summaryrefslogtreecommitdiff
path: root/keyboards
diff options
context:
space:
mode:
authorDalius Dobravolskas <daliusd@wix.com>2022-10-25 09:23:35 +0300
committerGitHub <noreply@github.com>2022-10-24 23:23:35 -0700
commitf100de88e524633d4f7b35602b37ad6a76044f1d (patch)
treeef9a85422f8cd2c301d3178a34bdb8d166f70af3 /keyboards
parent846e9d4c537c85f1a549f14865d1923793d8dbf9 (diff)
Callum style layout improvements and my layout changes (#16174)
Diffstat (limited to 'keyboards')
-rw-r--r--keyboards/a_dux/keymaps/daliusd/config.h5
-rw-r--r--keyboards/a_dux/keymaps/daliusd/flow.c336
-rw-r--r--keyboards/a_dux/keymaps/daliusd/flow.h27
-rw-r--r--keyboards/a_dux/keymaps/daliusd/keymap.c219
-rw-r--r--keyboards/a_dux/keymaps/daliusd/oneshot.c195
-rw-r--r--keyboards/a_dux/keymaps/daliusd/oneshot.h65
-rw-r--r--keyboards/a_dux/keymaps/daliusd/readme.md299
-rw-r--r--keyboards/a_dux/keymaps/daliusd/rules.mk2
8 files changed, 762 insertions, 386 deletions
diff --git a/keyboards/a_dux/keymaps/daliusd/config.h b/keyboards/a_dux/keymaps/daliusd/config.h
index 42e88a687f..786451768a 100644
--- a/keyboards/a_dux/keymaps/daliusd/config.h
+++ b/keyboards/a_dux/keymaps/daliusd/config.h
@@ -17,7 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
-#define UNICODE_SELECTED_MODES UC_MAC, UC_LNX
+#define UNICODE_SELECTED_MODES UC_LNX
#define MOUSEKEY_INTERVAL 12
#define MOUSEKEY_MAX_SPEED 6
@@ -30,3 +30,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MOUSEKEY_WHEEL_INTERVAL 50
// The default is 40
#define MOUSEKEY_WHEEL_TIME_TO_MAX 100
+
+#define FLOW_COUNT 6
+#define FLOW_LAYERS_COUNT 5
diff --git a/keyboards/a_dux/keymaps/daliusd/flow.c b/keyboards/a_dux/keymaps/daliusd/flow.c
new file mode 100644
index 0000000000..6e4db873fe
--- /dev/null
+++ b/keyboards/a_dux/keymaps/daliusd/flow.c
@@ -0,0 +1,336 @@
+/* Copyright 2022 @daliusd
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include "flow.h"
+
+extern const uint16_t flow_config[FLOW_COUNT][2];
+extern const uint16_t flow_layers_config[FLOW_LAYERS_COUNT][2];
+
+// Represents the states a flow key can be in
+typedef enum {
+ flow_up_unqueued,
+ flow_up_queued,
+ flow_up_queued_used,
+ flow_down_unused,
+ flow_down_used,
+} flow_state_t;
+
+#ifdef FLOW_ONESHOT_TERM
+const int g_flow_oneshot_term = FLOW_ONESHOT_TERM;
+#else
+const int g_flow_oneshot_term = 500;
+#endif
+
+#ifdef FLOW_ONESHOT_WAIT_TERM
+const int g_flow_oneshot_wait_term = FLOW_ONESHOT_WAIT_TERM;
+#else
+const int g_flow_oneshot_wait_term = 500;
+#endif
+
+flow_state_t flow_state[FLOW_COUNT] = { [0 ... FLOW_COUNT - 1] = flow_up_unqueued };
+bool flow_pressed[FLOW_COUNT][2] = { [0 ... FLOW_COUNT - 1] = {false, false} };
+uint16_t flow_timers[FLOW_COUNT] = { [0 ... FLOW_COUNT - 1] = 0 };
+bool flow_timeout_timers_active[FLOW_COUNT] = { [0 ... FLOW_COUNT - 1] = false };
+uint16_t flow_timeout_timers_value[FLOW_COUNT] = { [0 ... FLOW_COUNT - 1] = 0 };
+uint16_t flow_timeout_wait_timers_value[FLOW_COUNT] = { [0 ... FLOW_COUNT - 1] = 0 };
+
+flow_state_t flow_layers_state[FLOW_LAYERS_COUNT] = {
+ [0 ... FLOW_LAYERS_COUNT - 1] = flow_up_unqueued
+};
+bool flow_layer_timeout_timers_active[FLOW_LAYERS_COUNT] = { [0 ... FLOW_LAYERS_COUNT - 1] = false };
+uint16_t flow_layer_timeout_timers_value[FLOW_LAYERS_COUNT] = { [0 ... FLOW_LAYERS_COUNT - 1] = 0 };
+uint16_t flow_layer_timeout_wait_timers_value[FLOW_LAYERS_COUNT] = { [0 ... FLOW_LAYERS_COUNT - 1] = 0 };
+
+bool is_flow_ignored_key(uint16_t keycode) {
+ for (int i = 0; i < FLOW_COUNT; i++) {
+ if (flow_config[i][0] == keycode) {
+ return true;
+ }
+ }
+
+ for (int i = 0; i < FLOW_LAYERS_COUNT; i++) {
+ if (flow_layers_config[i][0] == keycode) {
+ return true;
+ }
+ }
+
+ if (keycode == KC_LSFT || keycode == KC_RSFT
+ || keycode == KC_LCTL || keycode == KC_RCTL
+ || keycode == KC_LALT || keycode == KC_RALT
+ || keycode == KC_LGUI || keycode == KC_RGUI) {
+ return true;
+ }
+
+ return false;
+}
+
+bool update_flow_mods(
+ uint16_t keycode,
+ bool pressed
+) {
+ bool pass = true;
+ bool flow_key_list_triggered[FLOW_COUNT] = { [0 ... FLOW_COUNT - 1] = false };
+ bool flow_key_list_pressed[FLOW_COUNT] = { [0 ... FLOW_COUNT - 1] = false };
+
+ bool flow_triggered = false;
+
+ for (uint8_t i = 0; i < FLOW_COUNT; i++) {
+ // Layer key
+ if (keycode == flow_config[i][0]) {
+ if (pressed) {
+ flow_pressed[i][0] = true;
+ } else {
+ flow_pressed[i][0] = false;
+ }
+ // KC mod key
+ } else if (keycode == flow_config[i][1]) {
+ if (pressed) {
+ if (flow_pressed[i][0]) {
+ flow_pressed[i][1] = true;
+ flow_key_list_triggered[i] = true;
+ flow_triggered = true;
+ flow_key_list_pressed[i] = true;
+ pass = false;
+ }
+ } else if (flow_pressed[i][1]) {
+ flow_pressed[i][1] = false;
+ if (flow_pressed[i][0]) {
+ flow_key_list_triggered[i] = true;
+ flow_triggered = true;
+ pass = false;
+ } else if ((flow_state[i] == flow_down_unused)
+ || (flow_state[i] == flow_down_used)) {
+ flow_key_list_triggered[i] = true;
+ flow_triggered = true;
+ pass = false;
+ }
+ }
+ }
+ }
+
+ for (uint8_t i = 0; i < FLOW_COUNT; i++) {
+ if (flow_key_list_triggered[i]) {
+ if (flow_key_list_pressed[i]) {
+ if (flow_state[i] == flow_up_unqueued) {
+ register_code(flow_config[i][1]);
+ }
+ flow_timeout_wait_timers_value[i] = timer_read();
+ flow_state[i] = flow_down_unused;
+ } else {
+ // Trigger keyup
+ switch (flow_state[i]) {
+ case flow_down_unused:
+ if (!flow_pressed[i][1]) {
+ if (timer_elapsed(flow_timeout_wait_timers_value[i]) > g_flow_oneshot_wait_term) {
+ flow_state[i] = flow_up_unqueued;
+ unregister_code(flow_config[i][1]);
+ } else {
+ // If we didn't use the mod while trigger was held, queue it.
+ flow_state[i] = flow_up_queued;
+ flow_timeout_timers_active[i] = true;
+ flow_timeout_timers_value[i] = timer_read();
+ }
+ }
+ break;
+ case flow_down_used:
+ // If we did use the mod while trigger was held, unregister it.
+ if (!flow_pressed[i][1]) {
+ flow_state[i] = flow_up_unqueued;
+ unregister_code(flow_config[i][1]);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ } else if (!flow_triggered) {
+ if (pressed) {
+ if (!is_flow_ignored_key(keycode)) {
+ switch (flow_state[i]) {
+ case flow_up_queued:
+ flow_state[i] = flow_up_queued_used;
+ flow_timeout_timers_active[i] = false;
+ break;
+ case flow_up_queued_used:
+ flow_state[i] = flow_up_unqueued;
+ unregister_code(flow_config[i][1]);
+ break;
+ default:
+ break;
+ }
+ }
+ } else {
+ if (!is_flow_ignored_key(keycode)) {
+ // On non-ignored keyup, consider the oneshot used.
+ switch (flow_state[i]) {
+ case flow_down_unused:
+ flow_state[i] = flow_down_used;
+ break;
+ case flow_up_queued:
+ flow_state[i] = flow_up_unqueued;
+ unregister_code(flow_config[i][1]);
+ break;
+ case flow_up_queued_used:
+ flow_state[i] = flow_up_unqueued;
+ unregister_code(flow_config[i][1]);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ return pass;
+}
+
+void change_pressed_status(uint16_t keycode, bool pressed) {
+ for (int i = 0; i < FLOW_COUNT; i++) {
+ if (flow_config[i][0] == keycode) {
+ flow_pressed[i][0] = pressed;
+ }
+ }
+}
+
+bool update_flow_layers(
+ uint16_t keycode,
+ bool pressed,
+ keypos_t key_position
+) {
+ uint8_t key_layer = read_source_layers_cache(key_position);
+ bool pass = true;
+
+ for (int i = 0; i < FLOW_LAYERS_COUNT; i++) {
+ uint16_t trigger = flow_layers_config[i][0];
+ uint16_t layer = flow_layers_config[i][1];
+
+ if (keycode == trigger) {
+ if (pressed) {
+ // Trigger keydown
+ if (flow_layers_state[i] == flow_up_unqueued) {
+ layer_on(layer);
+ change_pressed_status(trigger, true);
+ }
+ flow_layer_timeout_wait_timers_value[i] = timer_read();
+ flow_layers_state[i] = flow_down_unused;
+ pass = false;
+ } else {
+ // Trigger keyup
+ switch (flow_layers_state[i]) {
+ case flow_down_unused:
+ if (timer_elapsed(flow_layer_timeout_wait_timers_value[i]) > g_flow_oneshot_wait_term) {
+ flow_layers_state[i] = flow_up_unqueued;
+ layer_off(layer);
+ change_pressed_status(trigger, false);
+ pass = false;
+ } else {
+ // If we didn't use the layer while trigger was held, queue it.
+ flow_layers_state[i] = flow_up_queued;
+ flow_layer_timeout_timers_active[i] = true;
+ flow_layer_timeout_timers_value[i] = timer_read();
+ pass = false;
+ change_pressed_status(trigger, true);
+ }
+ break;
+ case flow_down_used:
+ // If we did use the layer while trigger was held, turn off it.
+ flow_layers_state[i] = flow_up_unqueued;
+ layer_off(layer);
+ change_pressed_status(trigger, false);
+ pass = false;
+ break;
+ default:
+ break;
+ }
+ }
+ } else {
+ if (pressed) {
+ if (key_layer == layer) {
+ // On non-ignored keyup, consider the oneshot used.
+ switch (flow_layers_state[i]) {
+ case flow_down_unused:
+ flow_layers_state[i] = flow_down_used;
+ break;
+ case flow_up_queued:
+ flow_layers_state[i] = flow_up_queued_used;
+ flow_layer_timeout_timers_active[i] = false;
+ break;
+ case flow_up_queued_used:
+ flow_layers_state[i] = flow_up_unqueued;
+ layer_off(layer);
+ change_pressed_status(trigger, false);
+ pass = false;
+ break;
+ default:
+ break;
+ }
+ }
+ } else {
+ // Ignore key ups from other layers
+ if (key_layer == layer) {
+ // On non-ignored keyup, consider the oneshot used.
+ switch (flow_layers_state[i]) {
+ case flow_up_queued:
+ flow_layers_state[i] = flow_up_unqueued;
+ layer_off(layer);
+ change_pressed_status(trigger, false);
+ break;
+ case flow_up_queued_used:
+ flow_layers_state[i] = flow_up_unqueued;
+ layer_off(layer);
+ change_pressed_status(trigger, false);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ return pass;
+}
+
+bool update_flow(
+ uint16_t keycode,
+ bool pressed,
+ keypos_t key_position
+) {
+ bool pass = update_flow_mods(keycode, pressed);
+ pass = update_flow_layers(keycode, pressed, key_position) & pass;
+ return pass;
+}
+
+void flow_matrix_scan(void) {
+ for (int i = 0; i < FLOW_COUNT; i++) {
+ if (flow_timeout_timers_active[i]
+ && timer_elapsed(flow_timeout_timers_value[i]) > g_flow_oneshot_term) {
+ flow_timeout_timers_active[i] = false;
+ flow_state[i] = flow_up_unqueued;
+ unregister_code(flow_config[i][1]);
+ }
+ }
+
+ for (int i = 0; i < FLOW_LAYERS_COUNT; i++) {
+ if (flow_layer_timeout_timers_active[i]
+ && timer_elapsed(flow_layer_timeout_timers_value[i]) > g_flow_oneshot_term) {
+ flow_layer_timeout_timers_active[i] = false;
+ flow_layers_state[i] = flow_up_unqueued;
+ layer_off(flow_layers_config[i][1]);
+ change_pressed_status(flow_layers_config[i][0], false);
+ }
+ }
+}
diff --git a/keyboards/a_dux/keymaps/daliusd/flow.h b/keyboards/a_dux/keymaps/daliusd/flow.h
new file mode 100644
index 0000000000..e9ac32c8ed
--- /dev/null
+++ b/keyboards/a_dux/keymaps/daliusd/flow.h
@@ -0,0 +1,27 @@
+/*
+Copyright 2022 Dalius Dobravolskas <dalius.dobravolskas@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#pragma once
+
+#include QMK_KEYBOARD_H
+
+bool update_flow(
+ uint16_t keycode,
+ bool pressed,
+ keypos_t key_position
+);
+
+void flow_matrix_scan(void);
diff --git a/keyboards/a_dux/keymaps/daliusd/keymap.c b/keyboards/a_dux/keymaps/daliusd/keymap.c
index aa45d10449..3da9b76057 100644
--- a/keyboards/a_dux/keymaps/daliusd/keymap.c
+++ b/keyboards/a_dux/keymaps/daliusd/keymap.c
@@ -15,7 +15,7 @@
*/
#include QMK_KEYBOARD_H
-#include "oneshot.h"
+#include "flow.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ -25,11 +25,12 @@ enum layers {
_QWERTY,
_SYM,
_NAV,
- _NUMB,
+ _MISC,
_TMUX,
_MOUSE,
- _MISC,
_FUNC,
+ _LT_MAC,
+ _LT_LINUX,
};
enum custom_keycodes {
@@ -41,22 +42,40 @@ enum custom_keycodes {
TM_SLCT,
TM_SRCH,
TM_URL,
- OS_CTRL,
- OS_ALT,
- OS_GUI,
- OS_TMUX,
OS_MISC,
+ OS_TMUX,
OS_FUNC,
+ LT_OSLNX,
};
// Shortcut to make keymap more readable
#define L_NAV MO(_NAV)
#define L_SYM MO(_SYM)
-#define L_MOUSE TG(_MOUSE)
+#define L_MOUSE MO(_MOUSE)
#define K_PRINT (QK_LCTL | QK_LSFT | QK_LGUI | KC_4)
+#define K_VIDEO (QK_LSFT | QK_LGUI | KC_5)
+
+// flow_config should correspond to following format:
+// * layer keycode
+// * modifier keycode
+const uint16_t flow_config[FLOW_COUNT][2] = {
+ {L_NAV, KC_LALT},
+ {L_NAV, KC_LGUI},
+ {L_NAV, KC_LCTL},
+ {L_SYM, KC_RCTL},
+ {L_SYM, KC_RGUI},
+ {L_SYM, KC_RALT},
+};
+const uint16_t flow_layers_config[FLOW_LAYERS_COUNT][2] = {
+ {OS_MISC, _MISC},
+ {OS_TMUX, _TMUX},
+ {OS_FUNC, _FUNC},
+};
+
+// Unicode characters
enum unicode_names {
SNEK,
EURO,
@@ -96,7 +115,7 @@ const uint32_t PROGMEM unicode_map[] = {
[LT_S_I] = 0x12f, // į
[LT_L_I] = 0x12e, // Į
[LT_S_S] = 0x161, // š
- [LT_L_S] = 0x160, // Š'
+ [LT_L_S] = 0x160, // Š
[LT_S_U1] = 0x173, // ų
[LT_L_U1] = 0x172, // Ų
[LT_S_U2] = 0x16b, // ū
@@ -110,14 +129,23 @@ const uint32_t PROGMEM unicode_map[] = {
#define K_SNEK X(SNEK)
#define K_EURO X(EURO)
#define K_LT_A XP(LT_S_A, LT_L_A)
+#define K_LT_AU X(LT_L_A)
#define K_LT_C XP(LT_S_C, LT_L_C)
+#define K_LT_CU X(LT_L_C)
#define K_LT_E1 XP(LT_S_E1, LT_L_E1)
+#define K_LT_E1U X(LT_L_E1)
#define K_LT_E2 XP(LT_S_E2, LT_L_E2)
+#define K_LT_E2U X(LT_L_E2)
#define K_LT_I XP(LT_S_I, LT_L_I)
+#define K_LT_IU X(LT_L_I)
#define K_LT_S XP(LT_S_S, LT_L_S)
+#define K_LT_SU X(LT_L_S)
#define K_LT_U1 XP(LT_S_U1, LT_L_U1)
+#define K_LT_U1U X(LT_L_U1)
#define K_LT_U2 XP(LT_S_U2, LT_L_U2)
+#define K_LT_U2U X(LT_L_U2)
#define K_LT_Z XP(LT_S_Z, LT_L_Z)
+#define K_LT_ZU X(LT_L_Z)
#define K_LT_OB X(LT_OB)
#define K_LT_CB X(LT_CB)
@@ -139,35 +167,35 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//┌────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┐
KC_EXLM ,KC_AT ,KC_HASH ,KC_DLR ,KC_PERC , KC_CIRC ,KC_AMPR ,KC_ASTR ,KC_LPRN ,KC_RPRN ,
//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
- KC_GRV ,KC_PLUS ,KC_LBRC ,KC_RBRC ,K_LT_OB , KC_MINS ,OS_ALT ,OS_CTRL ,OS_GUI ,KC_PIPE ,
+ XXXXXXX ,KC_GRV ,KC_LBRC ,KC_RBRC ,KC_PLUS , KC_MINS ,KC_PIPE ,KC_RCTL ,KC_RGUI ,KC_RALT ,
//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
- K_SNEK ,KC_EQL ,KC_LCBR ,KC_RCBR ,K_LT_CB , KC_UNDS ,KC_QUOT ,KC_DQT ,K_EURO ,KC_BSLS ,
+ KC_DEL ,KC_BSPC ,KC_LCBR ,KC_RCBR ,KC_EQL , KC_UNDS ,KC_QUOT ,KC_DQT ,OS_MISC ,KC_BSLS ,
//└────────┴────────┴────────┴────┬───┴────┬───┼────────┐ ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
- _______ , _______ , _______ , _______
+ _______ , _______ , _______ , XXXXXXX
// └────────┘ └────────┘ └────────┘ └────────┘
),
[_NAV] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┐
- KC_TILDE,L_MOUSE ,OS_FUNC ,OS_MISC ,OS_TMUX , K_LT_A ,K_LT_C ,K_LT_E1 ,K_LT_E2 ,K_LT_I ,
+ KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,
//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
- KC_TAB ,OS_GUI ,OS_CTRL ,OS_ALT ,KC_ENT , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,KC_END ,
+ KC_LALT ,KC_LGUI ,KC_LCTL ,KC_TAB ,KC_ENT , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,KC_PGUP ,
//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
- KC_DELT ,KC_BSPC ,KC_ESC ,KC_PGDN ,KC_PGUP , KC_HOME ,K_LT_S ,K_LT_U1 ,K_LT_U2 ,K_LT_Z ,
+ KC_LSFT ,KC_BSPC ,KC_ESC ,KC_TILDE,OS_TMUX , OS_FUNC ,L_MOUSE ,KC_COMM ,KC_DOT ,KC_PGDN ,
//└────────┴────────┴────────┴────┬───┴────┬───┼────────┐ ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
- _______ , _______ , _______ , _______
+ XXXXXXX , _______ , _______ , _______
// └────────┘ └────────┘ └────────┘ └────────┘
),
- [_NUMB] = LAYOUT(
+ [_MISC] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┐
- KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
+ RESET ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BRID ,KC_BRIU ,KC_PSCR ,XXXXXXX ,K_PRINT ,
//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
- KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 , XXXXXXX ,OS_ALT ,OS_CTRL ,OS_GUI ,XXXXXXX ,
+ XXXXXXX ,XXXXXXX ,DEBUG ,LT_OSLNX,XXXXXXX , KC_MPRV ,KC_MPLY ,KC_MNXT ,XXXXXXX ,K_VIDEO ,
//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
- KC_DELT ,KC_BSPC ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
+ XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_VOLD ,KC_VOLU ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//└────────┴────────┴────────┴────┬───┴────┬───┼────────┐ ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
- _______ , _______ , _______ , _______
+ XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
// └────────┘ └────────┘ └────────┘ └────────┘
),
@@ -185,127 +213,59 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MOUSE] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┐
- XXXXXXX ,L_MOUSE ,KC_MS_U ,KC_BTN3 ,KC_WH_U , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
+ XXXXXXX ,XXXXXXX ,KC_MS_U ,KC_BTN3 ,KC_WH_U , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
- XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D , XXXXXXX ,KC_LALT ,KC_LCTL ,KC_LGUI ,XXXXXXX ,
+ XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D , XXXXXXX ,XXXXXXX ,KC_RCTL ,KC_RGUI ,KC_RALT ,
//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
- XXXXXXX ,XXXXXXX ,KC_ESC ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
+ XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//└────────┴────────┴────────┴────┬───┴────┬───┼────────┐ ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
- KC_BTN1 , KC_BTN2 , XXXXXXX , XXXXXXX
+ KC_BTN1 , KC_BTN2 , _______ , XXXXXXX
// └────────┘ └────────┘ └────────┘ └────────┘
),
- [_MISC] = LAYOUT(
+ [_FUNC] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┐
- QK_BOOT,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BRID ,KC_BRIU ,XXXXXXX ,KC_PSCR ,K_PRINT ,
+ KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
- XXXXXXX ,XXXXXXX ,DEBUG ,XXXXXXX ,XXXXXXX , KC_MPRV ,KC_MPLY ,XXXXXXX ,KC_MNXT ,XXXXXXX ,
+ KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 , XXXXXXX ,XXXXXXX ,KC_RCTL ,KC_RGUI ,KC_RALT ,
//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
- XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_VOLD ,KC_VOLU ,XXXXXXX ,XXXXXXX ,UC_MOD ,
+ KC_F11 ,KC_F12 ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//└────────┴────────┴────────┴────┬───┴────┬───┼────────┐ ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
// └────────┘ └────────┘ └────────┘ └────────┘
),
- [_FUNC] = LAYOUT(
+ [_LT_MAC] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┐
- XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,
+ KC_EXLM ,KC_AT ,KC_HASH ,KC_DLR ,KC_PERC , KC_CIRC ,KC_AMPR ,KC_ASTR ,KC_PLUS ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
- XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,
+ KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_EQL ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
- XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_F11 ,KC_F12 ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
+ XXXXXXX ,KC_BSPC ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//└────────┴────────┴────────┴────┬───┴────┬───┼────────┐ ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
- XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
+ XXXXXXX , XXXXXXX , _______ , XXXXXXX
+ // └────────┘ └────────┘ └────────┘ └────────┘
+ ),
+
+ [_LT_LINUX] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┐
+ K_LT_AU ,K_LT_CU ,K_LT_E1U,K_LT_E2U,K_LT_IU , K_LT_SU ,K_LT_U1U,K_LT_U2U,K_LT_ZU ,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
+ K_LT_A ,K_LT_C ,K_LT_E1 ,K_LT_E2 ,K_LT_I , K_LT_S ,K_LT_U1 ,K_LT_U2 ,K_LT_Z ,XXXXXXX ,
+ //├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
+ XXXXXXX ,KC_BSPC ,XXXXXXX ,K_SNEK ,K_LT_OB , K_LT_CB ,K_EURO ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
+ //└────────┴────────┴────────┴────┬───┴────┬───┼────────┐ ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
+ XXXXXXX , XXXXXXX , _______ , XXXXXXX
// └────────┘ └────────┘ └────────┘ └────────┘
),
};
#define TMUX_PREFIX SS_DOWN(X_LCTL) "b" SS_UP(X_LCTL)
-bool is_oneshot_cancel_key(uint16_t keycode) {
- switch (keycode) {
- case L_SYM:
- case L_NAV:
- return true;
- default:
- return false;
- }
-}
-
-bool is_oneshot_layer_cancel_key(uint16_t keycode) {
- switch (keycode) {
- case L_SYM:
- case L_NAV:
- return true;
- default:
- return false;
- }
-}
-
-bool is_oneshot_ignored_key(uint16_t keycode) {
- switch (keycode) {
- case L_SYM:
- case L_NAV:
- case OS_CTRL:
- case OS_ALT:
- case OS_GUI:
- case OS_TMUX:
- case OS_MISC:
- case KC_LSFT:
- return true;
- default:
- return false;
- }
-}
-
-bool is_oneshot_mod_key(uint16_t keycode) {
- switch (keycode) {
- case OS_CTRL:
- case OS_ALT:
- case OS_GUI:
- return true;
- default:
- return false;
- }
-}
-
-oneshot_state os_ctrl_state = os_up_unqueued;
-oneshot_state os_alt_state = os_up_unqueued;
-oneshot_state os_cmd_state = os_up_unqueued;
-oneshot_state os_tmux_state = os_up_unqueued;
-oneshot_state os_misc_state = os_up_unqueued;
-oneshot_state os_func_state = os_up_unqueued;
+bool lt_os_is_linux = false;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- update_oneshot(
- &os_ctrl_state, KC_LCTL, OS_CTRL,
- keycode, record
- );
- update_oneshot(
- &os_alt_state, KC_LALT, OS_ALT,
- keycode, record
- );
- update_oneshot(
- &os_cmd_state, KC_LGUI, OS_GUI,
- keycode, record
- );
-
- bool handled = true;
- handled = update_oneshot_layer(
- &os_tmux_state, _TMUX, OS_TMUX,
- keycode, record
- ) & handled;
-
- handled = update_oneshot_layer(
- &os_misc_state, _MISC, OS_MISC,
- keycode, record
- ) & handled;
-
- handled = update_oneshot_layer(
- &os_func_state, _FUNC, OS_FUNC,
- keycode, record
- ) & handled;
- if (!handled) return false;
+ if (!update_flow(keycode, record->event.pressed, record->event.key)) return false;
switch (keycode) {
case TM_LEFT:
@@ -340,10 +300,35 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (!record->event.pressed) return true;
SEND_STRING(TMUX_PREFIX SS_LCTL("u"));
return false;
+ case LT_OSLNX:
+ if (!record->event.pressed) return true;
+ lt_os_is_linux = !lt_os_is_linux;
+ return false;
}
return true;
}
+void matrix_scan_user(void) {
+ flow_matrix_scan();
+}
+
+bool lang_layer_on = false;
+
layer_state_t layer_state_set_user(layer_state_t state) {
- return update_tri_layer_state(state, _SYM, _NAV, _NUMB);
+ state = update_tri_layer_state(state, _SYM, _NAV, lt_os_is_linux ? _LT_LINUX : _LT_MAC);
+
+ uint8_t hl = get_highest_layer(state);
+ if (hl == _LT_MAC) {
+ if (!lang_layer_on) {
+ tap_code16(LCTL(KC_SPC));
+ lang_layer_on = true;
+ }
+ } else {
+ if (lang_layer_on) {
+ tap_code16(LCTL(KC_SPC));
+ lang_layer_on = false;
+ }
+ }
+
+ return state;
}
diff --git a/keyboards/a_dux/keymaps/daliusd/oneshot.c b/keyboards/a_dux/keymaps/daliusd/oneshot.c
deleted file mode 100644
index 1e7b4d9650..0000000000
--- a/keyboards/a_dux/keymaps/daliusd/oneshot.c
+++ /dev/null
@@ -1,195 +0,0 @@
-/* Copyright 2021 @daliusd
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include "print.h"
-#include "oneshot.h"
-
-void update_oneshot(
- oneshot_state *state,
- uint16_t mod,
- uint16_t trigger,
- uint16_t keycode,
- keyrecord_t *record
-) {
- if (keycode == trigger) {
- if (record->event.pressed) {
- // Trigger keydown
- if (*state == os_up_unqueued) {
- register_code(mod);
- }
- *state = os_down_unused;
- dprintf("trigger down (on?), mod: %d, ? -> os_down_unused\n", mod);
- } else {
- // Trigger keyup
- switch (*state) {
- case os_down_unused:
- // If we didn't use the mod while trigger was held, queue it.
- *state = os_up_queued;
- dprintf("trigger up, mod: %d, os_down_unused -> os_up_queued\n", mod);
- break;
- case os_down_used:
- // If we did use the mod while trigger was held, unregister it.
- *state = os_up_unqueued;
- unregister_code(mod);
- dprintf("trigger up (off), mod: %d, os_down_used -> os_up_unqueued\n", mod);
- break;
- default:
- break;
- }
- }
- } else {
- if (record->event.pressed) {
- if (is_oneshot_cancel_key(keycode) && *state != os_up_unqueued) {
- // Cancel oneshot on designated cancel keydown.
- *state = os_up_unqueued;
- unregister_code(mod);
- dprintf("cancel (off), mod: %d, ? -> os_up_unqueued\n", mod);
- }
- if (!is_oneshot_ignored_key(keycode)) {
- switch (*state) {
- case os_up_queued:
- *state = os_up_queued_used;
- dprintf("key up (off), mod: %d, os_up_queued -> os_up_queued_used\n", mod);
- break;
- case os_up_queued_used:
- *state = os_up_unqueued;
- unregister_code(mod);
- dprintf("key up (off), mod: %d, os_up_queued_used -> os_up_unqueued\n", mod);
- break;
- default:
- break;
- }
- }
- } else {
- if (!is_oneshot_ignored_key(keycode)) {
- // On non-ignored keyup, consider the oneshot used.
- switch (*state) {
- case os_down_unused:
- *state = os_down_used;
- dprintf("key up, mod: %d, os_down_unused -> os_down_used\n", mod);
- break;
- case os_up_queued:
- *state = os_up_unqueued;
- unregister_code(mod);
- dprintf("key up (off), mod: %d, os_up_queued -> os_up_unqueued\n", mod);
- break;
- case os_up_queued_used:
- *state = os_up_unqueued;
- unregister_code(mod);
- dprintf("key up (off), mod: %d, os_up_queued_used -> os_up_unqueued\n", mod);
- break;
- default:
- break;
- }
- }
- }
- }
-}
-
-bool update_oneshot_layer(
- oneshot_state *state,
- uint16_t layer,
- uint16_t trigger,
- uint16_t keycode,
- keyrecord_t *record
-) {
- if (keycode == trigger) {
- if (record->event.pressed) {
- // Trigger keydown
- if (*state == os_up_unqueued) {
- layer_on(layer);
- }
- *state = os_down_unused;
- dprintf("trigger down (on?), layer: %d, ? -> os_down_unused\n", layer);
- return false;
- } else {
- // Trigger keyup
- switch (*state) {
- case os_down_unused:
- // If we didn't use the layer while trigger was held, queue it.
- *state = os_up_queued;
- dprintf("trigger up, layer: %d, os_down_unused -> os_up_queued\n", layer);
- return false;
- case os_down_used:
- // If we did use the layer while trigger was held, turn off it.
- *state = os_up_unqueued;
- layer_off(layer);
- dprintf("trigger up (off), layer: %d, os_down_used -> os_up_unqueued\n", layer);
- return false;
- default:
- break;
- }
- }
- } else {
- if (record->event.pressed) {
- if (is_oneshot_layer_cancel_key(keycode) && *state != os_up_unqueued) {
- // Cancel oneshot layer on designated cancel keydown.
- *state = os_up_unqueued;
- layer_off(layer);
- dprintf("cancel (off), layer: %d, ? -> os_up_unqueued\n", layer);
- return false;
- }
- uint8_t key_layer = read_source_layers_cache(record->event.key);
- if (key_layer == layer) {
- // On non-ignored keyup, consider the oneshot used.
- switch (*state) {
- case os_down_unused:
- *state = os_down_used;
- dprintf("key down, layer: %d, os_down_unused -> os_down_used\n", layer);
- return true;
- case os_up_queued:
- if (is_oneshot_mod_key(keycode)) {
- *state = os_up_unqueued;
- layer_off(layer);
- dprintf("key down, layer: %d, os_up_queued -> os_up_unqueued\n", layer);
- return false;
- } else {
- *state = os_up_queued_used;
- dprintf("key down, layer: %d, os_up_queued -> os_up_queued_used\n", layer);
- }
- return true;
- case os_up_queued_used:
- *state = os_up_unqueued;
- layer_off(layer);
- dprintf("key down (off), layer: %d, os_up_queued_used -> os_up_unqueued\n", layer);
- return false;
- default:
- break;
- }
- }
- } else {
- // Ignore key ups from other layers
- uint8_t key_layer = read_source_layers_cache(record->event.key);
- if (key_layer == layer) {
- // On non-ignored keyup, consider the oneshot used.
- switch (*state) {
- case os_up_queued:
- *state = os_up_unqueued;
- layer_off(layer);
- dprintf("key up (off), layer: %d, os_up_queued -> os_up_unqueued\n", layer);
- return true;
- case os_up_queued_used:
- *state = os_up_unqueued;
- layer_off(layer);
- dprintf("key up (off), layer: %d, os_up_queued_used -> os_up_unqueued\n", layer);
- return true;
- default:
- break;
- }
- }
- }
- }
- return true;
-}
diff --git a/keyboards/a_dux/keymaps/daliusd/oneshot.h b/keyboards/a_dux/keymaps/daliusd/oneshot.h
deleted file mode 100644
index a4ea71b8a7..0000000000
--- a/keyboards/a_dux/keymaps/daliusd/oneshot.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/* Copyright 2021 @daliusd
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#pragma once
-
-#include QMK_KEYBOARD_H
-
-// Represents the four states a oneshot key can be in
-typedef enum {
- os_up_unqueued,
- os_up_queued,
- os_up_queued_used,
- os_down_unused,
- os_down_used,
-} oneshot_state;
-
-// Custom oneshot mod implementation that doesn't rely on timers. If a mod is
-// used while it is held it will be unregistered on keyup as normal, otherwise
-// it will be queued and only released after the next non-mod keyup.
-void update_oneshot(
- oneshot_state *state,
- uint16_t mod,
- uint16_t trigger,
- uint16_t keycode,
- keyrecord_t *record
-);
-
-// Oneshot implementation for layers
-bool update_oneshot_layer(
- oneshot_state *state,
- uint16_t layer,
- uint16_t trigger,
- uint16_t keycode,
- keyrecord_t *record
-);
-
-// To be implemented by the consumer. Layers one shot implementation needs to
-// know which keys are used as oneshot mods
-bool is_oneshot_mod_key(
- uint16_t keycode
-);
-
-// To be implemented by the consumer. Defines keys to cancel oneshot mods.
-bool is_oneshot_cancel_key(uint16_t keycode);
-
-// To be implemented by the consumer. Defines keys to cancel oneshot layers.
-bool is_oneshot_layer_cancel_key(uint16_t keycode);
-
-// To be implemented by the consumer. Defines keys to ignore when determining
-// whether a oneshot mod has been used. Setting this to modifiers and layer
-// change keys allows stacking multiple oneshot modifiers, and carrying them
-// between layers.
-bool is_oneshot_ignored_key(uint16_t keycode);
diff --git a/keyboards/a_dux/keymaps/daliusd/readme.md b/keyboards/a_dux/keymaps/daliusd/readme.md
index f6e0efd0e8..fde19ee630 100644
--- a/keyboards/a_dux/keymaps/daliusd/readme.md
+++ b/keyboards/a_dux/keymaps/daliusd/readme.md
@@ -1,21 +1,306 @@
# My 34 keys layout
-This are my principles for layout:
+This is my principles for layout:
* I am using Callum style layout. Here you can read explanation by
Callum himself and his reasoning for not using mod-tap:
[here](../../../../users/callum/readme.md)
* There should be only one way to type key. Key can be on
- different layer but it must maintain its physical location.
+ different layer but it must maintain its physical location. I
+ broke this rule for Shift key only.
* The less features are used the better.
-* trilayer is cool.
+* There is simple TMUX layer.
-* There is 🐍 key for no reason.
+* Common keys must be accessible using two keys if possible.
-As well I have added one shot layers compatible with Callum's one
-shot keys.
+* It should be possible to work with left keyboard side and mouse
+ in right hand without lifting hands for some scenarios (that's
+ why I had to duplicate Shift key).
-There is simple TMUX layer as well.
+## Improvements over Callum
+
+* I have added one shot layers compatible with Callum's one shot
+ keys.
+
+* There is one issue with accidental uppercase characters fixed
+ that exists in original Callum layout's implementation.
+
+* Another annoying feature of Callum layer is one shot keys are
+ frozen until you cancel them. This is problem when you use one
+ hand for keyboard and another for mouse. E.g. you click Ctrl and
+ mouse to get some menu (on Mac OS X), and then you want to click
+ some item in that menu. You have to remember to cancel one shot in such
+ situation. I have added two settings two handle situations like
+ this:
+
+ * `FLOW_ONESHOT_WAIT_TERM` - if hold one shot key longer than
+ `FLOW_ONESHOT_WAIT_TERM` ms then mod key / layer key is not
+ treated as one shot key (defaults to 500ms).
+
+ * `FLOW_ONESHOT_TERM` - if you do not click another key in
+ `FLOW_ONESHOT_TERM` ms then one shot key / layer key is treated
+ as normal key. Therefore if you lift it after `FLOW_ONESHOT_TERM`
+ it will not be treated as one shot (defaults to 500ms).
+
+ After adding those two settings I have found out that I don't
+ need one shot cancel key anymore so I have removed it.
+
+Since differences are significant I named this layout `flow`.
+
+## Using flow with your keyboard
+
+Copy `flow.c` and `flow.h` to keyboard folder.
+
+Add following line to `rules.mk`:
+
+```make
+SRC += flow.c
+```
+
+Define following in `config.h` for modifiers and layers:
+
+```c
+#define FLOW_COUNT 7
+#define FLOW_LAYERS_COUNT 3
+```
+
+In your `keymap.c` add and configure like this:
+
+```c
+#include "flow.h"
+
+...
+
+// flow_config should correspond to following format:
+// * layer keycode
+// * modifier keycode
+const uint16_t flow_config[FLOW_COUNT][2] = {
+ {L_NAV, KC_LALT},
+ {L_NAV, KC_LGUI},
+ {L_NAV, KC_LCTL},
+ {L_NAV, KC_LSFT},
+ {L_SYM, KC_LCTL},
+ {L_SYM, KC_LGUI},
+ {L_SYM, KC_LALT},
+};
+
+
+// for layers configuration follow this format:
+// * custom layer key
+// * layer name
+const uint16_t flow_layers_config[FLOW_LAYERS_COUNT][2] = {
+ {OS_TMUX, _TMUX},
+ {OS_MISC, _MISC},
+ {OS_FUNC, _FUNC},
+};
+
+...
+
+// Add following to handle flow
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if (!update_flow(keycode, record->event.pressed, record->event.key)) return false;
+ return true;
+}
+
+void matrix_scan_user(void) {
+ flow_matrix_scan();
+}
+
+```
+
+## Lithuanian letters
+
+There are at least two ways how to enter Lithuanian letters: to
+use Unicode support from QMK or to switch OS language when
+necessary. Unicode support has some problems:
+
+* it is OS specific (you need to change Unicode input mode based
+ on your OS and I sometimes switch between Mac OS X and Ubuntu).
+ This is minor issue but it is still issue.
+
+* There is bug in Mac OS X and I can't enter `Š` using unicode
+ input method.
+
+* Unicode Hex Input in Mac OS X is not perfect and there are some
+ minor issue while using it.
+
+On Linux Unicode support meanwhile works perfectly.
+
+This leaves us with other option to use OS language switching as
+you most probably have done before. Still there is space for
+improvement. E.g. I have added Lithuanian letters to trilayer and
+trilayer activation toggles OS language (this works because I use
+only two languages). Check `layer_state_set_user` implementation
+for details.
+
+# Rejected ideas
+
+## Mods as combos
+
+Sometimes when I press `NAV (layer key) + S + Tab` to get `Command
++ Tab` I ended up with `S + Nav + Tab`. This happened because I
+did that really fast and sometimes clicked S slightly earlier than
+NAV layer key. Initially I have solved this problem using Combo
+keys, but that's additional dependency and combo keys are not
+ideal for Callum layer. You need to release both keys to trigger
+Combo key release. Therefore I have written custom code that
+allows pressing S some milliseconds earlier. This is controlled by
+FLOW_TERM and defaults to 10. I do not recommend setting this to
+higher than 30.
+
+This idea was rejected because it looks like 10ms did not made
+that big difference.
+
+## Swapper
+
+Idea of swapper is to have key that registers Mode key (e.g.
+Command while layer and some key is pressed) to simulate two key
+combo, e.g. Command + Tab. Overall I found that 3 keys combo that
+I have currently for swapping windows is equally good as 2 keys
+swapper. Another problem with swapper is that it is OS specific.
+Still if you want here is swapper implementation I have used:
+
+```c
+bool active;
+
+void update_swapper(
+ uint16_t trigger,
+ uint16_t keycode,
+ bool pressed
+) {
+ if (keycode == trigger) {
+ if (pressed) {
+ if (!active) {
+ active = true;
+ register_code(KC_LGUI);
+ }
+ register_code(KC_TAB);
+ } else {
+ unregister_code(KC_TAB);
+ }
+ } else if (active && keycode != KC_LSFT && keycode != KC_LEFT && keycode != KC_RIGHT) {
+ unregister_code(KC_LGUI);
+ active = false;
+ }
+}
+```
+
+## Combos
+
+I have seen that some people use two letter horizontal combos for
+some actions, e.g. XC for Command+C, CV for Command+V, JK for ESC
+and etc. I found that this kind of kicks me out of the flow when
+working as it requires different kind of action and I need to
+pause to make that action.
+
+## Comma-space
+
+I have noticed that I put space after comma `,` usually. That
+means I can use comma + letter for something else with backspace,
+e.g. for Lithuanian letters. Performance wise that works OK, but
+practically that does not feel really good. Trilayer with language
+layer switch works better.
+
+Still if you are interested here is comma-space implementation:
+
+```c
+void swap_layout(void) {
+ uint8_t saved_mods = get_mods();
+ clear_mods();
+ tap_code16(LCTL(KC_SPC));
+ set_mods(saved_mods);
+}
+
+void press_with_layout_swap(uint16_t keycode) {
+ tap_code16(KC_BSPC);
+ swap_layout();
+ tap_code16(keycode);
+ swap_layout();
+}
+
+bool comma_pressed = false;
+
+bool update_commaspace(
+ uint16_t keycode,
+ bool pressed
+) {
+ if (keycode == KC_COMM) {
+ if (!(get_mods() & MOD_MASK_SHIFT)) {
+ comma_pressed = true;
+ }
+ } else if (comma_pressed) {
+ if (keycode != KC_LSFT) {
+ comma_pressed = false;
+ }
+
+ switch(keycode) {
+ case KC_Q:
+ if (pressed) {
+ press_with_layout_swap(KC_1);
+ return false;
+ }
+ break;
+ case KC_W:
+ if (pressed) {
+ press_with_layout_swap(KC_2);
+ return false;
+ }
+ break;
+ case KC_E:
+ if (pressed) {
+ press_with_layout_swap(KC_3);
+ return false;
+ }
+ break;
+ case KC_R:
+ if (pressed) {
+ press_with_layout_swap(KC_4);
+ return false;
+ }
+ break;
+ case KC_T:
+ if (pressed) {
+ press_with_layout_swap(KC_5);
+ return false;
+ }
+ break;
+ case KC_Y:
+ if (pressed) {
+ press_with_layout_swap(KC_6);
+ return false;
+ }
+ break;
+ case KC_U:
+ if (pressed) {
+ press_with_layout_swap(KC_7);
+ return false;
+ }
+ break;
+ case KC_I:
+ if (pressed) {
+ press_with_layout_swap(KC_8);
+ return false;
+ }
+ break;
+ case KC_O:
+ if (pressed) {
+ press_with_layout_swap(KC_EQL);
+ return false;
+ }
+ break;
+ }
+ }
+
+ return true;
+};
+```
+
+## Using one shot layers on top layer keys (NAV and SYM)
+
+While this looked promising and fun it was really easy to get lost
+in which layer you actually are. You can still use it as `flow`
+supports this scenario, but I do not recommend it.
diff --git a/keyboards/a_dux/keymaps/daliusd/rules.mk b/keyboards/a_dux/keymaps/daliusd/rules.mk
index 0f203f004c..dda50a4f78 100644
--- a/keyboards/a_dux/keymaps/daliusd/rules.mk
+++ b/keyboards/a_dux/keymaps/daliusd/rules.mk
@@ -2,4 +2,4 @@ UNICODE_ENABLE = no
UNICODEMAP_ENABLE = yes
#CONSOLE_ENABLE = yes
-SRC += oneshot.c
+SRC += flow.c