diff options
Diffstat (limited to 'keyboard/preonic/keymaps/default/keymap.c')
-rw-r--r-- | keyboard/preonic/keymaps/default/keymap.c | 43 |
1 files changed, 6 insertions, 37 deletions
diff --git a/keyboard/preonic/keymaps/default/keymap.c b/keyboard/preonic/keymaps/default/keymap.c index ecf3400f8d..9ee803b063 100644 --- a/keyboard/preonic/keymaps/default/keymap.c +++ b/keyboard/preonic/keymaps/default/keymap.c @@ -3,6 +3,7 @@ #include "eeconfig.h" #ifdef AUDIO_ENABLE #include "audio.h" + #include "song_list.h" #endif // Each layer gets a name for readability, which is then used in the keymap matrix below. @@ -189,43 +190,10 @@ float start_up[][2] = { {440.0*pow(2.0,(26)/12.0), 8} }; -float tone_qwerty[][2] = { - {440.0*pow(2.0,(23)/12.0), 8}, - {440.0*pow(2.0,(24)/12.0), 8}, - {0, 4}, - {440.0*pow(2.0,(31)/12.0), 16} -}; - -float tone_colemak[][2] = { - {440.0*pow(2.0,(23)/12.0), 8}, - {440.0*pow(2.0,(24)/12.0), 8}, - {0, 4}, - {440.0*pow(2.0,(31)/12.0), 12}, - {0, 4}, - {440.0*pow(2.0,(35)/12.0), 12} -}; +float tone_qwerty[][2] = SONG(QWERTY_SOUND); +float tone_dvorak[][2] = SONG(DVORAK_SOUND); +float tone_colemak[][2] = SONG(COLEMAK_SOUND); -float tone_dvorak[][2] = { - {440.0*pow(2.0,(23)/12.0), 8}, - {440.0*pow(2.0,(24)/12.0), 8}, - {0, 4}, - {440.0*pow(2.0,(31)/12.0), 8}, - {0, 4}, - {440.0*pow(2.0,(33)/12.0), 8}, - {0, 4}, - {440.0*pow(2.0,(31)/12.0), 8} -}; - -float tone_music[][2] = { - {440.0*pow(2.0,(12)/12.0), 8}, - {440.0*pow(2.0,(14)/12.0), 8}, - {440.0*pow(2.0,(16)/12.0), 8}, - {440.0*pow(2.0,(17)/12.0), 8}, - {440.0*pow(2.0,(19)/12.0), 8}, - {440.0*pow(2.0,(21)/12.0), 8}, - {440.0*pow(2.0,(23)/12.0), 8}, - {440.0*pow(2.0,(24)/12.0), 8} -}; float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); float goodbye[][2] = SONG(GOODBYE_SOUND); #endif @@ -341,12 +309,13 @@ void process_action_user(keyrecord_t *record) { } void matrix_init_user(void) { + // audio_init(); play_startup_tone(); } void play_startup_tone() { - PLAY_NOTE_ARRAY(start_up, false, 0); + PLAY_NOTE_ARRAY(music_scale, false, 0); } void play_goodbye_tone() |