summaryrefslogtreecommitdiff
path: root/quantum/quantum.c
diff options
context:
space:
mode:
authorFlorian Didron <fdidron@users.noreply.github.com>2019-04-10 18:39:47 +0200
committerGitHub <noreply@github.com>2019-04-10 18:39:47 +0200
commitea4581cef15acc949aad2fffde8af61de81f10b6 (patch)
tree3a2d83469bb724c3fdea361d70a70353ace8422c /quantum/quantum.c
parentffd18ce4092e8bda0a115d27d96ebc0af39e3b67 (diff)
parent4a98f1e7a0062c8fc0d5c88fef36cde6626d50aa (diff)
Merge pull request #2 from drashna/ez_update_rgb
Update Ergodox EZ Repo with RGB Overhaul (Proper)
Diffstat (limited to 'quantum/quantum.c')
-rw-r--r--quantum/quantum.c58
1 files changed, 30 insertions, 28 deletions
diff --git a/quantum/quantum.c b/quantum/quantum.c
index 8316d1f06a..a62368ded2 100644
--- a/quantum/quantum.c
+++ b/quantum/quantum.c
@@ -225,27 +225,39 @@ static uint16_t scs_timer[2] = {0, 0};
*/
static bool grave_esc_was_shifted = false;
-bool process_record_quantum(keyrecord_t *record) {
+/* Convert record into usable keycode via the contained event. */
+uint16_t get_record_keycode(keyrecord_t *record) {
+ return get_event_keycode(record->event);
+}
- /* This gets the keycode from the key pressed */
- keypos_t key = record->event.key;
- uint16_t keycode;
+
+/* Convert event into usable keycode. Checks the layer cache to ensure that it
+ * retains the correct keycode after a layer change, if the key is still pressed.
+ */
+uint16_t get_event_keycode(keyevent_t event) {
#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
/* TODO: Use store_or_get_action() or a similar function. */
if (!disable_action_cache) {
uint8_t layer;
- if (record->event.pressed) {
- layer = layer_switch_get_layer(key);
- update_source_layers_cache(key, layer);
+ if (event.pressed) {
+ layer = layer_switch_get_layer(event.key);
+ update_source_layers_cache(event.key, layer);
} else {
- layer = read_source_layers_cache(key);
+ layer = read_source_layers_cache(event.key);
}
- keycode = keymap_key_to_keycode(layer, key);
+ return keymap_key_to_keycode(layer, event.key);
} else
#endif
- keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
+ return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
+}
+
+/* Main keycode processing function. Hands off handling to other functions,
+ * then processes internal Quantum keycodes, then processes ACTIONs.
+ */
+bool process_record_quantum(keyrecord_t *record) {
+ uint16_t keycode = get_record_keycode(record);
// This is how you use actions here
// if (keycode == KC_LEAD) {
@@ -274,10 +286,10 @@ bool process_record_quantum(keyrecord_t *record) {
#ifdef HAPTIC_ENABLE
process_haptic(keycode, record) &&
#endif //HAPTIC_ENABLE
- process_record_kb(keycode, record) &&
- #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYPRESSES)
+ #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYREACTIVE_ENABLED)
process_rgb_matrix(keycode, record) &&
#endif
+ process_record_kb(keycode, record) &&
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
process_midi(keycode, record) &&
#endif
@@ -870,16 +882,16 @@ void send_string_with_delay(const char *str, uint8_t interval) {
while (1) {
char ascii_code = *str;
if (!ascii_code) break;
- if (ascii_code == 1) {
+ if (ascii_code == SS_TAP_CODE) {
// tap
uint8_t keycode = *(++str);
register_code(keycode);
unregister_code(keycode);
- } else if (ascii_code == 2) {
+ } else if (ascii_code == SS_DOWN_CODE) {
// down
uint8_t keycode = *(++str);
register_code(keycode);
- } else if (ascii_code == 3) {
+ } else if (ascii_code == SS_UP_CODE) {
// up
uint8_t keycode = *(++str);
unregister_code(keycode);
@@ -896,16 +908,16 @@ void send_string_with_delay_P(const char *str, uint8_t interval) {
while (1) {
char ascii_code = pgm_read_byte(str);
if (!ascii_code) break;
- if (ascii_code == 1) {
+ if (ascii_code == SS_TAP_CODE) {
// tap
uint8_t keycode = pgm_read_byte(++str);
register_code(keycode);
unregister_code(keycode);
- } else if (ascii_code == 2) {
+ } else if (ascii_code == SS_DOWN_CODE) {
// down
uint8_t keycode = pgm_read_byte(++str);
register_code(keycode);
- } else if (ascii_code == 3) {
+ } else if (ascii_code == SS_UP_CODE) {
// up
uint8_t keycode = pgm_read_byte(++str);
unregister_code(keycode);
@@ -1049,12 +1061,6 @@ void matrix_init_quantum() {
matrix_init_kb();
}
-uint8_t rgb_matrix_task_counter = 0;
-
-#ifndef RGB_MATRIX_SKIP_FRAMES
- #define RGB_MATRIX_SKIP_FRAMES 1
-#endif
-
void matrix_scan_quantum() {
#if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
matrix_scan_music();
@@ -1078,10 +1084,6 @@ void matrix_scan_quantum() {
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_task();
- if (rgb_matrix_task_counter == 0) {
- rgb_matrix_update_pwm_buffers();
- }
- rgb_matrix_task_counter = ((rgb_matrix_task_counter + 1) % (RGB_MATRIX_SKIP_FRAMES + 1));
#endif
#ifdef ENCODER_ENABLE