diff options
author | QMK Bot <hello@qmk.fm> | 2021-12-27 03:48:37 +0000 |
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committer | QMK Bot <hello@qmk.fm> | 2021-12-27 03:48:37 +0000 |
commit | e969420a855399b4c9a71d5e03fea3430cabf74e (patch) | |
tree | 39a151cd2f9b02d18a7aab01989860b6fe75d219 /users/bcat/bcat_oled.c | |
parent | ba7243d409d3e610e5aa3176852d5769ac150ec9 (diff) | |
parent | 7d15bc7a92808e68b4f31b58d925469a3de84a82 (diff) |
Merge remote-tracking branch 'origin/master' into develop
Diffstat (limited to 'users/bcat/bcat_oled.c')
-rw-r--r-- | users/bcat/bcat_oled.c | 216 |
1 files changed, 216 insertions, 0 deletions
diff --git a/users/bcat/bcat_oled.c b/users/bcat/bcat_oled.c new file mode 100644 index 0000000000..390c9127b4 --- /dev/null +++ b/users/bcat/bcat_oled.c @@ -0,0 +1,216 @@ +/* Copyright 2021 Jonathan Rascher + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "bcat_oled.h" + +#include "quantum.h" +#include "bcat.h" + +#if defined(BCAT_OLED_PET) +# include "bcat_oled_pet.h" +#endif + +#define TRIANGLE_UP 0x1e +#define TRIANGLE_DOWN 0x1f + +#if defined(BCAT_OLED_PET) +static bool oled_pet_should_jump = false; +#endif + +/* Should be overridden by the keymap to render the OLED contents. For split + * keyboards, this function is only called on the master side. + */ +__attribute__((weak)) void oled_task_keymap(const oled_keyboard_state_t *keyboard_state) {} + +bool oled_task_user(void) { +#if defined(SPLIT_KEYBOARD) + if (is_keyboard_master()) { +#endif + /* Custom OLED timeout implementation that only considers user activity. + * Allows the OLED to turn off in the middle of a continuous animation. + */ + static const uint16_t TIMEOUT_MILLIS = 60000 /* 1 min */; + + if (last_input_activity_elapsed() < TIMEOUT_MILLIS) { + if (!is_oled_on()) { + oled_on(); + } + oled_keyboard_state_t keyboard_state = { + .mods = get_mods(), + .leds = host_keyboard_led_state(), + .wpm = get_current_wpm(), + }; + oled_task_keymap(&keyboard_state); + } else if (is_oled_on()) { + oled_off(); + } +#if defined(SPLIT_KEYBOARD) + } else { + /* Display logo embedded at standard location in the OLED font on the + * slave side. By default, this is a "QMK firmware" logo, but many + * keyboards substitute their own logo. Occupies 21x3 character cells. + * + * Since the slave display buffer never changes, we don't need to worry + * about oled_render incorrectly turning the OLED on. Instead, we rely + * on SPLIT_OLED_ENABLE to propagate OLED on/off status from master. + */ + static const char PROGMEM logo[] = { + // clang-format off + 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, + 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, + 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, + 0x00, + // clang-format on + }; + + oled_write_P(logo, /*invert=*/false); + } +#endif + + return false; +} + +void render_oled_layers(void) { + oled_advance_char(); + oled_advance_char(); +#if defined(BCAT_ORTHO_LAYERS) + oled_write_char(IS_LAYER_ON(LAYER_LOWER) ? TRIANGLE_DOWN : ' ', /*invert=*/false); + oled_advance_char(); + oled_write_char(IS_LAYER_ON(LAYER_RAISE) ? TRIANGLE_UP : ' ', /*invert=*/false); +#else + switch (get_highest_layer(layer_state)) { + case LAYER_FUNCTION_1: + oled_write_P(PSTR("FN1"), /*invert=*/false); + break; + case LAYER_FUNCTION_2: + oled_write_P(PSTR("FN2"), /*invert=*/false); + break; + default: + oled_write_P(PSTR(" "), /*invert=*/false); + break; + } +#endif +} + +void render_oled_indicators(led_t leds) { + oled_advance_char(); + oled_advance_char(); + oled_write_P(leds.num_lock ? PSTR("NUM") : PSTR(" "), /*invert=*/false); + oled_advance_char(); + oled_advance_char(); + oled_write_P(leds.caps_lock ? PSTR("CAP") : PSTR(" "), /*invert=*/false); + oled_advance_char(); + oled_advance_char(); + oled_write_P(leds.scroll_lock ? PSTR("SCR") : PSTR(" "), /*invert=*/false); +} + +void render_oled_wpm(uint8_t wpm) { + static const uint16_t UPDATE_MILLIS = 100; + static uint32_t update_timeout = 0; + + if (timer_expired32(timer_read32(), update_timeout)) { + oled_advance_char(); + oled_advance_char(); + oled_write_P(wpm > 0 ? PSTR("WPM") : PSTR(" "), /*invert=*/false); + if (wpm > 0) { + oled_advance_char(); + oled_advance_char(); + oled_write(get_u8_str(wpm, ' '), /*invert=*/false); + } else { + oled_advance_page(/*clearPageRemainder=*/true); + } + + update_timeout = timer_read32() + UPDATE_MILLIS; + } +} + +#if defined(BCAT_OLED_PET) +void process_record_oled(uint16_t keycode, const keyrecord_t *record) { + switch (keycode) { + case KC_SPACE: + if (oled_pet_can_jump()) { + oled_pet_should_jump = record->event.pressed; + } + break; + default: + break; + } +} + +static void redraw_oled_pet(uint8_t col, uint8_t line, bool jumping, oled_pet_state_t state) { + oled_set_cursor(col, line); + if (jumping) { + oled_write_raw_P(oled_pet_frame(state), oled_pet_frame_bytes()); + oled_set_cursor(col, line + oled_pet_frame_lines()); + oled_advance_page(/*clearPageRemainder=*/true); + } else { + oled_advance_page(/*clearPageRemainder=*/true); + oled_write_raw_P(oled_pet_frame(state), oled_pet_frame_bytes()); + } +} + +void render_oled_pet(uint8_t col, uint8_t line, const oled_keyboard_state_t *keyboard_state) { + /* Current animation to draw. We track changes to avoid redrawing the same + * frame repeatedly, allowing oled_pet_post_render to draw over the + * animation frame. + */ + static oled_pet_state_t state = 0; + static bool state_changed = true; + + /* Minimum time until the pet comes down after jumping. */ + static const uint16_t JUMP_MILLIS = 200; + static bool jumping = false; + + /* Time until the next animation or jump state change. */ + static uint32_t update_timeout = 0; + static uint32_t jump_timeout = 0; + + /* If the user pressed the jump key, immediately redraw instead of waiting + * for the animation frame to update. That way, the pet appears to respond + * to jump commands quickly rather than lagging. If the user released the + * jump key, wait for the jump timeout to avoid overly brief jumps. + */ + bool redraw = state_changed; + if (oled_pet_should_jump && !jumping) { + redraw = true; + jumping = true; + jump_timeout = timer_read32() + JUMP_MILLIS; + } else if (!oled_pet_should_jump && jumping && timer_expired32(timer_read32(), jump_timeout)) { + redraw = true; + jumping = false; + } + + /* Draw the actual animation, then move the cursor to the end of the + * rendered area. (Note that we take up an extra line to account for + * jumping, which shifts the animation up or down a line.) + */ + if (redraw) { + redraw_oled_pet(col, line, jumping, state); + } + oled_pet_post_render(col, line + !jumping, keyboard_state, redraw); + oled_set_cursor(col, line + oled_pet_frame_lines() + 1); + + /* If the update timer expired, recompute the pet's animation state. */ + if (timer_expired32(timer_read32(), update_timeout)) { + oled_pet_state_t new_state = oled_pet_next_state(state, keyboard_state); + state_changed = new_state != state; + state = new_state; + update_timeout = timer_read32() + oled_pet_update_millis(keyboard_state); + } else { + state_changed = false; + } +} +#endif |