diff options
author | Drashna Jaelre <drashna@live.com> | 2020-01-05 19:31:54 -0800 |
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committer | Florian Didron <fdidron@users.noreply.github.com> | 2020-01-09 08:57:11 +0900 |
commit | 493c67577839763608d8bded4d90d0087b50b7b6 (patch) | |
tree | 116d76be22f22bc09e735dbc4ba88db080ec5a9a /quantum/process_keycode/process_magic.c | |
parent | 1a62f5c1424c8e683b073aebe51ab75d93816746 (diff) |
Big keycode cleanup (#230)
* clean up quantum.c (#7485)
* idea
* progress
* more stuff
* wip
* wip
* last couple of keycodes you can move safely
* Update quantum/quantum.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Put back RGB_MODE_BREATHE
* Compile out some keycode processing when features are disabled (#7506)
* Add shift-to-invert to remaining directional RGB_* keycode pairs (#7484)
* Add shift-to-invert to remaining directional RGB_* keycode pairs
RGB_MODE_FORWARD / RGB_MODE_REVERSE invert their functions when shift is held.
This change adds the same capabilities to the remaining directional RGB_*
keycode pairs. This improves consistency and provides full RGB control in a
keymap containing only one keycode from each pair.
* remove redundant variable
* fix typo
* Fix more typos
Flyspell is on now I swear!
* Relocate magic keycode processing (#7512)
* Move magic keycode processing to own file
* Save some bytes
* Update comments
* Update define to one thats not already used...
* Fix audio
* Fix breathing toggle when rgb is disabled (#7550)
* Ifdef MAGIC_EE_HANDS until #178 drops
revert this commit once it does
* Add short aliases for Magic keycodes (#7541)
* Add short alias for `MAGIC_TOGGLE_NKRO`
* Add aliases for the other Bootmagic keycodes
* Replace long form in default keymaps
* Fix FORCE_NKRO handling (#7601)
* Add until #173 drops
* Relocate RGB keycode processing (#7508)
* Move rgb keycode logic to process_keycode
* Fixes for rgb matrix
* Fixes for mxss
* Fix inc/dec logic, add comments
* Fix return RAINBOW_SWIRL logic
* stop external use of rgb helper functions
* merge fix
* Fix 'defined but not used' when all animations are disabled
Co-authored-by: Yan-Fa Li <yanfali@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Manna Harbour <51143715+manna-harbour@users.noreply.github.com>
Co-authored-by: fauxpark <fauxpark@gmail.com>
Co-authored-by: Florian Didron <fdidron@users.noreply.github.com>
Diffstat (limited to 'quantum/process_keycode/process_magic.c')
-rw-r--r-- | quantum/process_keycode/process_magic.c | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/quantum/process_keycode/process_magic.c b/quantum/process_keycode/process_magic.c new file mode 100644 index 0000000000..c70764dea1 --- /dev/null +++ b/quantum/process_keycode/process_magic.c @@ -0,0 +1,179 @@ +/* Copyright 2019 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include "process_magic.h" + +#ifdef AUDIO_ENABLE +# ifndef AG_NORM_SONG +# define AG_NORM_SONG SONG(AG_NORM_SOUND) +# endif +# ifndef AG_SWAP_SONG +# define AG_SWAP_SONG SONG(AG_SWAP_SOUND) +# endif +# ifndef CG_NORM_SONG +# define CG_NORM_SONG SONG(AG_NORM_SOUND) +# endif +# ifndef CG_SWAP_SONG +# define CG_SWAP_SONG SONG(AG_SWAP_SOUND) +# endif +float ag_norm_song[][2] = AG_NORM_SONG; +float ag_swap_song[][2] = AG_SWAP_SONG; +float cg_norm_song[][2] = CG_NORM_SONG; +float cg_swap_song[][2] = CG_SWAP_SONG; +#endif + +/** + * MAGIC actions (BOOTMAGIC without the boot) + */ +bool process_magic(uint16_t keycode, keyrecord_t *record) { + // skip anything that isn't a keyup + if (record->event.pressed) { + switch (keycode) { + case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_ALT_GUI: + case MAGIC_SWAP_LCTL_LGUI ... MAGIC_TOGGLE_CTL_GUI: + /* keymap config */ + keymap_config.raw = eeconfig_read_keymap(); + switch (keycode) { + case MAGIC_SWAP_CONTROL_CAPSLOCK: + keymap_config.swap_control_capslock = true; + break; + case MAGIC_CAPSLOCK_TO_CONTROL: + keymap_config.capslock_to_control = true; + break; + case MAGIC_SWAP_LALT_LGUI: + keymap_config.swap_lalt_lgui = true; + break; + case MAGIC_SWAP_RALT_RGUI: + keymap_config.swap_ralt_rgui = true; + break; + case MAGIC_SWAP_LCTL_LGUI: + keymap_config.swap_lctl_lgui = true; + break; + case MAGIC_SWAP_RCTL_RGUI: + keymap_config.swap_rctl_rgui = true; + break; + case MAGIC_NO_GUI: + keymap_config.no_gui = true; + break; + case MAGIC_SWAP_GRAVE_ESC: + keymap_config.swap_grave_esc = true; + break; + case MAGIC_SWAP_BACKSLASH_BACKSPACE: + keymap_config.swap_backslash_backspace = true; + break; + case MAGIC_HOST_NKRO: + clear_keyboard(); // clear first buffer to prevent stuck keys + keymap_config.nkro = true; + break; + case MAGIC_SWAP_ALT_GUI: + keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = true; +#ifdef AUDIO_ENABLE + PLAY_SONG(ag_swap_song); +#endif + break; + case MAGIC_SWAP_CTL_GUI: + keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = true; +#ifdef AUDIO_ENABLE + PLAY_SONG(cg_swap_song); +#endif + break; + case MAGIC_UNSWAP_CONTROL_CAPSLOCK: + keymap_config.swap_control_capslock = false; + break; + case MAGIC_UNCAPSLOCK_TO_CONTROL: + keymap_config.capslock_to_control = false; + break; + case MAGIC_UNSWAP_LALT_LGUI: + keymap_config.swap_lalt_lgui = false; + break; + case MAGIC_UNSWAP_RALT_RGUI: + keymap_config.swap_ralt_rgui = false; + break; + case MAGIC_UNSWAP_LCTL_LGUI: + keymap_config.swap_lctl_lgui = false; + break; + case MAGIC_UNSWAP_RCTL_RGUI: + keymap_config.swap_rctl_rgui = false; + break; + case MAGIC_UNNO_GUI: + keymap_config.no_gui = false; + break; + case MAGIC_UNSWAP_GRAVE_ESC: + keymap_config.swap_grave_esc = false; + break; + case MAGIC_UNSWAP_BACKSLASH_BACKSPACE: + keymap_config.swap_backslash_backspace = false; + break; + case MAGIC_UNHOST_NKRO: + clear_keyboard(); // clear first buffer to prevent stuck keys + keymap_config.nkro = false; + break; + case MAGIC_UNSWAP_ALT_GUI: + keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = false; +#ifdef AUDIO_ENABLE + PLAY_SONG(ag_norm_song); +#endif + break; + case MAGIC_UNSWAP_CTL_GUI: + keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = false; +#ifdef AUDIO_ENABLE + PLAY_SONG(cg_norm_song); +#endif + break; + case MAGIC_TOGGLE_ALT_GUI: + keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui; + keymap_config.swap_ralt_rgui = keymap_config.swap_lalt_lgui; +#ifdef AUDIO_ENABLE + if (keymap_config.swap_ralt_rgui) { + PLAY_SONG(ag_swap_song); + } else { + PLAY_SONG(ag_norm_song); + } +#endif + break; + case MAGIC_TOGGLE_CTL_GUI: + keymap_config.swap_lctl_lgui = !keymap_config.swap_lctl_lgui; + keymap_config.swap_rctl_rgui = keymap_config.swap_lctl_lgui; +#ifdef AUDIO_ENABLE + if (keymap_config.swap_rctl_rgui) { + PLAY_SONG(cg_swap_song); + } else { + PLAY_SONG(cg_norm_song); + } +#endif + break; + case MAGIC_TOGGLE_NKRO: + clear_keyboard(); // clear first buffer to prevent stuck keys + keymap_config.nkro = !keymap_config.nkro; + break; +#if 0 + case MAGIC_EE_HANDS_LEFT: + eeconfig_update_handedness(true); + break; + case MAGIC_EE_HANDS_RIGHT: + eeconfig_update_handedness(false); + break; +#endif + } + eeconfig_update_keymap(keymap_config.raw); + clear_keyboard(); // clear to prevent stuck keys + + return false; + } + } + + // Not a magic keycode so continue processing + return true; +} |