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authorXScorpion2 <rcalt2vt@gmail.com>2019-05-07 18:22:46 -0500
committerDrashna Jaelre <drashna@live.com>2019-05-07 21:48:47 -0700
commit4d57a049b5b04354f7d83ba97b172db22236f5c8 (patch)
tree4260965352531b150a77d793821429785ee543cc /quantum/rgb_matrix_animations/solid_color_anim.h
parent6364fe4efb3c2ac402d3d189a246e4428394840c (diff)
rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783)
* Initial conversion of the rgb_led struct * Converting last keyboard & updating effects to take advantage of the new structure * New struct should not be const * Updated docs * Changing define ___ for no led to NO_LED * Missed converting some keymap usages of the old struct layout
Diffstat (limited to 'quantum/rgb_matrix_animations/solid_color_anim.h')
-rw-r--r--quantum/rgb_matrix_animations/solid_color_anim.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/quantum/rgb_matrix_animations/solid_color_anim.h b/quantum/rgb_matrix_animations/solid_color_anim.h
index 033c1f9333..ba2cea15e3 100644
--- a/quantum/rgb_matrix_animations/solid_color_anim.h
+++ b/quantum/rgb_matrix_animations/solid_color_anim.h
@@ -1,5 +1,6 @@
#pragma once
+extern led_config_t g_led_config;
extern rgb_config_t rgb_matrix_config;
bool rgb_matrix_solid_color(effect_params_t* params) {