diff options
author | Drashna Jaelre <drashna@live.com> | 2019-04-09 08:57:19 -0700 |
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committer | Drashna Jaelre <drashna@live.com> | 2019-04-09 08:57:19 -0700 |
commit | 6baec0fffdc1e48d228dfc0a73b98a4ecf6d4caf (patch) | |
tree | eff7483e3e82b9dcb249c03ec2bb457e58df04df /users/drashna/drashna.h | |
parent | 23a52e40b384199b1146f534aac1c3b83fcaa993 (diff) |
Remove Userspace folders
Diffstat (limited to 'users/drashna/drashna.h')
-rw-r--r-- | users/drashna/drashna.h | 100 |
1 files changed, 0 insertions, 100 deletions
diff --git a/users/drashna/drashna.h b/users/drashna/drashna.h deleted file mode 100644 index c19b189434..0000000000 --- a/users/drashna/drashna.h +++ /dev/null @@ -1,100 +0,0 @@ -/* -Copyright 2017 Christopher Courtney <drashna@live.com> @drashna - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#pragma once -#include "quantum.h" -#include "version.h" -#include "eeprom.h" -#include "wrappers.h" -#include "process_records.h" -#ifdef TAP_DANCE_ENABLE - #include "tap_dances.h" -#endif // TAP_DANCE_ENABLE -#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) - #include "rgb_stuff.h" -#endif - - -/* Define layer names */ -enum userspace_layers { - _QWERTY = 0, - _NUMLOCK = 0, - _COLEMAK, - _DVORAK, - _WORKMAN, - _NORMAN, - _MALTRON, - _EUCALYN, - _CARPLAX, - _MODS, /* layer 8 */ - _GAMEPAD, - _DIABLO, - _MACROS, - _MEDIA, - _LOWER, - _RAISE, - _ADJUST, -}; - -/* -define modifiers here, since MOD_* doesn't seem to work for these - */ - - -bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed); -bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer); -bool send_game_macro(const char *str, keyrecord_t *record, bool override); -void matrix_init_keymap(void); -void shutdown_keymap(void); -void suspend_power_down_keymap(void); -void suspend_wakeup_init_keymap(void); -void matrix_scan_keymap(void); -uint32_t layer_state_set_keymap (uint32_t state); -uint32_t default_layer_state_set_keymap (uint32_t state); -void led_set_keymap(uint8_t usb_led); -void eeconfig_init_keymap(void); - -typedef union { - uint32_t raw; - struct { - bool rgb_layer_change :1; - bool is_overwatch :1; - bool nuke_switch :1; - uint8_t unicode_mod :4; - bool swapped_numbers :1; - }; -} userspace_config_t; - -extern userspace_config_t userspace_config; - - -/* -Custom Keycodes for Diablo 3 layer -But since TD() doesn't work when tap dance is disabled -We use custom codes here, so we can substitute the right stuff -*/ -#ifdef TAP_DANCE_ENABLE -#define KC_D3_1 TD(TD_D3_1) -#define KC_D3_2 TD(TD_D3_2) -#define KC_D3_3 TD(TD_D3_3) -#define KC_D3_4 TD(TD_D3_4) -#else // TAP_DANCE_ENABLE -#define KC_D3_1 KC_1 -#define KC_D3_2 KC_2 -#define KC_D3_3 KC_3 -#define KC_D3_4 KC_4 -#endif // TAP_DANCE_ENABLE |