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Diffstat (limited to 'keyboard/planck/README.md')
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diff --git a/keyboard/planck/README.md b/keyboard/planck/README.md index 0003e765d4..3ba0cc1527 100644 --- a/keyboard/planck/README.md +++ b/keyboard/planck/README.md @@ -3,116 +3,8 @@ Planck keyboard firmware DIY/Assembled compact ortholinear 40% keyboard by [Ortholinear Keyboards](http://ortholinearkeyboards.com). ## Quantum MK Firmware -You have access to a bunch of goodies! Check out the Makefile to enable/disable some of the features. Uncomment the `#` to enable them. Setting them to `no` does nothing and will only confuse future you. - BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality - MIDI_ENABLE = yes # MIDI controls - # UNICODE_ENABLE = yes # Unicode support - BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID - -### Mod shortcuts - -* `LSFT(kc)` - applies left shift to *kc* - `S(kc)` is an alias -* `RSFT(kc)` - applies right shift to *kc* -* `LCTL(kc)` - applies left control to *kc* -* `RCTL(kc)` - applies right control to *kc* -* `LALT(kc)` - applies left alt to *kc* -* `RALT(kc)` - applies right alt to *kc* -* `LGUI(kc)` - applies left gui (command/win) to *kc* -* `RGUI(kc)` - applies right gui (command/win) to *kc* - -You can also use more than one, like this: - - LALT(LGUI(KC_ESC)) - -The following shortcuts automatically add `LSFT()` to keycodes to get commonly used symbols. Their long names (see `quantum/keymap_common.h`) are also availble. - - KC_TILD ~ - KC_EXLM ! - KC_AT @ - KC_HASH # - KC_DLR $ - KC_PERC % - KC_CIRC ^ - KC_AMPR & - KC_ASTR * - KC_LPRN ( - KC_RPRN ) - KC_UNDS _ - KC_PLUS + - KC_LCBR { - KC_RCBR } - KC_PIPE | - KC_COLN : - -### Function shortcuts - -Instead of using `FNx`, you can use `F(x)` - the benefit here is being able to use more than 32 function layers (up to 4096), if you happen to need them. - -There are also keycode shortcuts for common actions: - -* `MO(layer)` - momentary switch to *layer* -* `DF(layer)` - sets default layer to *layer* -* `TG(layer)` - toggle between the current layer and *layer* -* `MT(mod, kc)` - is *mod* when held, and *kc* when tapped - * `CTL_T(kc)` - is LCTL when held and *kc* when tapped - * `SFT_T(kc)` - is LSFT when held and *kc* when tapped - * `ALT_T(kc)` - is LALT when held and *kc* when tapped - * `GUI_T(kc)` - is LGUI when held and *kc* when tapped - * `ALL_T(kc)` - is Hyper (all mods) when held and *kc* when tapped -* `LT(layer, kc)` - momentary switch to *layer* when held, and *kc* when tapped - -These functions work the same way that their `ACTION_*` functions do, and will require KC_TRNS on the layer being switched to - check out the default keymap for an example. - -### Additional keycodes for software-implemented layouts (Colemak, Dvorak, etc) - -Everything is assuming you're in Qwerty (in software) by default, but there is built-in support for using a Colemak or Dvorak layout by including this at the top of your keymap: - - #include "keymap_<layout>.h" - -Where <layout> is "colemak" or "dvorak". After including this line, you will get access to: - - * `CM_*` for all of the Colemak-equivalent characters - * `DV_*` for all of the Dvorak-equivalent characters - -These implementations assume you're using Colemak or Dvorak on your OS, not on your keyboard - this is referred to as a software-implemented layout. If your computer is in Qwerty and your keymap is in Colemak or Dvorak, this is referred to as a firmware-implemented layout, and you won't need these features. - -To give an example, if you're using software-implemented Colemak, and want to get an `F`, you would use `CM_F` - `KC_F` under these same circumstances would result in `T`. - -### Additional language support - -In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbrivation of its name. `FR_UGRV` which will result in a `รน` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware (but it's being worked on - see Unicode support). - -### Unicode support - -You can currently send 4 hex digits with your OS-specific modifier key (RALT for OSX with the "Unicode Hex Input" layout) - this is currently limited to supporting one OS at a time, and requires a recompile for switching. 8 digit hex codes are being worked on. The keycode function is `UC(n)`, where *n* is a 4 digit hexidecimal. Enable from the Makefile. - -### Macro shortcuts - -Instead of using the `ACTION_MACRO` function, you can simply use `M(n)` to access macro *n* - *n* will get passed into the `action_get_macro` as the `id`, and you can use a switch statement to filter them. This gets called on the keydown and keyup, so you'll need to use an if statement testing `record->event.pressed` (see keymap_default.c). - -### Other keyboard shortcut keycodes - -* `RESET` - puts the MCU in DFU mode for flashing new firmware (with `make dfu`) -* `DEBUG` - the firmware into debug mode - you'll need hid_listen to see things -* `BL_ON` - turns the backlight on -* `BL_OFF` - turns the backlight off -* `BL_<n>` - sets the backlight to level *n* -* `BL_INC` - increments the backlight level by one -* `BL_DEC` - decrements the backlight level by one -* `BL_TOGG` - toggles the backlight -* `BL_STEP` - steps through the backlight levels - -Enable the backlight from the Makefile. - - -### MIDI functionalty - -This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile. - -### Bluetooth functionality - -This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboards/comments/3psx0q/the_planck_keyboard_with_bluetooth_guide_and/?ref=search_posts), but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will. +For the full Quantum feature list, see [the parent README.md](/README.md). ## Building @@ -124,13 +16,13 @@ Depending on which keymap you would like to use, you will have to compile slight To build with the default keymap, simply run `make`. ### Other Keymaps -Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document (you can find in top README.md) and existent keymap files. +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files. To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: ``` $ make KEYMAP=[default|jack|<name>] ``` -Keymaps follow the format **__keymap\_\<name\>.c__** and are stored in the `keymaps` folder. +Keymaps follow the format **__<name\>.c__** and are stored in the `keymaps` folder. ### Notable forks (which some of the keymap files are from) - [Shane's Fork](https://github.com/shanecelis/tmk_keyboard/tree/master/keyboard/planck) |