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-rw-r--r-- | docs/feature_encoders.md | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/docs/feature_encoders.md b/docs/feature_encoders.md index 8e854c1e58..8ab5ca9c46 100644 --- a/docs/feature_encoders.md +++ b/docs/feature_encoders.md @@ -87,6 +87,43 @@ bool encoder_update_user(uint8_t index, bool clockwise) { !> If you return `true`, this will allow the keyboard level code to run, as well. Returning `false` will override the keyboard level code. Depending on how the keyboard level function is set up. +Layer conditions can also be used with the callback function like the following: + +```c +bool encoder_update_user(uint8_t index, bool clockwise) { + if (get_highest_layer(layer_state|default_layer_state) > 0) { + if (index == 0) { + if (clockwise) { + tap_code(KC_WH_D); + } else { + tap_code(KC_WH_U); + } + } else if (index == 1) { + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + } + } else { /* Layer 0 */ + if (index == 0) { + if (clockwise) { + tap_code(KC_PGDN); + } else { + tap_code(KC_PGUP); + } + } else if (index == 1) { + if (clockwise) { + tap_code(KC_DOWN); + } else { + tap_code(KC_UP); + } + } + } + return false; +} +``` + ## Hardware The A an B lines of the encoders should be wired directly to the MCU, and the C/common lines should be wired to ground. |