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authorJouke Witteveen <j.witteveen@gmail.com>2022-06-13 22:12:55 +0200
committerGitHub <noreply@github.com>2022-06-13 22:12:55 +0200
commit1706da9054f8c4aa77493062a8937a7b64970a9e (patch)
tree1a77464586942c66bdcae99a26bf1558862a7842 /quantum/process_keycode
parentb17324498ee8e7bf1e8ed57cc8c9b505ca0ce85b (diff)
tap-dance: Restructure code and document in more detail (#16394)
Diffstat (limited to 'quantum/process_keycode')
-rw-r--r--quantum/process_keycode/process_tap_dance.c137
-rw-r--r--quantum/process_keycode/process_tap_dance.h33
2 files changed, 70 insertions, 100 deletions
diff --git a/quantum/process_keycode/process_tap_dance.c b/quantum/process_keycode/process_tap_dance.c
index db8df5f870..3270a1b000 100644
--- a/quantum/process_keycode/process_tap_dance.c
+++ b/quantum/process_keycode/process_tap_dance.c
@@ -15,12 +15,8 @@
*/
#include "quantum.h"
-#ifndef NO_ACTION_ONESHOT
-uint8_t get_oneshot_mods(void);
-#endif
-
-static uint16_t last_td;
-static int16_t highest_td = -1;
+static uint16_t active_td;
+static uint16_t last_tap_time;
void qk_tap_dance_pair_on_each_tap(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
@@ -34,18 +30,14 @@ void qk_tap_dance_pair_on_each_tap(qk_tap_dance_state_t *state, void *user_data)
void qk_tap_dance_pair_finished(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
- if (state->count == 1) {
- register_code16(pair->kc1);
- } else if (state->count == 2) {
- register_code16(pair->kc2);
- }
+ register_code16(pair->kc1);
}
void qk_tap_dance_pair_reset(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
- wait_ms(TAP_CODE_DELAY);
if (state->count == 1) {
+ wait_ms(TAP_CODE_DELAY);
unregister_code16(pair->kc1);
} else if (state->count == 2) {
unregister_code16(pair->kc2);
@@ -87,23 +79,40 @@ static inline void _process_tap_dance_action_fn(qk_tap_dance_state_t *state, voi
}
static inline void process_tap_dance_action_on_each_tap(qk_tap_dance_action_t *action) {
+ action->state.count++;
+ action->state.weak_mods = get_mods();
+ action->state.weak_mods |= get_weak_mods();
+#ifndef NO_ACTION_ONESHOT
+ action->state.oneshot_mods = get_oneshot_mods();
+#endif
_process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_each_tap);
}
-static inline void process_tap_dance_action_on_dance_finished(qk_tap_dance_action_t *action) {
- if (action->state.finished) return;
- action->state.finished = true;
- add_mods(action->state.oneshot_mods);
- add_weak_mods(action->state.weak_mods);
- send_keyboard_report();
- _process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_dance_finished);
-}
-
static inline void process_tap_dance_action_on_reset(qk_tap_dance_action_t *action) {
_process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_reset);
- del_mods(action->state.oneshot_mods);
del_weak_mods(action->state.weak_mods);
+#ifndef NO_ACTION_ONESHOT
+ del_mods(action->state.oneshot_mods);
+#endif
send_keyboard_report();
+ action->state = (const qk_tap_dance_state_t){0};
+}
+
+static inline void process_tap_dance_action_on_dance_finished(qk_tap_dance_action_t *action) {
+ if (!action->state.finished) {
+ action->state.finished = true;
+ add_weak_mods(action->state.weak_mods);
+#ifndef NO_ACTION_ONESHOT
+ add_mods(action->state.oneshot_mods);
+#endif
+ send_keyboard_report();
+ _process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_dance_finished);
+ }
+ active_td = 0;
+ if (!action->state.pressed) {
+ // There will not be a key release event, so reset now.
+ process_tap_dance_action_on_reset(action);
+ }
}
void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
@@ -111,51 +120,33 @@ void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
if (!record->event.pressed) return;
- if (highest_td == -1) return;
-
- for (int i = 0; i <= highest_td; i++) {
- action = &tap_dance_actions[i];
- if (action->state.count) {
- if (keycode == action->state.keycode && keycode == last_td) continue;
- action->state.interrupted = true;
- action->state.interrupting_keycode = keycode;
- process_tap_dance_action_on_dance_finished(action);
- reset_tap_dance(&action->state);
-
- // Tap dance actions can leave some weak mods active (e.g., if the tap dance is mapped to a keycode with
- // modifiers), but these weak mods should not affect the keypress which interrupted the tap dance.
- clear_weak_mods();
- }
- }
+ if (!active_td || keycode == active_td) return;
+
+ action = &tap_dance_actions[TD_INDEX(active_td)];
+ action->state.interrupted = true;
+ action->state.interrupting_keycode = keycode;
+ process_tap_dance_action_on_dance_finished(action);
+
+ // Tap dance actions can leave some weak mods active (e.g., if the tap dance is mapped to a keycode with
+ // modifiers), but these weak mods should not affect the keypress which interrupted the tap dance.
+ clear_weak_mods();
}
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
- uint16_t idx = keycode - QK_TAP_DANCE;
qk_tap_dance_action_t *action;
switch (keycode) {
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
- if ((int16_t)idx > highest_td) highest_td = idx;
- action = &tap_dance_actions[idx];
+ action = &tap_dance_actions[TD_INDEX(keycode)];
action->state.pressed = record->event.pressed;
if (record->event.pressed) {
- action->state.keycode = keycode;
- action->state.count++;
- action->state.timer = timer_read();
-#ifndef NO_ACTION_ONESHOT
- action->state.oneshot_mods = get_oneshot_mods();
-#else
- action->state.oneshot_mods = 0;
-#endif
- action->state.weak_mods = get_mods();
- action->state.weak_mods |= get_weak_mods();
+ last_tap_time = timer_read();
process_tap_dance_action_on_each_tap(action);
-
- last_td = keycode;
+ active_td = action->state.finished ? 0 : keycode;
} else {
- if (action->state.count && action->state.finished) {
- reset_tap_dance(&action->state);
+ if (action->state.finished) {
+ process_tap_dance_action_on_reset(action);
}
}
@@ -166,35 +157,17 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
}
void tap_dance_task() {
- if (highest_td == -1) return;
- uint16_t tap_user_defined;
-
- for (uint8_t i = 0; i <= highest_td; i++) {
- qk_tap_dance_action_t *action = &tap_dance_actions[i];
- if (action->custom_tapping_term > 0) {
- tap_user_defined = action->custom_tapping_term;
- } else {
- tap_user_defined = GET_TAPPING_TERM(action->state.keycode, &(keyrecord_t){});
- }
- if (action->state.count && timer_elapsed(action->state.timer) > tap_user_defined) {
- process_tap_dance_action_on_dance_finished(action);
- reset_tap_dance(&action->state);
- }
- }
-}
-
-void reset_tap_dance(qk_tap_dance_state_t *state) {
qk_tap_dance_action_t *action;
- if (state->pressed) return;
+ if (!active_td || timer_elapsed(last_tap_time) <= GET_TAPPING_TERM(active_td, &(keyrecord_t){})) return;
- action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
-
- process_tap_dance_action_on_reset(action);
+ action = &tap_dance_actions[TD_INDEX(active_td)];
+ if (!action->state.interrupted) {
+ process_tap_dance_action_on_dance_finished(action);
+ }
+}
- state->count = 0;
- state->interrupted = false;
- state->finished = false;
- state->interrupting_keycode = 0;
- last_td = 0;
+void reset_tap_dance(qk_tap_dance_state_t *state) {
+ active_td = 0;
+ process_tap_dance_action_on_reset((qk_tap_dance_action_t *)state);
}
diff --git a/quantum/process_keycode/process_tap_dance.h b/quantum/process_keycode/process_tap_dance.h
index d9ffb1e73d..d97900d96b 100644
--- a/quantum/process_keycode/process_tap_dance.h
+++ b/quantum/process_keycode/process_tap_dance.h
@@ -22,30 +22,27 @@
# include <inttypes.h>
typedef struct {
+ uint16_t interrupting_keycode;
uint8_t count;
- uint8_t oneshot_mods;
uint8_t weak_mods;
- uint16_t keycode;
- uint16_t interrupting_keycode;
- uint16_t timer;
- bool interrupted;
- bool pressed;
- bool finished;
+# ifndef NO_ACTION_ONESHOT
+ uint8_t oneshot_mods;
+# endif
+ bool pressed : 1;
+ bool finished : 1;
+ bool interrupted : 1;
} qk_tap_dance_state_t;
-# define TD(n) (QK_TAP_DANCE | ((n)&0xFF))
-
typedef void (*qk_tap_dance_user_fn_t)(qk_tap_dance_state_t *state, void *user_data);
typedef struct {
+ qk_tap_dance_state_t state;
struct {
qk_tap_dance_user_fn_t on_each_tap;
qk_tap_dance_user_fn_t on_dance_finished;
qk_tap_dance_user_fn_t on_reset;
} fn;
- qk_tap_dance_state_t state;
- uint16_t custom_tapping_term;
- void * user_data;
+ void *user_data;
} qk_tap_dance_action_t;
typedef struct {
@@ -62,31 +59,31 @@ typedef struct {
# define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) \
{ .fn = {qk_tap_dance_pair_on_each_tap, qk_tap_dance_pair_finished, qk_tap_dance_pair_reset}, .user_data = (void *)&((qk_tap_dance_pair_t){kc1, kc2}), }
-# define ACTION_TAP_DANCE_DUAL_ROLE(kc, layer) \
+# define ACTION_TAP_DANCE_LAYER_MOVE(kc, layer) \
{ .fn = {qk_tap_dance_dual_role_on_each_tap, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset}, .user_data = (void *)&((qk_tap_dance_dual_role_t){kc, layer, layer_move}), }
# define ACTION_TAP_DANCE_LAYER_TOGGLE(kc, layer) \
{ .fn = {NULL, qk_tap_dance_dual_role_finished, qk_tap_dance_dual_role_reset}, .user_data = (void *)&((qk_tap_dance_dual_role_t){kc, layer, layer_invert}), }
-# define ACTION_TAP_DANCE_LAYER_MOVE(kc, layer) ACTION_TAP_DANCE_DUAL_ROLE(kc, layer)
-
# define ACTION_TAP_DANCE_FN(user_fn) \
{ .fn = {NULL, user_fn, NULL}, .user_data = NULL, }
# define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset) \
{ .fn = {user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset}, .user_data = NULL, }
-# define ACTION_TAP_DANCE_FN_ADVANCED_TIME(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, tap_specific_tapping_term) \
- { .fn = {user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset}, .user_data = NULL, .custom_tapping_term = tap_specific_tapping_term, }
+# define TD(n) (QK_TAP_DANCE | TD_INDEX(n))
+# define TD_INDEX(code) ((code)&0xFF)
+# define TAP_DANCE_KEYCODE(state) TD(((qk_tap_dance_action_t *)state) - tap_dance_actions)
extern qk_tap_dance_action_t tap_dance_actions[];
+void reset_tap_dance(qk_tap_dance_state_t *state);
+
/* To be used internally */
void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record);
bool process_tap_dance(uint16_t keycode, keyrecord_t *record);
void tap_dance_task(void);
-void reset_tap_dance(qk_tap_dance_state_t *state);
void qk_tap_dance_pair_on_each_tap(qk_tap_dance_state_t *state, void *user_data);
void qk_tap_dance_pair_finished(qk_tap_dance_state_t *state, void *user_data);