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Diffstat (limited to 'doc')
-rw-r--r-- | doc/TMK_README.md | 2 | ||||
-rw-r--r-- | doc/keycode.txt | 2 | ||||
-rw-r--r-- | doc/keymap.md | 29 |
3 files changed, 31 insertions, 2 deletions
diff --git a/doc/TMK_README.md b/doc/TMK_README.md index f3d96717a8..e3438eda2b 100644 --- a/doc/TMK_README.md +++ b/doc/TMK_README.md @@ -113,7 +113,7 @@ Third party libraries like LUFA, PJRC and V-USB have their own license respectiv Build Firmware and Program Controller ------------------------------------- -See [doc/build.md](tmk_core/doc/build.md), or the readme in the particular keyboards/* folder. +See [build environment setup](/readme.md#build-environment-setup), or the readme in the particular keyboards/* folder. diff --git a/doc/keycode.txt b/doc/keycode.txt index c1134f9bf2..5a42c50bfb 100644 --- a/doc/keycode.txt +++ b/doc/keycode.txt @@ -2,7 +2,7 @@ Keycode Symbol Table ==================== Keycodes are defined in `common/keycode.h`. Range of 00-A4 and E0-E7 are identical with HID Usage: -<http://www.usb.org/developers/devclass_docs/Hut1_11.pdf> +<http://www.usb.org/developers/hidpage/Hut1_12v2.pdf> Virtual keycodes are defined out of above range to support special actions. diff --git a/doc/keymap.md b/doc/keymap.md index d1985e567c..6f2a663fc8 100644 --- a/doc/keymap.md +++ b/doc/keymap.md @@ -455,6 +455,35 @@ Turn the backlight on and off without changing level. +### 2.6 Swap-Hands Action +The swap-hands action allows support for one-handed keyboards without requiring a separate layer. Set `ONEHAND_ENABLE` in the Makefile and define a `hand_swap_config` entry in your keymap. Now whenever the `ACTION_SWAP_HANDS` command key is pressed the keyboard is mirrored. For instance, to type "Hello, World" on QWERTY you would type `^Ge^s^s^w^c W^wr^sd` + +### 2.6.1 Configuration +The configuration table is a simple 2-dimensional array to map from column/row to new column/row. Example `hand_swap_config` for Planck: + +``` +const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = { + {{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}}, + {{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}}, + {{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}}, + {{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}}, +}; +``` + +Note that the array indices are reversed same as the matrix and the values are of type `keypos_t` which is `{col, row}` and all values are zero-based. In the example above, `hand_swap_config[2][4]` (third row, fifth column) would return {7, 2} (third row, eighth column). + +### 2.6.2 Advanced Swap Commands +- **`ACTION_SWAP_HANDS()`** Swaps hands when pressed, returns to normal when released (momentary). +- **`ACTION_SWAP_HANDS_TOGGLE()`** Toggles swap on and off with every keypress. +- **`ACTION_SWAP_HANDS_TAP_TOGGLE()`** Toggles with a tap; momentary when held. +- **`ACTION_SWAP_HANDS_TAP_KEY(key)`** Sends `key` with a tap; momentary swap when held. +- **`ACTION_SWAP_HANDS_ON_OFF()`** Alias for `ACTION_SWAP_HANDS()` +- **`ACTION_SWAP_HANDS_OFF_ON()`** Momentarily turns off swap. +- **`ACTION_SWAP_HANDS_ON()`** Turns on swapping and leaves it on. +- **`ACTION_SWAP_HANDS_OFF()`** Turn off swapping and leaves it off. Good for returning to a known state. + + + ## 3. Layer switching Example There are some ways to switch layer with 'Layer' actions. |