diff options
Diffstat (limited to 'keyboard/hid_liber/keymap.c')
-rw-r--r-- | keyboard/hid_liber/keymap.c | 125 |
1 files changed, 0 insertions, 125 deletions
diff --git a/keyboard/hid_liber/keymap.c b/keyboard/hid_liber/keymap.c deleted file mode 100644 index 433a620975..0000000000 --- a/keyboard/hid_liber/keymap.c +++ /dev/null @@ -1,125 +0,0 @@ -/* -Copyright 2011 Jun Wako <wakojun@gmail.com> - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -/* - * Keymap for HID Liberator controller - */ -#include <stdint.h> -#include <stdbool.h> -#include <avr/pgmspace.h> -#include "keycode.h" -#include "action.h" -#include "action_macro.h" -#include "report.h" -#include "host.h" -#include "print.h" -#include "debug.h" -#include "keymap.h" - - -// Convert physical keyboard layout to matrix array. -// This is a macro to define keymap easily in keyboard layout form. -#define KEYMAP( \ - KG1, KH7, KJ7, KJ6, KJ1, KO5, KL1, KA6, KA7, KD7, KD5, KD1, KD2, KB5, KB3, KO3, \ - KG7, KG5, KH5, KJ5, KI5, KI7, KK7, KK5, KL5, KA5, KC5, KC7, KL7, KD6, KQ7, KN7, KM7, \ - KG6, KG3, KH3, KJ3, KI3, KI6, KK6, KK3, KL3, KA3, KC3, KC6, KL6, KD4, KP7, KN5, KM5, \ - KH6, KG4, KH4, KJ4, KI4, KI1, KK1, KK4, KL4, KA4, KC4, KC1, KD0, \ - KF6, KH1, KG0, KH0, KJ0, KI0, KI2, KK2, KK0, KL0, KA0, KC2, KF4, KN1, \ - KO7, KE6, KB1, KP1, KB2, KR4, KA2, KO0, KN2, KP2, KQ2 \ -) { \ -/* 0 1 2 3 4 5 6 7 */ \ -/* A */ { KC_##KA0, KC_NO , KC_##KA2, KC_##KA3, KC_##KA4, KC_##KA5, KC_##KA6, KC_##KA7 }, \ -/* B */ { KC_NO , KC_##KB1, KC_##KB2, KC_##KB3, KC_NO , KC_##KB5, KC_NO , KC_NO }, \ -/* C */ { KC_NO , KC_##KC1, KC_##KC2, KC_##KC3, KC_##KC4, KC_##KC5, KC_##KC6, KC_##KC7 }, \ -/* D */ { KC_##KD0, KC_##KD1, KC_##KD2, KC_NO , KC_##KD4, KC_##KD5, KC_##KD6, KC_##KD7 }, \ -/* E */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_##KE6, KC_NO }, \ -/* F */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_##KF4, KC_NO , KC_##KF6, KC_NO }, \ -/* G */ { KC_##KG0, KC_##KG1, KC_NO , KC_##KG3, KC_##KG4, KC_##KG5, KC_##KG6, KC_##KG7 }, \ -/* H */ { KC_##KH0, KC_##KH1, KC_NO , KC_##KH3, KC_##KH4, KC_##KH5, KC_##KH6, KC_##KH7 }, \ -/* I */ { KC_##KI0, KC_##KI1, KC_##KI2, KC_##KI3, KC_##KI4, KC_##KI5, KC_##KI6, KC_##KI7 }, \ -/* J */ { KC_##KJ0, KC_##KJ1, KC_NO , KC_##KJ3, KC_##KJ4, KC_##KJ5, KC_##KJ6, KC_##KJ7 }, \ -/* K */ { KC_##KK0, KC_##KK1, KC_##KK2, KC_##KK3, KC_##KK4, KC_##KK5, KC_##KK6, KC_##KK7 }, \ -/* L */ { KC_##KL0, KC_##KL1, KC_NO , KC_##KL3, KC_##KL4, KC_##KL5, KC_##KL6, KC_##KL7 }, \ -/* M */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_##KM5, KC_NO , KC_##KM7 }, \ -/* N */ { KC_NO , KC_##KN1, KC_##KN2, KC_NO , KC_NO , KC_##KN5, KC_NO , KC_##KN7 }, \ -/* O */ { KC_##KO0, KC_NO , KC_NO , KC_##KO3, KC_NO , KC_##KO5, KC_NO , KC_##KO7 }, \ -/* P */ { KC_NO , KC_##KP1, KC_##KP2, KC_NO , KC_NO , KC_NO , KC_NO , KC_##KP7 }, \ -/* Q */ { KC_NO , KC_NO , KC_##KQ2, KC_NO , KC_NO , KC_NO , KC_NO , KC_##KQ7 }, \ -/* R */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_##KR4, KC_NO , KC_NO , KC_NO } \ -} - -/* - * Tenkeyless keyboard default layout, ISO & ANSI (ISO is between Left Shift - * and Z, and the ANSI \ key above Return/Enter is used for the additional ISO - * switch in the ASD row next to enter. Use NUBS as keycode for the first and - * NUHS as the keycode for the second. - * - * ,---. ,---------------. ,---------------. ,---------------. ,-----------. - * |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| - * `---' `---------------' `---------------' `---------------' `-----------' - * ,-----------------------------------------------------------. ,-----------. - * |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU| - * |-----------------------------------------------------------| |-----------| - * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| - * |-----------------------------------------------------------| `-----------' - * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | - * |-----------------------------------------------------------| ,---. - * |Shft|ISO| Z| X| C| V| B| N| M| ,| .| /|Shift | |Up | - * |-----------------------------------------------------------| ,-----------. - * |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig| - * `-----------------------------------------------------------' `-----------' - */ - -/* - * Add different layouts. If no layout is defined the default layout will be set to ANSI. -*/ -#if defined(LAYOUT_CUSTOM) - #include "keymap_custom.h" -#elif defined(LAYOUT_ALARICLJS) - #include "keymap_alaricljs.h" -#elif defined(LAYOUT_ISO) - #include "keymap_iso.h" -#elif defined(LAYOUT_ANSI) - #include "keymap_ansi.h" -#else - #include "keymap_ansi.h" -#endif - -#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0])) -#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0])) - -/* translates key to keycode */ -uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key) -{ - if (layer < KEYMAPS_SIZE) { - return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]); - } else { - return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]); - } -} - -/* translates Fn keycode to action */ -action_t keymap_fn_to_action(uint8_t keycode) -{ - action_t action; - if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) { - action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]); - } else { - action.code = ACTION_NO; - } - return action; -} |