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Diffstat (limited to 'docs/feature_debounce_type.md')
-rw-r--r-- | docs/feature_debounce_type.md | 21 |
1 files changed, 2 insertions, 19 deletions
diff --git a/docs/feature_debounce_type.md b/docs/feature_debounce_type.md index 3ad74224c1..f37a785b1e 100644 --- a/docs/feature_debounce_type.md +++ b/docs/feature_debounce_type.md @@ -92,15 +92,6 @@ susceptible to noise, you must choose a debounce method that will also mitigate ## Debounce algorithms supported by QMK QMK supports multiple debounce algorithms through its debounce API. -The logic for which debounce method called is below. It checks various defines that you have set in ```rules.mk``` - -``` -DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce -DEBOUNCE_TYPE?= sym_defer_g -ifneq ($(strip $(DEBOUNCE_TYPE)), custom) - QUANTUM_SRC += $(DEBOUNCE_DIR)/$(strip $(DEBOUNCE_TYPE)).c -endif -``` ### Debounce selection @@ -121,16 +112,16 @@ DEBOUNCE_TYPE = <name of algorithm> Where name of algorithm is one of: * ```sym_defer_g``` - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE``` milliseconds of no changes has occurred, all input changes are pushed. * This is the current default algorithm. This is the highest performance algorithm with lowest memory usage, and it's also noise-resistant. -* ```sym_eager_pr``` - debouncing per row. On any state change, response is immediate, followed by locking the row ```DEBOUNCE``` milliseconds of no further input for that row. +* ```sym_eager_pr``` - debouncing per row. On any state change, response is immediate, followed by locking the row ```DEBOUNCE``` milliseconds of no further input for that row. For use in keyboards where refreshing ```NUM_KEYS``` 8-bit counters is computationally expensive / low scan rate, and fingers usually only hit one row at a time. This could be appropriate for the ErgoDox models; the matrix is rotated 90°, and hence its "rows" are really columns, and each finger only hits a single "row" at a time in normal use. * ```sym_eager_pk``` - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE``` milliseconds of no further input for that key * ```sym_defer_pk``` - debouncing per key. On any state change, a per-key timer is set. When ```DEBOUNCE``` milliseconds of no changes have occurred on that key, the key status change is pushed. +* ```asym_eager_defer_pk``` - debouncing per key. On a key-down state change, response is immediate, followed by ```DEBOUNCE``` milliseconds of no further input for that key. On a key-up state change, a per-key timer is set. When ```DEBOUNCE``` milliseconds of no changes have occurred on that key, the key-up status change is pushed. ### A couple algorithms that could be implemented in the future: * ```sym_defer_pr``` * ```sym_eager_g``` -* ```asym_eager_defer_pk``` ### Use your own debouncing code You have the option to implement you own debouncing algorithm. To do this: @@ -140,11 +131,3 @@ You have the option to implement you own debouncing algorithm. To do this: * Debouncing occurs after every raw matrix scan. * Use num_rows rather than MATRIX_ROWS, so that split keyboards are supported correctly. * If the algorithm might be applicable to other keyboards, please consider adding it to ```quantum/debounce``` - -### Old names -The following old names for existing algorithms will continue to be supported, however it is recommended to use the new names instead. - -* sym_g - old name for sym_defer_g -* eager_pk - old name for sym_eager_pk -* sym_pk - old name for sym_defer_pk -* eager_pr - old name for sym_eager_pr |