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authorfauxpark <fauxpark@gmail.com>2020-01-02 17:45:41 +1100
committerGitHub <noreply@github.com>2020-01-02 17:45:41 +1100
commit2557bc8e6f6e61352fa5875646d861126c42a3b0 (patch)
tree40ef2cb1a51c31a2eaa9d43414a7e88c83181dd2 /keyboards/ymdk_np21/ymdk_np21.h
parentb83e3ae556239b4aa6f2c4db20535c536692eb3b (diff)
Remove custom matrix from PS2AVRGB boards (#7396)
* Remove custom matrix from PS2AVRGB boards * Add custom backlight.c to SRC for bminiex, for now * Add missing DIODE_DIRECTIONs
Diffstat (limited to 'keyboards/ymdk_np21/ymdk_np21.h')
-rw-r--r--keyboards/ymdk_np21/ymdk_np21.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/keyboards/ymdk_np21/ymdk_np21.h b/keyboards/ymdk_np21/ymdk_np21.h
index 728406d6e5..2cd2d13c21 100644
--- a/keyboards/ymdk_np21/ymdk_np21.h
+++ b/keyboards/ymdk_np21/ymdk_np21.h
@@ -23,8 +23,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keycode.h"
#include "action.h"
-void matrix_init_user(void); // TODO port this to other PS2AVRGB boards
-
#define LAYOUT( \
K01, K02, K03, K04, K05, K06, \
K11, K12, K13, K14, K15, K16, \