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-rw-r--r--docs/feature_rgb_matrix.md3
1 files changed, 3 insertions, 0 deletions
diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md
index 536609b39a..831df3d442 100644
--- a/docs/feature_rgb_matrix.md
+++ b/docs/feature_rgb_matrix.md
@@ -457,6 +457,7 @@ enum rgb_matrix_effects {
RGB_MATRIX_HUE_PENDULUM, // Hue shifts up a slight ammount in a wave to the right, then back to the left
RGB_MATRIX_HUE_WAVE, // Hue shifts up a slight ammount and then back down in a wave to the right
RGB_MATRIX_PIXEL_FRACTAL, // Single hue fractal filled keys pulsing horizontally out to edges
+ RGB_MATRIX_PIXEL_FLOW, // Pulsing RGB flow along LED wiring with random hues
RGB_MATRIX_PIXEL_RAIN, // Randomly light keys with random hues
#if define(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
RGB_MATRIX_TYPING_HEATMAP, // How hot is your WPM!
@@ -512,6 +513,7 @@ You can enable a single effect by defining `ENABLE_[EFFECT_NAME]` in your `confi
|`#define ENABLE_RGB_MATRIX_HUE_PENDULUM` |Enables `RGB_MATRIX_HUE_PENDULUM` |
|`#define ENABLE_RGB_MATRIX_HUE_WAVE` |Enables `RGB_MATRIX_HUE_WAVE ` |
|`#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL` |Enables `RGB_MATRIX_PIXEL_FRACTAL` |
+|`#define ENABLE_RGB_MATRIX_PIXEL_FLOW` |Enables `RGB_MATRIX_PIXEL_FLOW` |
|`#define ENABLE_RGB_MATRIX_PIXEL_RAIN` |Enables `RGB_MATRIX_PIXEL_RAIN` |
?> These modes don't require any additional defines.
@@ -707,6 +709,7 @@ Where `28` is an unused index from `eeconfig.h`.
|`rgb_matrix_decrease_speed_noeeprom()` |Decrease the speed of the animations (not written to EEPROM) |
|`rgb_matrix_set_speed(speed)` |Set the speed of the animations to the given value where `speed` is between 0 and 255 |
|`rgb_matrix_set_speed_noeeprom(speed)` |Set the speed of the animations to the given value where `speed` is between 0 and 255 (not written to EEPROM) |
+|`rgb_matrix_reload_from_eeprom()` |Reload the effect configuration (enabled, mode and color) from EEPROM |
### Change Color :id=change-color
|Function |Description |