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-rw-r--r--keyboards/lily58/keymaps/bongocat_wpm_responsive/config.h49
-rw-r--r--keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c334
-rw-r--r--keyboards/lily58/keymaps/bongocat_wpm_responsive/readme.md23
-rw-r--r--keyboards/lily58/keymaps/bongocat_wpm_responsive/rules.mk11
4 files changed, 417 insertions, 0 deletions
diff --git a/keyboards/lily58/keymaps/bongocat_wpm_responsive/config.h b/keyboards/lily58/keymaps/bongocat_wpm_responsive/config.h
new file mode 100644
index 0000000000..09248850f2
--- /dev/null
+++ b/keyboards/lily58/keymaps/bongocat_wpm_responsive/config.h
@@ -0,0 +1,49 @@
+/*
+ This is the c configuration file for the keymap
+
+ Copyright 2012 Jun Wako <wakojun@gmail.com>
+ Copyright 2015 Jack Humbert
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+ #pragma once
+
+ //#define USE_MATRIX_I2C
+
+ /* Select hand configuration */
+
+ // #define MASTER_LEFT
+ #define MASTER_LEFT
+ // #define EE_HANDS
+
+ #define TAPPING_FORCE_HOLD
+ #define TAPPING_TERM 200
+
+ #undef RGBLED_NUM
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#define RGBLIGHT_EFFECT_SNAKE
+#define RGBLIGHT_EFFECT_KNIGHT
+#define RGBLIGHT_EFFECT_CHRISTMAS
+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+#define RGBLIGHT_EFFECT_RGB_TEST
+#define RGBLIGHT_EFFECT_ALTERNATING
+#define RGBLIGHT_EFFECT_TWINKLE
+ #define RGBLED_NUM 27
+ #define RGBLIGHT_LIMIT_VAL 120
+ #define RGBLIGHT_HUE_STEP 10
+ #define RGBLIGHT_SAT_STEP 17
+ #define RGBLIGHT_VAL_STEP 17
diff --git a/keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c b/keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c
new file mode 100644
index 0000000000..f93e9050c4
--- /dev/null
+++ b/keyboards/lily58/keymaps/bongocat_wpm_responsive/keymap.c
@@ -0,0 +1,334 @@
+/* Copyright 2021 (@dbrglc)
+*
+* This program is free software: you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation, either version 2 of the License, or
+* (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+
+
+enum custom_layers {
+ _QWERTY,
+ _LOWER,
+ _RAISE,
+ _ADJUST,
+};
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ LOWER,
+ RAISE,
+ ADJUST,
+};
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* QWERTY
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | = |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | | Y | U | I | O | P | - |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * |CANC | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------|
+ * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift|
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LCTRL| LAlt | LGUI | /Space / \Enter \ |BackSP| RAISE |LOWER |
+ * | | | |/ / \ \ | | | |
+ * `----------------------------' '------''--------------------'
+ */
+
+ [_QWERTY] = LAYOUT(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
+ KC_DEL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LCTRL, KC_LALT, KC_LGUI, KC_SPC, KC_ENT, KC_BSPC, RAISE, LOWER
+),
+/* LOWER
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | ` | ! | @ | # | $ | % |-------. ,-------| ^ | & | * | ( | ) | - |
+ * |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------|
+ * | | | | | | |-------| |-------| | _ | + | { | } | | |
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LCTRL| LAlt | LGUI | /Space / \Enter \ |BackSP| RAISE |LOWER |
+ * | | | |/ / \ \ | | | |
+ * `----------------------------' '------''--------------------'
+ */
+
+[_LOWER] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______,_______, _______, _______,
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
+ KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TILD,
+ _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
+ _______, _______, _______, _______, _______, _______, _______, _______
+),
+/* RAISE
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | F1 | F2 | F3 | F4 | F5 | F6 |-------. ,-------| | Left | Down | Up |Right | |
+ * |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------|
+ * | F7 | F8 | F9 | F10 | F11 | F12 |-------| |-------| + | - | = | [ | ] | \ |
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LCTRL| LAlt | LGUI | /Space / \Enter \ |BackSP| RAISE |LOWER |
+ * | | | |/ / \ \ | | | |
+ * `----------------------------' '------''--------------------'
+ */
+
+[_RAISE] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX,
+ KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PLUS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
+ _______, _______, _______, _______, _______, _______, _______, _______
+),
+/* ADJUST
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | | | | |-------. ,-------| | |RGB ON| HUE+ | SAT+ | VAL+ |
+ * |------+------+------+------+------+------| | | |------+------+------+------+------+------|
+ * | | | | | | |-------| |-------| | | MODE | HUE- | SAT- | VAL- |
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LCTRL| LAlt | LGUI | /Space / \Enter \ |BackSP| RAISE |LOWER |
+ * | | | |/ / \ \ | | | |
+ * `----------------------------' '------''--------------------'
+ */
+
+ [_ADJUST] = LAYOUT(
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD,
+ _______, _______, _______, _______, _______, _______, _______, _______
+ )
+};
+
+//SSD1306 OLED update loop, make sure to enable OLED_ENABLE=yes in rules.mk
+#ifdef OLED_ENABLE
+
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ if (!is_keyboard_master())
+ return OLED_ROTATION_180; // flips the display 180 degrees if offhand
+ return rotation;
+}
+
+// When you add source files to SRC in rules.mk, you can use functions.
+const char *read_layer_state(void);
+const char *read_logo(void);
+void set_keylog(uint16_t keycode, keyrecord_t *record);
+const char *read_keylog(void);
+const char *read_keylogs(void);
+
+// const char *read_mode_icon(bool swap);
+// const char *read_host_led_state(void);
+// void set_timelog(void);
+// const char *read_timelog(void);
+
+char wpm_str[16];
+
+// WPM-responsive animation stuff here
+#define IDLE_FRAMES 5
+#define IDLE_SPEED 40 // below this wpm value your animation will idle
+
+// #define PREP_FRAMES 1 // uncomment if >1
+
+#define TAP_FRAMES 2
+#define TAP_SPEED 60 // above this wpm value typing animation to triggere
+
+#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
+#define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, may need fixing
+#define ANIM_SIZE 640 // number of bytes in array, minimize for adequate firmware size, max is 1024
+
+uint16_t anim_timer = 0;
+uint16_t anim_sleep = 0;
+uint8_t current_idle_frame = 0;
+uint8_t current_tap_frame = 0;
+
+//
+// Render right OLED display animation
+//
+static void render_anim(void) {
+
+ // Idle animation
+ static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,
+ 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,56,4,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+ },
+
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,
+ 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,56,4,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,
+ 7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+ },
+
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,64,64,64,64,32,32,32,32,16,8,4,2,2,4,24,96,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,60,194,1,1,2,2,4,4,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,96,96,0,129,130,130,132,8,16,32,64,128,0,0,0,0,128,128,128,128,64,64,64,64,32,
+ 32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,25,6,0,0,0,0,0,0,0,24,24,24,27,3,0,64,160,34,36,20,18,18,18,11,8,8,8,8,5,5,9,9,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+ },
+
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,
+ 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,
+ 7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+ },
+
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,8,4,2,2,2,4,56,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28,226,1,1,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,64,64,
+ 32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+ }
+ };
+
+ // Prep animation
+ static const char PROGMEM prep[][ANIM_SIZE] = {
+
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64,
+ 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,195,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+ }
+
+ };
+
+ // Typing animation
+ static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = {
+
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,248,248,248,248,0,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,1,2,4,8,16,32,67,135,7,1,0,184,188,190,159,
+ 95,95,79,76,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,67,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,61,124,252,252,252,252,252,60,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,
+ 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+ },
+
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64,64,64,32,
+ 32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,0,0,0,1,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,122,122,121,121,121,121,57,49,2,2,4,4,8,8,8,136,136,135,128,
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
+ }
+
+ };
+
+ //assumes 1 frame prep stage
+ void animation_phase(void) {
+ if(get_current_wpm() <=IDLE_SPEED){
+ current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
+ oled_clear();
+ oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE);
+ }
+ if(get_current_wpm() >IDLE_SPEED && get_current_wpm() <TAP_SPEED){
+ oled_clear();
+ // oled_write_raw_P(prep[abs((PREP_FRAMES-1)-current_prep_frame)], ANIM_SIZE); // uncomment if IDLE_FRAMES >1
+ oled_write_raw_P(prep[0], ANIM_SIZE); // remove if IDLE_FRAMES >1
+ }
+ if(get_current_wpm() >=TAP_SPEED){
+ current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES;
+ oled_clear();
+ oled_write_raw_P(tap[abs((TAP_FRAMES-1)-current_tap_frame)], ANIM_SIZE);
+ }
+ }
+ if(get_current_wpm() != 0) {
+ if(timer_elapsed(anim_timer) > ANIM_FRAME_DURATION) {
+ anim_timer = timer_read();
+ animation_phase();
+ }
+ anim_sleep = timer_read();
+ } else {
+ if(timer_elapsed(anim_timer) > ANIM_FRAME_DURATION) {
+ anim_timer = timer_read();
+ animation_phase();
+ }
+ if(timer_elapsed(anim_sleep) > SLEEP_TIMER) {
+// oled_off();
+ }
+ }
+}
+
+void oled_task_user(void) {
+ if (is_keyboard_master()) {
+ oled_set_cursor(0,1);
+ uint8_t n = get_current_wpm();
+ char wpm_counter[4];
+ wpm_counter[3] = '\0';
+ wpm_counter[2] = '0' + n % 10;
+ wpm_counter[1] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
+ wpm_counter[0] = n / 10 ? '0' + n / 10 : ' ';
+ oled_write_P(PSTR("WPM: "), false);
+ oled_write(wpm_counter, false);
+ oled_set_cursor(0,3); {
+ oled_write_ln(read_layer_state(), false);
+ }
+ } else {
+ render_anim();
+ }
+}
+#endif // OLED_DRIVER_ENABLE
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if (record->event.pressed) {
+#ifdef OLED_ENABLE
+ set_keylog(keycode, record);
+#endif
+ // set_timelog();
+ }
+
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ break;
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case ADJUST:
+ if (record->event.pressed) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ return false;
+ break;
+ }
+ return true;
+}
diff --git a/keyboards/lily58/keymaps/bongocat_wpm_responsive/readme.md b/keyboards/lily58/keymaps/bongocat_wpm_responsive/readme.md
new file mode 100644
index 0000000000..2bcd7e87f8
--- /dev/null
+++ b/keyboards/lily58/keymaps/bongocat_wpm_responsive/readme.md
@@ -0,0 +1,23 @@
+# Responsive Bongo Cat layout for Lily58 :drum: :smile_cat:
+
+This split ergo layout follows the layout of another ergo split keyboard with the following changes:
+
+* I put the space on the Left thumb and the Enter on the right thumb :thumbsup:
+
+* Near the thumbs there are all my most used keys as a Mac User :computer:
+
+* I edit the Bongo Cat to be responsive to the Word Per Minutes that you are writing :scream_cat:
+
+## Layers
+
+### Default layer
+
+![Default layer layout](https://i.imgur.com/padJXr2.png)
+
+### Raise layer
+
+![Raise layer layout](https://i.imgur.com/iqQDUXD.png)
+
+### Lower layer
+
+![Lower layer layout](https://i.imgur.com/EzNU2hq.png) \ No newline at end of file
diff --git a/keyboards/lily58/keymaps/bongocat_wpm_responsive/rules.mk b/keyboards/lily58/keymaps/bongocat_wpm_responsive/rules.mk
new file mode 100644
index 0000000000..787d72e3f1
--- /dev/null
+++ b/keyboards/lily58/keymaps/bongocat_wpm_responsive/rules.mk
@@ -0,0 +1,11 @@
+WPM_ENABLE = yes
+LTO_ENABLE = yes
+
+ # If you want to change the display of OLED, you need to change here
+ SRC += ./lib/rgb_state_reader.c \
+ ./lib/layer_state_reader.c \
+ ./lib/logo_reader.c \
+ ./lib/keylogger.c \
+ # ./lib/mode_icon_reader.c \
+ # ./lib/host_led_state_reader.c \
+ # ./lib/timelogger.c \ \ No newline at end of file