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authorAndrew Dunai <a@dun.ai>2020-05-09 09:59:50 +0300
committerGitHub <noreply@github.com>2020-05-08 23:59:50 -0700
commit1f7bbf279c925240630daacd3c29d51719112c3f (patch)
treed30db62ad04f34ad5043cc84afd5b733be4fd272 /users/anderson/smoothled.c
parent803610a284ac886eaeb319b4a8d25ffbd2861152 (diff)
[Keyboard] Added D48 keyboard (#8548)
* [Keyboard] Added D48 keyboard. * Updated README. * Cleanups. * Moved d48 to handwired/ * Added link to build process album. * Coding conventions cleanups. * Added DS1307 RTC! * Minor cleanups. * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Minor refactoring. * Readme fix. * Moved leftover keymap-specific code from keyboard space into keymap. * Added encoder button pins to extra matrix row. * Updated README, updated pinout & cleaned up the glcdfont * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update config.h * Apply suggestions from code review Co-Authored-By: Ryan <fauxpark@gmail.com> * Added default keymap. Refactored existing keymap. * Update keyboards/handwired/d48/README.md Co-Authored-By: Ryan <fauxpark@gmail.com> * Apply suggestions from code review Co-Authored-By: Joel Challis <git@zvecr.com> * Minor alignment fix. * Update keyboards/handwired/d48/glcdfont_d48.c Co-Authored-By: Ryan <fauxpark@gmail.com> * Changes as per PR. * Apply suggestions from code review Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Diffstat (limited to 'users/anderson/smoothled.c')
-rw-r--r--users/anderson/smoothled.c34
1 files changed, 34 insertions, 0 deletions
diff --git a/users/anderson/smoothled.c b/users/anderson/smoothled.c
new file mode 100644
index 0000000000..3af729563c
--- /dev/null
+++ b/users/anderson/smoothled.c
@@ -0,0 +1,34 @@
+#include <smoothled.h>
+
+static uint32_t sourceColor = 0x000000;
+static uint32_t currentColor = 0x000000;
+static uint32_t targetColor = 0x000000;
+static int32_t smoothledTimer = -1;
+
+void smoothled_set(uint32_t color) {
+ smoothledTimer = timer_read32();
+ sourceColor = currentColor;
+ targetColor = color;
+}
+
+void smoothled_process(void) {
+ if (smoothledTimer < 0) {
+ return;
+ }
+ int32_t kb = timer_elapsed32(smoothledTimer);
+ int32_t ka = SMOOTH_DURATION - kb;
+ if (kb > SMOOTH_DURATION) {
+ kb = SMOOTH_DURATION;
+ ka = 0;
+ smoothledTimer = -1;
+ }
+ currentColor = 0;
+ for (int i = 2; i >= 0; i--) {
+ uint32_t shift = i * 8;
+ currentColor |= (ka * ((uint32_t)(sourceColor >> shift) & 0xFF) + kb * ((uint32_t)(targetColor >> shift) & 0xFF)) / SMOOTH_DURATION;
+ /*currentColor |= ((targetColor >> shift) & 0xFF);*/
+ currentColor <<= 8;
+ }
+ currentColor >>= 8;
+ rgblight_setrgb((currentColor >> 16) & 0xFF, (currentColor >> 8) & 0xFF, currentColor & 0xFF);
+}