.0), 8},
- {440.0*pow(2.0,(60)/12.0), 8},
- {440.0*pow(2.0,(64)/12.0), 20}
+float tone_startup[][2] = {
+ {440.0*pow(2.0,(31)/12.0), 12},
+ {440.0*pow(2.0,(28)/12.0), 8},
+ {440.0*pow(2.0,(19)/12.0), 8},
+ {440.0*pow(2.0,(24)/12.0), 8},
+ {440.0*pow(2.0,(28)/12.0), 20}
};
-float tone_qw[][2] = {
- {440.0*pow(2.0,(59)/12.0), 8},
- {440.0*pow(2.0,(60)/12.0), 8},
+float tone_qwerty[][2] = {
+ {440.0*pow(2.0,(23)/12.0), 8},
+ {440.0*pow(2.0,(24)/12.0), 8},
{0, 4},
- {440.0*pow(2.0,(67)/12.0), 16}
+ {440.0*pow(2.0,(31)/12.0), 16}
};
-float tone_cm[][2] = {
- {440.0*pow(2.0,(59)/12.0), 8},
- {440.0*pow(2.0,(60)/12.0), 8},
+float tone_colemak[][2] = {
+ {440.0*pow(2.0,(23)/12.0), 8},
+ {440.0*pow(2.0,(24)/12.0), 8},
{0, 4},
- {440.0*pow(2.0,(67)/12.0), 12},
+ {440.0*pow(2.0,(31)/12.0), 12},
{0, 4},
- {440.0*pow(2.0,(71)/12.0), 12}
+ {440.0*pow(2.0,(35)/12.0), 12}
};
-float tone_dv[][2] = {
- {440.0*pow(2.0,(59)/12.0), 8},
- {440.0*pow(2.0,(60)/12.0), 8},
+float tone_dvorak[][2] = {
+ {440.0*pow(2.0,(23)/12.0), 8},
+ {440.0*pow(2.0,(24)/12.0), 8},
{0, 4},
- {440.0*pow(2.0,(67)/12.0), 8},
+ {440.0*pow(2.0,(31)/12.0), 8},
{0, 4},
- {440.0*pow(2.0,(69)/12.0), 8},
+ {440.0*pow(2.0,(33)/12.0), 8},
{0, 4},
- {440.0*pow(2.0,(67)/12.0), 8}
+ {440.0*pow(2.0,(31)/12.0), 8}
+};
+
+float tone_music[][2] = {
+ {440.0*pow(2.0,(12)/12.0), 8},
+ {440.0*pow(2.0,(14)/12.0), 8},
+ {440.0*pow(2.0,(16)/12.0), 8},
+ {440.0*pow(2.0,(17)/12.0), 8},
+ {440.0*pow(2.0,(19)/12.0), 8},
+ {440.0*pow(2.0,(21)/12.0), 8},
+ {440.0*pow(2.0,(23)/12.0), 8},
+ {440.0*pow(2.0,(24)/12.0), 8}
};
#endif
+void persistant_default_layer_set(uint16_t default_layer) {
+ eeconfig_write_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
- // MACRODOWN only works in this function
switch(id) {
- case _QW:
+ case _QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_qw, false, 0);
+ PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- default_layer_set(1UL<<_QW);
+ persistant_default_layer_set(1UL<<_QWERTY);
}
break;
- case _CM:
+ case _COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_cm, false, 0);
+ PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- default_layer_set(1UL<<_CM);
+ persistant_default_layer_set(1UL<<_COLEMAK);
}
break;
- case _DV:
+ case _DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_dv, false, 0);
+ PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- default_layer_set(1UL<<_DV);
+ persistant_default_layer_set(1UL<<_DVORAK);
}
break;
- case _LW:
+ case _LOWER:
if (record->event.pressed) {
- layer_on(_LW);
- update_tri_layer(_LW, _RS, _AD);
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
- layer_off(_LW);
- update_tri_layer(_LW, _RS, _AD);
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
break;
- case _RS:
+ case _RAISE:
if (record->event.pressed) {
- layer_on(_RS);
- update_tri_layer(_LW, _RS, _AD);
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
- layer_off(_RS);
- update_tri_layer(_LW, _RS, _AD);
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
break;
case M_BL:
@@ -254,7 +282,23 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
audio_on();
- PLAY_NOTE_ARRAY(start_up, false, 0);
+ PLAY_NOTE_ARRAY(tone_startup, false, 0);
+ #endif
+ }
+ break;
+ case 8:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ layer_off(_MUSIC);
+ stop_all_notes();
+ #endif
+ }
+ break;
+ case 9:
+ if (record->event.pressed) {
+ #ifdef AUDIO_ENABLE
+ PLAY_NOTE_ARRAY(tone_music, false, 0);
+ layer_on(_MUSIC);
#endif
}
break;
@@ -262,9 +306,24 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
return MACRO_NONE;
};
+uint8_t starting_note = 0x0C;
+int offset = 7;
+
+void process_action_user(keyrecord_t *record) {
+
+ if (IS_LAYER_ON(_MUSIC)) {
+ if (record->event.pressed) {
+ play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
+ } else {
+ stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
+ }
+ }
+
+}
+
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
init_notes();
- PLAY_NOTE_ARRAY(start_up, false, 0);
+ PLAY_NOTE_ARRAY(tone_startup, false, 0);
#endif
}