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-rw-r--r-- | docs/keymap.md | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/docs/keymap.md b/docs/keymap.md index b28d21a21d..382a0e911b 100644 --- a/docs/keymap.md +++ b/docs/keymap.md @@ -89,11 +89,15 @@ There are 3 main sections of a `keymap.c` file you'll want to concern yourself w At the top of the file you'll find this: - #include "clueboard.h" + #include QMK_KEYBOARD_H // Helpful defines #define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT)) - #define _______ KC_TRNS + + /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * + * You can use _______ in place for KC_TRNS (transparent) * + * Or you can use XXXXXXX for KC_NO (NOOP) * + * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ // Each layer gets a name for readability. // The underscores don't mean anything - you can @@ -105,7 +109,9 @@ At the top of the file you'll find this: #define _FL 1 #define _CL 2 -These are some handy definitions we can use when building our keymap and our custom function. The `GRAVE_MODS` definition will be used later in our custom function. The `_______` define makes it easier to see what keys a layer is overriding, while the `_BL`, `_FL`, and `_CL` defines make it easier to refer to each of our layers. +These are some handy definitions we can use when building our keymap and our custom function. The `GRAVE_MODS` definition will be used later in our custom function, and the following `_BL`, `_FL`, and `_CL` defines make it easier to refer to each of our layers. + +Note: You may also find some older keymap files may also have a define(s) for `_______` and/or `XXXXXXX`. These can be used in place for `KC_TRNS` and `KC_NO` respectively, making it easier to see what keys a layer is overriding. These definitions are now unecessary, as they are included by default. ### Layers and Keymaps |