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author | a-chol <a-chol@users.noreply.github.com> | 2020-07-25 14:01:15 +0200 |
---|---|---|
committer | Drashna Jael're <drashna@live.com> | 2020-09-30 03:13:02 -0700 |
commit | f85b1ee83fa136e7a1795cfaf27d87d81f4b91e9 (patch) | |
tree | 807565732bd417f593d15d480f3155b93246f3d3 /quantum/process_keycode/process_joystick.c | |
parent | 7d63eef32e2aaa47ff8a40483a4c14711b7c26e9 (diff) |
Hid joystick interface (#4226)
* add support for hid gamepad interface
add documentation for HID joystick
Add joystick_task to read analog axes values even when no key is pressed or release. update doc
Update docs/feature_joystick.md
Manage pin setup and read to maintain matrix scan after analog read
* Incorporates patches and changes to HID reporting
There are some patches provided by @a-chol incorporated on this commit,
and also some changes I made to the HID Report structure.
The most interesting is the one dealing with number of buttons: Linux
doesn't seem to care, but Windows requires the HID structure to be byte
aligned (that's in the spec). So if one declares 8/16/32... buttons they
should not have any issues, but this is what happens when you have 9
buttons:
```
bits |0|1|2|3|4|5|6|7|
|*|*|*|*|*|*|*|*| axis 0 (report size 8)
|*|*|*|*|*|*|*|*| ...
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*|
|*|*|*|*|*|*|*|*| axis 6
|*|*|*|*|*|*|*|*| first 8 buttons (report size 1)
|*| | | | | | | | last of 9 buttons, not aligned
```
So for that I added a conditonal that will add a number of reports with
size 1 to make sure it aligns to the next multiple of 8. Those reports
send dummy inputs that don't do anything aside from aligning the data.
Tested on Linux, Windows 10 and Street Fighter (where the joystick is
recognized as direct-input)
* Add save and restore of each pin used in reading joystick (AVR).
Allow output pin to be JS_VIRTUAL_AXIS if the axis is connected to Vcc
instead of an output pin from the MCU.
Fix joystick report id
Fix broken v-usb hid joystick interface. Make it more resilient to unusual settings (none multiple of eight button count, 0 buttons or 0 axes)
Correct adc reading for multiple axes. Piecewise range conversion for uncentered raw value range. Input, output and ground pin configuration per axis.
Documentation fixes
* Fix port addressing for joystick analog read
* The other required set of changes
As per the PR, the changes still holding it up.
Add onekey for testing.
Fix ARM builds.
Fix device descriptor when either axes or buttons is zero.
Add compile-time check for at least one axis or button.
Move definition to try to fix conflict.
PR review comments.
qmk cformat
* avoid float functions to compute range mapping for axis adc reading
* Remove V-USB support for now. Updated docs accordingly.
* Update tmk_core/protocol/lufa/lufa.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/usb_descriptor.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add support for joystick adc reading for stm32 MCUs. Fix joystick hid report sending for chibios
* Fix HID joystick report sending for ChibiOS.
Add one analog axis to the onekey:joystick keymap.
Fix pin state save and restore during joystick analog read for STM32
MCUs.
* Update tmk_core/protocol/chibios/usb_main.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update tmk_core/protocol/lufa/lufa.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add missing mcuconf.h and halconf.h to onekey:joystick keymap.
Add suggested fixes from PR.
* Switch saveState and restoreState signature to use pin_t type.
onekey:joystick : add a second axis, virtual and programmatically animated.
* Update docs/feature_joystick.md
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update docs/feature_joystick.md
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Add PR corrections
* Remove halconf.h and mcuconf.h from onekey keymaps
* Change ADC_PIN to A0
Co-authored-by: achol <allecooll@hotmail.com>
Co-authored-by: José Júnior <jose.junior@gmail.com>
Co-authored-by: a-chol <achol@notamail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'quantum/process_keycode/process_joystick.c')
-rw-r--r-- | quantum/process_keycode/process_joystick.c | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/quantum/process_keycode/process_joystick.c b/quantum/process_keycode/process_joystick.c new file mode 100644 index 0000000000..c12f756854 --- /dev/null +++ b/quantum/process_keycode/process_joystick.c @@ -0,0 +1,168 @@ +#include "joystick.h" +#include "process_joystick.h" + +#include "analog.h" + +#include <string.h> +#include <math.h> + +bool process_joystick_buttons(uint16_t keycode, keyrecord_t *record); + +bool process_joystick(uint16_t keycode, keyrecord_t *record) { + if (process_joystick_buttons(keycode, record) && (joystick_status.status & JS_UPDATED) > 0) { + send_joystick_packet(&joystick_status); + joystick_status.status &= ~JS_UPDATED; + } + + return true; +} + +__attribute__((weak)) +void joystick_task(void) { + if (process_joystick_analogread() && (joystick_status.status & JS_UPDATED)) { + send_joystick_packet(&joystick_status); + joystick_status.status &= ~JS_UPDATED; + } +} + +bool process_joystick_buttons(uint16_t keycode, keyrecord_t *record) { + if (keycode < JS_BUTTON0 || keycode > JS_BUTTON_MAX) { + return true; + } else { + if (record->event.pressed) { + joystick_status.buttons[(keycode - JS_BUTTON0) / 8] |= 1 << (keycode % 8); + } else { + joystick_status.buttons[(keycode - JS_BUTTON0) / 8] &= ~(1 << (keycode % 8)); + } + + joystick_status.status |= JS_UPDATED; + } + + return true; +} + +uint16_t savePinState(pin_t pin) { +#ifdef __AVR__ + uint8_t pinNumber = pin & 0xF; + return ((PORTx_ADDRESS(pin) >> pinNumber) & 0x1) << 1 | ((DDRx_ADDRESS(pin) >> pinNumber) & 0x1); +#elif defined(PROTOCOL_CHIBIOS) + /* + The pin configuration is backed up in the following format : + bit 15 9 8 7 6 5 4 3 2 1 0 + |unused|ODR|IDR|PUPDR|OSPEEDR|OTYPER|MODER| + */ + return (( PAL_PORT(pin)->MODER >> (2*PAL_PAD(pin))) & 0x3) + | (((PAL_PORT(pin)->OTYPER >> (1*PAL_PAD(pin))) & 0x1) << 2) + | (((PAL_PORT(pin)->OSPEEDR >> (2*PAL_PAD(pin))) & 0x3) << 3) + | (((PAL_PORT(pin)->PUPDR >> (2*PAL_PAD(pin))) & 0x3) << 5) + | (((PAL_PORT(pin)->IDR >> (1*PAL_PAD(pin))) & 0x1) << 7) + | (((PAL_PORT(pin)->ODR >> (1*PAL_PAD(pin))) & 0x1) << 8); +#else + return 0; +#endif +} + +void restorePinState(pin_t pin, uint16_t restoreState) { +#if defined(PROTOCOL_LUFA) + uint8_t pinNumber = pin & 0xF; + PORTx_ADDRESS(pin) = (PORTx_ADDRESS(pin) & ~_BV(pinNumber)) | (((restoreState >> 1) & 0x1) << pinNumber); + DDRx_ADDRESS(pin) = (DDRx_ADDRESS(pin) & ~_BV(pinNumber)) | ((restoreState & 0x1) << pinNumber); +#elif defined(PROTOCOL_CHIBIOS) + PAL_PORT(pin)->MODER = (PAL_PORT(pin)->MODER & ~(0x3<< (2*PAL_PAD(pin)))) | (restoreState & 0x3) << (2*PAL_PAD(pin)); + PAL_PORT(pin)->OTYPER = (PAL_PORT(pin)->OTYPER & ~(0x1<< (1*PAL_PAD(pin)))) | ((restoreState>>2) & 0x1) << (1*PAL_PAD(pin)); + PAL_PORT(pin)->OSPEEDR= (PAL_PORT(pin)->OSPEEDR & ~(0x3<< (2*PAL_PAD(pin)))) | ((restoreState>>3) & 0x3) << (2*PAL_PAD(pin)); + PAL_PORT(pin)->PUPDR = (PAL_PORT(pin)->PUPDR & ~(0x3<< (2*PAL_PAD(pin)))) | ((restoreState>>5) & 0x3) << (2*PAL_PAD(pin)); + PAL_PORT(pin)->IDR = (PAL_PORT(pin)->IDR & ~(0x1<< (1*PAL_PAD(pin)))) | ((restoreState>>7) & 0x1) << (1*PAL_PAD(pin)); + PAL_PORT(pin)->ODR = (PAL_PORT(pin)->ODR & ~(0x1<< (1*PAL_PAD(pin)))) | ((restoreState>>8) & 0x1) << (1*PAL_PAD(pin)); +#else + return; +#endif +} + +__attribute__((weak)) bool process_joystick_analogread() { return process_joystick_analogread_quantum(); } + +bool process_joystick_analogread_quantum() { +#if JOYSTICK_AXES_COUNT > 0 + for (int axis_index = 0; axis_index < JOYSTICK_AXES_COUNT; ++axis_index) { + if (joystick_axes[axis_index].input_pin == JS_VIRTUAL_AXIS) { + continue; + } + + // save previous input pin status as well + uint16_t inputSavedState = savePinState(joystick_axes[axis_index].input_pin); + + // disable pull-up resistor + writePinLow(joystick_axes[axis_index].input_pin); + + // if pin was a pull-up input, we need to uncharge it by turning it low + // before making it a low input + setPinOutput(joystick_axes[axis_index].input_pin); + + wait_us(10); + + // save and apply output pin status + uint16_t outputSavedState = 0; + if (joystick_axes[axis_index].output_pin != JS_VIRTUAL_AXIS) { + // save previous output pin status + outputSavedState = savePinState(joystick_axes[axis_index].output_pin); + + setPinOutput(joystick_axes[axis_index].output_pin); + writePinHigh(joystick_axes[axis_index].output_pin); + } + + uint16_t groundSavedState = 0; + if (joystick_axes[axis_index].ground_pin != JS_VIRTUAL_AXIS) { + // save previous output pin status + groundSavedState = savePinState(joystick_axes[axis_index].ground_pin); + + setPinOutput(joystick_axes[axis_index].ground_pin); + writePinLow(joystick_axes[axis_index].ground_pin); + } + + wait_us(10); + + setPinInput(joystick_axes[axis_index].input_pin); + + wait_us(10); + +# if defined(__AVR__) || defined(PROTOCOL_CHIBIOS) + int16_t axis_val = analogReadPin(joystick_axes[axis_index].input_pin); +# else + // default to resting position + int16_t axis_val = joystick_axes[axis_index].mid_digit; +# endif + + //test the converted value against the lower range + int32_t ref = joystick_axes[axis_index].mid_digit; + int32_t range = joystick_axes[axis_index].min_digit; + int32_t ranged_val = ((axis_val - ref) * -127) / (range - ref) ; + + if (ranged_val > 0) { + //the value is in the higher range + range = joystick_axes[axis_index].max_digit; + ranged_val = ((axis_val - ref) * 127) / (range - ref); + } + + //clamp the result in the valid range + ranged_val = ranged_val < -127 ? -127 : ranged_val; + ranged_val = ranged_val > 127 ? 127 : ranged_val; + + if (ranged_val != joystick_status.axes[axis_index]) { + joystick_status.axes[axis_index] = ranged_val; + joystick_status.status |= JS_UPDATED; + } + + // restore output, ground and input status + if (joystick_axes[axis_index].output_pin != JS_VIRTUAL_AXIS) { + restorePinState(joystick_axes[axis_index].output_pin, outputSavedState); + } + if (joystick_axes[axis_index].ground_pin != JS_VIRTUAL_AXIS) { + restorePinState(joystick_axes[axis_index].ground_pin, groundSavedState); + } + + restorePinState(joystick_axes[axis_index].input_pin, inputSavedState); + } + +#endif + return true; +} |