diff options
author | Drashna Jaelre <drashna@live.com> | 2021-11-15 10:41:04 -0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-15 10:41:04 -0800 |
commit | 160b0558f55f1357e1a48175c949e98d32630e6b (patch) | |
tree | 459e163bfda5c90a615dada0d282891795cb7d42 /keyboards/wekey | |
parent | c9fd69871165eb889be5421df518d8e35b2be027 (diff) |
Require explicit enabling of RGB Matrix modes (#15018)
Diffstat (limited to 'keyboards/wekey')
-rw-r--r-- | keyboards/wekey/we27/config.h | 102 |
1 files changed, 57 insertions, 45 deletions
diff --git a/keyboards/wekey/we27/config.h b/keyboards/wekey/we27/config.h index 332b476a4d..851e85aabb 100644 --- a/keyboards/wekey/we27/config.h +++ b/keyboards/wekey/we27/config.h @@ -66,56 +66,68 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR // Sets the default mode, if none has been set -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_BREATHING -#define DISABLE_RGB_MATRIX_BAND_SAT // * -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_CYCLE_ALL -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // * -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -#define DISABLE_RGB_MATRIX_DUAL_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define DISABLE_RGB_MATRIX_HUE_BREATHING -#define DISABLE_RGB_MATRIX_HUE_PENDULUM -#define DISABLE_RGB_MATRIX_HUE_WAVE -#define DISABLE_RGB_MATRIX_TYPING_HEATMAP -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// # define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +// # define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +// # define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// # define ENABLE_RGB_MATRIX_CYCLE_ALL +// # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +// # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// # define ENABLE_RGB_MATRIX_DUAL_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// # define ENABLE_RGB_MATRIX_RAINDROPS +// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// # define ENABLE_RGB_MATRIX_HUE_BREATHING +// # define ENABLE_RGB_MATRIX_HUE_PENDULUM +// # define ENABLE_RGB_MATRIX_HUE_WAVE +// # define ENABLE_RGB_MATRIX_PIXEL_RAIN +// # define ENABLE_RGB_MATRIX_PIXEL_FLOW +// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +// # define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +// # define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif #ifdef ENCODER_ENABLE #define ENCODERS_PAD_A { D3 } -#define ENCODERS_PAD_B { D2 } -#define ENCODER_RESOLUTION 2 - -#define ENCODERS 1 -#define ENCODERS_CW_KEY { { 4, 5 } } +# define ENCODERS_PAD_B \ + { D2 } +# define ENCODER_RESOLUTION 2 + +# define ENCODERS 1 +# define ENCODERS_CW_KEY \ + { \ + { 4, 5 } \ + } #define ENCODERS_CCW_KEY { { 4, 3 } } #endif |