diff options
author | Vino Rodrigues <366673+vinorodrigues@users.noreply.github.com> | 2022-09-15 16:52:38 +1000 |
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committer | GitHub <noreply@github.com> | 2022-09-14 23:52:38 -0700 |
commit | 56bad5d357d0d670a64db12107e9d687e566e759 (patch) | |
tree | b45a33a9bbf50c44565a4436e2e26b74e91b4a04 /keyboards | |
parent | f483520ff9b66cebacf880c4b079b2c490a7e80a (diff) |
[Keyboard] Removal of deprecated defines in IDOBAO keyboards (#18358)
Diffstat (limited to 'keyboards')
-rwxr-xr-x | keyboards/idobao/id42/config.h | 1 | ||||
-rw-r--r-- | keyboards/idobao/id75/v1/config.h | 21 | ||||
-rw-r--r-- | keyboards/idobao/id80/v2/config.h | 24 | ||||
-rw-r--r-- | keyboards/idobao/id87/v1/config.h | 21 | ||||
-rw-r--r-- | keyboards/idobao/montex/v1/config.h | 23 | ||||
-rwxr-xr-x | keyboards/idobao/montex/v2/config.h | 1 |
6 files changed, 60 insertions, 31 deletions
diff --git a/keyboards/idobao/id42/config.h b/keyboards/idobao/id42/config.h index ca26f503c0..a95578a9b3 100755 --- a/keyboards/idobao/id42/config.h +++ b/keyboards/idobao/id42/config.h @@ -14,7 +14,6 @@ /* Change the USB polling rate [default = 1000Hz (1ms)] and * use larger value of keys per scan for elite games */ #define USB_POLLING_INTERVAL_MS 2 // 500Hz -#define QMK_KEYS_PER_SCAN 12 /* LED Matrix & Animations */ #ifdef RGB_MATRIX_ENABLE diff --git a/keyboards/idobao/id75/v1/config.h b/keyboards/idobao/id75/v1/config.h index 8671bbcd75..0bb05a810c 100644 --- a/keyboards/idobao/id75/v1/config.h +++ b/keyboards/idobao/id75/v1/config.h @@ -45,11 +45,22 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGB_DI_PIN F0 #ifdef RGB_DI_PIN -#define RGBLIGHT_ANIMATIONS -#define RGBLED_NUM 16 -#define RGBLIGHT_HUE_STEP 8 -#define RGBLIGHT_SAT_STEP 8 -#define RGBLIGHT_VAL_STEP 8 + // RGBLIGHT_ANIMATIONS + #define RGBLIGHT_EFFECT_ALTERNATING + #define RGBLIGHT_EFFECT_BREATHING + #define RGBLIGHT_EFFECT_CHRISTMAS + #define RGBLIGHT_EFFECT_KNIGHT + #define RGBLIGHT_EFFECT_RAINBOW_MOOD + #define RGBLIGHT_EFFECT_RAINBOW_SWIRL + #define RGBLIGHT_EFFECT_RGB_TEST + #define RGBLIGHT_EFFECT_SNAKE + #define RGBLIGHT_EFFECT_STATIC_GRADIENT + #define RGBLIGHT_EFFECT_TWINKLE + + #define RGBLED_NUM 16 + #define RGBLIGHT_HUE_STEP 8 + #define RGBLIGHT_SAT_STEP 8 + #define RGBLIGHT_VAL_STEP 8 #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ diff --git a/keyboards/idobao/id80/v2/config.h b/keyboards/idobao/id80/v2/config.h index 02bc0f6809..a007cff40c 100644 --- a/keyboards/idobao/id80/v2/config.h +++ b/keyboards/idobao/id80/v2/config.h @@ -70,18 +70,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_LIMIT_VAL 180 /* The maximum brightness level */ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ -/*== all animations enable ==*/ - #define RGBLIGHT_ANIMATIONS -/*== or choose animations ==*/ -// #define RGBLIGHT_EFFECT_BREATHING -// #define RGBLIGHT_EFFECT_RAINBOW_MOOD -// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL -// #define RGBLIGHT_EFFECT_SNAKE -// #define RGBLIGHT_EFFECT_KNIGHT -// #define RGBLIGHT_EFFECT_CHRISTMAS -// #define RGBLIGHT_EFFECT_STATIC_GRADIENT -// #define RGBLIGHT_EFFECT_RGB_TEST -// #define RGBLIGHT_EFFECT_ALTERNATING + + // RGBLIGHT_ANIMATIONS + #define RGBLIGHT_EFFECT_ALTERNATING + #define RGBLIGHT_EFFECT_BREATHING + #define RGBLIGHT_EFFECT_CHRISTMAS + #define RGBLIGHT_EFFECT_KNIGHT + #define RGBLIGHT_EFFECT_RAINBOW_MOOD + #define RGBLIGHT_EFFECT_RAINBOW_SWIRL + #define RGBLIGHT_EFFECT_RGB_TEST + #define RGBLIGHT_EFFECT_SNAKE + #define RGBLIGHT_EFFECT_STATIC_GRADIENT + #define RGBLIGHT_EFFECT_TWINKLE #endif /* Bootmagic Lite key configuration: use the Esc key */ diff --git a/keyboards/idobao/id87/v1/config.h b/keyboards/idobao/id87/v1/config.h index 3d60f14f1e..6c2d6fc9ce 100644 --- a/keyboards/idobao/id87/v1/config.h +++ b/keyboards/idobao/id87/v1/config.h @@ -50,9 +50,20 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGB_DI_PIN E2 #ifdef RGB_DI_PIN -#define RGBLIGHT_ANIMATIONS -#define RGBLED_NUM 22 /* 16 Bottom 6 top*/ -#define RGBLIGHT_HUE_STEP 8 -#define RGBLIGHT_SAT_STEP 8 -#define RGBLIGHT_VAL_STEP 8 + // RGBLIGHT_ANIMATIONS + #define RGBLIGHT_EFFECT_ALTERNATING + #define RGBLIGHT_EFFECT_BREATHING + #define RGBLIGHT_EFFECT_CHRISTMAS + #define RGBLIGHT_EFFECT_KNIGHT + #define RGBLIGHT_EFFECT_RAINBOW_MOOD + #define RGBLIGHT_EFFECT_RAINBOW_SWIRL + #define RGBLIGHT_EFFECT_RGB_TEST + #define RGBLIGHT_EFFECT_SNAKE + #define RGBLIGHT_EFFECT_STATIC_GRADIENT + #define RGBLIGHT_EFFECT_TWINKLE + + #define RGBLED_NUM 22 /* 16 Bottom 6 top*/ + #define RGBLIGHT_HUE_STEP 8 + #define RGBLIGHT_SAT_STEP 8 + #define RGBLIGHT_VAL_STEP 8 #endif diff --git a/keyboards/idobao/montex/v1/config.h b/keyboards/idobao/montex/v1/config.h index 6cd45b2598..fe1ea61d35 100644 --- a/keyboards/idobao/montex/v1/config.h +++ b/keyboards/idobao/montex/v1/config.h @@ -44,13 +44,22 @@ /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE - - #define RGB_DI_PIN B1 #ifdef RGB_DI_PIN -#define RGBLIGHT_ANIMATIONS -#define RGBLED_NUM 4 -#define RGBLIGHT_HUE_STEP 8 -#define RGBLIGHT_SAT_STEP 8 -#define RGBLIGHT_VAL_STEP 8 + // RGBLIGHT_ANIMATIONS + #define RGBLIGHT_EFFECT_ALTERNATING + #define RGBLIGHT_EFFECT_BREATHING + #define RGBLIGHT_EFFECT_CHRISTMAS + #define RGBLIGHT_EFFECT_KNIGHT + #define RGBLIGHT_EFFECT_RAINBOW_MOOD + #define RGBLIGHT_EFFECT_RAINBOW_SWIRL + #define RGBLIGHT_EFFECT_RGB_TEST + #define RGBLIGHT_EFFECT_SNAKE + #define RGBLIGHT_EFFECT_STATIC_GRADIENT + #define RGBLIGHT_EFFECT_TWINKLE + + #define RGBLED_NUM 4 + #define RGBLIGHT_HUE_STEP 8 + #define RGBLIGHT_SAT_STEP 8 + #define RGBLIGHT_VAL_STEP 8 #endif diff --git a/keyboards/idobao/montex/v2/config.h b/keyboards/idobao/montex/v2/config.h index 47d43ca458..98ba567203 100755 --- a/keyboards/idobao/montex/v2/config.h +++ b/keyboards/idobao/montex/v2/config.h @@ -15,7 +15,6 @@ #define DRIVER_LED_TOTAL 27 // -4 disabled underglow LEDs #endif - // #define RGBLIGHT_ANIMATIONS // don't use, please explicitly define // #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // don't use, too few key to make it look good #define RGB_MATRIX_KEYPRESSES |