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-rw-r--r--Makefile29
1 files changed, 0 insertions, 29 deletions
diff --git a/Makefile b/Makefile
index 220a551915..a1741dd961 100644
--- a/Makefile
+++ b/Makefile
@@ -54,8 +54,6 @@ BUILD_DIR := $(ROOT_DIR)/.build
TEST_DIR := $(BUILD_DIR)/test
ERROR_FILE := $(BUILD_DIR)/error_occurred
-MAKEFILE_INCLUDED=yes
-
# Helper function to process the newt element of a space separated path
# It works a bit like the traditional functional head tail
# so the CURRENT_PATH_ELEMENT will become the new head
@@ -93,31 +91,8 @@ distclean: clean
rm -f *.bin *.hex *.uf2
echo 'done.'
-#Compatibility with the old make variables, anything you specify directly on the command line
-# always overrides the detected folders
-ifdef keyboard
- KEYBOARD := $(keyboard)
-endif
-ifdef keymap
- KEYMAP := $(keymap)
-endif
-
-# Uncomment these for debugging
-# $(info Keyboard: $(KEYBOARD))
-# $(info Keymap: $(KEYMAP))
-
-# Set the default goal depending on where we are running make from
-# this handles the case where you run make without any arguments
.DEFAULT_GOAL := all:all
-ifneq ($(KEYMAP),)
- .DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP)
-else ifneq ($(KEYBOARD),)
- # Inside a keyboard folder, build all keymaps for all subprojects
- # Note that this is different from the old behaviour, which would
- # build only the default keymap of the default keyboard
- .DEFAULT_GOAL := $(KEYBOARD):all
-endif
# Compare the start of the RULE variable with the first argument($1)
@@ -241,10 +216,6 @@ define PARSE_RULE
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(shell util/list_keyboards.sh | sort -u)),true)
KEYBOARD_RULE=$$(MATCHED_ITEM)
$$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
- # Otherwise use the KEYBOARD variable, which is determined either by
- # the current directory you run make from, or passed in as an argument
- else ifneq ($$(KEYBOARD),)
- $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
else
$$(info make: *** No rule to make target '$1'. Stop.)
$$(info |)