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-rw-r--r--docs/feature_macros.md134
1 files changed, 117 insertions, 17 deletions
diff --git a/docs/feature_macros.md b/docs/feature_macros.md
index 6807111ca2..81ade58592 100644
--- a/docs/feature_macros.md
+++ b/docs/feature_macros.md
@@ -4,7 +4,107 @@ Macros allow you to send multiple keystrokes when pressing just one key. QMK has
!> **Security Note**: While it is possible to use macros to send passwords, credit card numbers, and other sensitive information it is a supremely bad idea to do so. Anyone who gets a hold of your keyboard will be able to access that information by opening a text editor.
-## `SEND_STRING()` & `process_record_user`
+## Using Macros In JSON Keymaps
+
+You can define up to 32 macros in a `keymap.json` file, as used by [Configurator](newbs_building_firmware_configurator.md), and `qmk compile`. You can define these macros in a list under the `macros` keyword, like this:
+
+```json
+{
+ "keyboard": "handwired/my_macropad",
+ "keymap": "my_keymap",
+ "macros": [
+ [
+ {"action":"down", "keycodes": ["LSFT"]},
+ "hello world1",
+ {"action": "up","keycodes": ["LSFT"]}
+ ],
+ [
+ {"action":"tap", "keycodes": ["LCTL", "LALT", "DEL"]}
+ ],
+ [
+ "ding!",
+ {"action":"beep"}
+ ],
+ [
+ {"action":"tap", "keycodes": ["F1"]},
+ {"action":"delay", "duration": "1000"},
+ {"action":"tap", "keycodes": ["PGDN"]}
+ ]
+ ],
+ "layout": "LAYOUT_all",
+ "layers": [
+ ["MACRO_0", "MACRO_1", "MACRO_2", "MACRO_3"]
+ ]
+}
+```
+
+### Selecting Your Host Keyboard Layout
+
+If you type in a language other than English, or use a non-QWERTY layout like Colemak, Dvorak, or Workman, you may have set your computer's input language to match this layout. This presents a challenge when creating macros- you may need to type different keys to get the same letters! To address this you can add the `host_language` key to your keymap.json, like so:
+
+```json
+{
+ "keyboard": "handwired/my_macropad",
+ "keymap": "my_keymap",
+ "host_layout": "dvorak",
+ "macros": [
+ ["Hello, World!"]
+ ],
+ "layout": "LAYOUT_all",
+ "layers": [
+ ["MACRO_0"]
+ ]
+}
+```
+
+The current list of available languages is:
+
+| belgian | bepo | br_abnt2 | canadian_multilingual |
+|:-------:|:----:|:--------:|:---------------------:|
+| **colemak** | **croatian** | **czech** | **danish** |
+| **dvorak_fr** | **dvorak** | **dvp** | **estonian** |
+| **finnish** | **fr_ch** | **french_afnor** | **french** |
+| **french_osx** | **german_ch** | **german** | **german_osx** |
+| **hungarian** | **icelandic** | **italian** | **italian_osx_ansi** |
+| **italian_osx_iso** | **jis** | **latvian** | **lithuanian_azerty** |
+| **lithuanian_qwerty** | **norman** | **norwegian** | **portuguese** |
+| **portuguese_osx_iso** | **romanian** | **serbian_latin** | **slovak** |
+| **slovenian** | **spanish_dvorak** | **spanish** | **swedish** |
+| **turkish_f** | **turkish_q** | **uk** | **us_international** |
+| **workman** | **workman_zxcvm** |
+
+### Macro Basics
+
+Each macro is an array consisting of strings and objects (dictionaries.) Strings are typed to your computer while objects allow you to control how your macro is typed out.
+
+#### Object Format
+
+All objects have one required key: `action`. This tells QMK what the object does. There are currently 5 actions: beep, delay, down, tap, up
+
+Only basic keycodes (prefixed by `KC_`) are supported. Do not include the `KC_` prefix when listing keycodes.
+
+* `beep`
+ * Play a bell if the keyboard has [audio enabled](feature_audio.md).
+ * Example: `{"action": "beep"}`
+* `delay`
+ * Pause macro playback. Duration is specified in milliseconds (ms).
+ * Example: `{"action": "delay", "duration": 500}`
+* `down`
+ * Send a key down event for one or more keycodes.
+ * Example, single key: `{"action":"down", "keycodes": ["LSFT"]}`
+ * Example, multiple keys: `{"action":"down", "keycodes": ["CTRL", "LSFT"]}`
+* `tap`
+ * Type a chord, which sends a down event for each key followed by an up event for each key.
+ * Example, single key: `{"action":"tap", "keycodes": ["F13"]}`
+ * Example, multiple keys: `{"action":"tap", "keycodes": ["CTRL", "LALT", "DEL"]}`
+* `up`
+ * Send a key up event for one or more keycodes.
+ * Example, single key: `{"action":"up", "keycodes": ["LSFT"]}`
+ * Example, multiple keys: `{"action":"up", "keycodes": ["CTRL", "LSFT"]}`
+
+## Using Macros in C Keymaps
+
+### `SEND_STRING()` & `process_record_user`
Sometimes you want a key to type out words or phrases. For the most common situations, we've provided `SEND_STRING()`, which will type out a string (i.e. a sequence of characters) for you. All ASCII characters that are easily translatable to a keycode are supported (e.g. `qmk 123\n\t`).
@@ -91,7 +191,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
```
-### Advanced Macros
+#### Advanced Macros
In addition to the `process_record_user()` function, is the `post_process_record_user()` function. This runs after `process_record` and can be used to do things after a keystroke has been sent. This is useful if you want to have a key pressed before and released after a normal key, for instance.
@@ -131,7 +231,7 @@ void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
```
-### TAP, DOWN and UP
+#### TAP, DOWN and UP
You may want to use keys in your macros that you can't write down, such as `Ctrl` or `Home`.
You can send arbitrary keycodes by wrapping them in:
@@ -178,7 +278,7 @@ They can be used like this:
Which would send Left Control+`a` (Left Control down, `a`, Left Control up) - notice that they take strings (eg `"k"`), and not the `X_K` keycodes.
-### Alternative Keymaps
+#### Alternative Keymaps
By default, it assumes a US keymap with a QWERTY layout; if you want to change that (e.g. if your OS uses software Colemak), include this somewhere in your keymap:
@@ -186,7 +286,7 @@ By default, it assumes a US keymap with a QWERTY layout; if you want to change t
#include "sendstring_colemak.h"
```
-### Strings in Memory
+#### Strings in Memory
If for some reason you're manipulating strings and need to print out something you just generated (instead of being a literal, constant string), you can use `send_string()`, like this:
@@ -205,13 +305,13 @@ SEND_STRING(".."SS_TAP(X_END));
```
-## Advanced Macro Functions
+### Advanced Macro Functions
There are some functions you may find useful in macro-writing. Keep in mind that while you can write some fairly advanced code within a macro, if your functionality gets too complex you may want to define a custom keycode instead. Macros are meant to be simple.
?> You can also use the functions described in [Useful function](ref_functions.md) and [Checking modifier state](feature_advanced_keycodes#checking-modifier-state) for additional functionality. For example, `reset_keyboard()` allows you to reset the keyboard as part of a macro and `get_mods() & MOD_MASK_SHIFT` lets you check for the existence of active shift modifiers.
-### `record->event.pressed`
+#### `record->event.pressed`
This is a boolean value that can be tested to see if the switch is being pressed or released. An example of this is
@@ -223,15 +323,15 @@ This is a boolean value that can be tested to see if the switch is being pressed
}
```
-### `register_code(<kc>);`
+#### `register_code(<kc>);`
This sends the `<kc>` keydown event to the computer. Some examples would be `KC_ESC`, `KC_C`, `KC_4`, and even modifiers such as `KC_LSFT` and `KC_LGUI`.
-### `unregister_code(<kc>);`
+#### `unregister_code(<kc>);`
Parallel to `register_code` function, this sends the `<kc>` keyup event to the computer. If you don't use this, the key will be held down until it's sent.
-### `tap_code(<kc>);`
+#### `tap_code(<kc>);`
Sends `register_code(<kc>)` and then `unregister_code(<kc>)`. This is useful if you want to send both the press and release events ("tap" the key, rather than hold it).
@@ -239,31 +339,31 @@ If `TAP_CODE_DELAY` is defined (default 0), this function waits that many millis
If the keycode is `KC_CAPS`, it waits `TAP_HOLD_CAPS_DELAY` milliseconds instead (default 80), as macOS prevents accidental Caps Lock activation by waiting for the key to be held for a certain amount of time.
-### `tap_code_delay(<kc>, <delay>);`
+#### `tap_code_delay(<kc>, <delay>);`
Like `tap_code(<kc>)`, but with a `delay` parameter for specifying arbitrary intervals before sending the unregister event.
-### `register_code16(<kc>);`, `unregister_code16(<kc>);` and `tap_code16(<kc>);`
+#### `register_code16(<kc>);`, `unregister_code16(<kc>);` and `tap_code16(<kc>);`
These functions work similar to their regular counterparts, but allow you to use modded keycodes (with Shift, Alt, Control, and/or GUI applied to them).
Eg, you could use `register_code16(S(KC_5));` instead of registering the mod, then registering the keycode.
-### `clear_keyboard();`
+#### `clear_keyboard();`
This will clear all mods and keys currently pressed.
-### `clear_mods();`
+#### `clear_mods();`
This will clear all mods currently pressed.
-### `clear_keyboard_but_mods();`
+#### `clear_keyboard_but_mods();`
This will clear all keys besides the mods currently pressed.
-## Advanced Example:
+### Advanced Example:
-### Super ALT↯TAB
+#### Super ALT↯TAB
This macro will register `KC_LALT` and tap `KC_TAB`, then wait for 1000ms. If the key is tapped again, it will send another `KC_TAB`; if there is no tap, `KC_LALT` will be unregistered, thus allowing you to cycle through windows.