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author | TerryMathews <terry@terrymathews.net> | 2017-04-08 00:30:54 -0400 |
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committer | GitHub <noreply@github.com> | 2017-04-08 00:30:54 -0400 |
commit | 3899bec4b603a0880055c60df534c5a86ad44a52 (patch) | |
tree | dd3ac70f403290fafff4bf8005925a3d5eed69cd /quantum/visualizer/visualizer.h | |
parent | 2a2be010d9d8c10d872c01637f4b4cd263f9bc1b (diff) | |
parent | 154305ce1be16b2c8abce5e5d4dee421f295d6b3 (diff) |
Merge pull request #1 from qmk/master
Catchup
Diffstat (limited to 'quantum/visualizer/visualizer.h')
-rw-r--r-- | quantum/visualizer/visualizer.h | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h index 53e250725c..315af50228 100644 --- a/quantum/visualizer/visualizer.h +++ b/quantum/visualizer/visualizer.h @@ -34,10 +34,14 @@ SOFTWARE. #include "lcd_backlight.h" #endif +// use this function to merget both real_mods and oneshot_mods in a uint16_t +uint8_t visualizer_get_mods(void); + // This need to be called once at the start void visualizer_init(void); // This should be called at every matrix scan -void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds); +void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds); + // This should be called when the keyboard goes to suspend state void visualizer_suspend(void); // This should be called when the keyboard wakes up from suspend state @@ -61,6 +65,7 @@ struct keyframe_animation_t; typedef struct { uint32_t layer; uint32_t default_layer; + uint8_t mods; uint32_t leds; // See led.h for available statuses bool suspended; } visualizer_keyboard_status_t; @@ -129,6 +134,8 @@ bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_st bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state); // Displays a bitmap (0/1) of all the currently active layers bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); +// Displays a bitmap (0/1) of all the currently active mods +bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); |