diff options
-rw-r--r-- | keyboards/m10a/config.h | 12 | ||||
-rw-r--r-- | keyboards/m10a/keymaps/default/keymap.c | 20 | ||||
-rw-r--r-- | keyboards/m10a/keymaps/via/config.h | 4 | ||||
-rw-r--r-- | keyboards/m10a/keymaps/via/keymap.c | 39 | ||||
-rw-r--r-- | keyboards/m10a/keymaps/via/rules.mk | 1 |
5 files changed, 60 insertions, 16 deletions
diff --git a/keyboards/m10a/config.h b/keyboards/m10a/config.h index f2e6e45e73..d7fcc95b61 100644 --- a/keyboards/m10a/config.h +++ b/keyboards/m10a/config.h @@ -21,12 +21,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "config_common.h" /* USB Device descriptor parameter */ -#define VENDOR_ID 0xFEED -#define PRODUCT_ID 0x0007 -#define DEVICE_VER 0x0001 -#define MANUFACTURER Machine Industries -#define PRODUCT M10-A -#define DESCRIPTION RAMA x Machine Industries M10-A +#define VENDOR_ID 0x5241 // "RA" +#define PRODUCT_ID 0x00AA // 10-A +#define DEVICE_VER 0x0001 +#define MANUFACTURER RAMA WORKS +#define PRODUCT RAMA WORKS M10-A +#define DESCRIPTION RAMA WORKS M10-A /* key matrix size */ #define MATRIX_ROWS 4 diff --git a/keyboards/m10a/keymaps/default/keymap.c b/keyboards/m10a/keymaps/default/keymap.c index 570cf91833..9c9f4c6884 100644 --- a/keyboards/m10a/keymaps/default/keymap.c +++ b/keyboards/m10a/keymaps/default/keymap.c @@ -20,16 +20,16 @@ enum layers { }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_LAYER0] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, - [_LAYER1] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, - [_LAYER2] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, - [_LAYER3] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, - [_LAYER4] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, - [_LAYER5] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, - [_LAYER6] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, - [_LAYER7] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, - [_LAYER8] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}, - [_LAYER9] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}} + [_LAYER0] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER1] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER2] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER3] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER4] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER5] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER6] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER7] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER8] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER9] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J) }; void matrix_init_user(void) { diff --git a/keyboards/m10a/keymaps/via/config.h b/keyboards/m10a/keymaps/via/config.h new file mode 100644 index 0000000000..79248f04f7 --- /dev/null +++ b/keyboards/m10a/keymaps/via/config.h @@ -0,0 +1,4 @@ +#pragma once + +// Keep default crazy number of layers +#define DYNAMIC_KEYMAP_LAYER_COUNT 10
\ No newline at end of file diff --git a/keyboards/m10a/keymaps/via/keymap.c b/keyboards/m10a/keymaps/via/keymap.c new file mode 100644 index 0000000000..9c9f4c6884 --- /dev/null +++ b/keyboards/m10a/keymaps/via/keymap.c @@ -0,0 +1,39 @@ +#include QMK_KEYBOARD_H + + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. + +enum layers { + _LAYER0, + _LAYER1, + _LAYER2, + _LAYER3, + _LAYER4, + _LAYER5, + _LAYER6, + _LAYER7, + _LAYER8, + _LAYER9 +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_LAYER0] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER1] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER2] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER3] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER4] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER5] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER6] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER7] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER8] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), + [_LAYER9] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J) +}; + +void matrix_init_user(void) { + #ifdef BACKLIGHT_ENABLE + backlight_level(0); + #endif +} diff --git a/keyboards/m10a/keymaps/via/rules.mk b/keyboards/m10a/keymaps/via/rules.mk new file mode 100644 index 0000000000..1e5b99807c --- /dev/null +++ b/keyboards/m10a/keymaps/via/rules.mk @@ -0,0 +1 @@ +VIA_ENABLE = yes |