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authorDrashna Jaelre <drashna@live.com>2021-11-15 10:41:04 -0800
committerGitHub <noreply@github.com>2021-11-15 10:41:04 -0800
commit160b0558f55f1357e1a48175c949e98d32630e6b (patch)
tree459e163bfda5c90a615dada0d282891795cb7d42 /keyboards/wekey/we27
parentc9fd69871165eb889be5421df518d8e35b2be027 (diff)
Require explicit enabling of RGB Matrix modes (#15018)
Diffstat (limited to 'keyboards/wekey/we27')
-rw-r--r--keyboards/wekey/we27/config.h102
1 files changed, 57 insertions, 45 deletions
diff --git a/keyboards/wekey/we27/config.h b/keyboards/wekey/we27/config.h
index 332b476a4d..851e85aabb 100644
--- a/keyboards/wekey/we27/config.h
+++ b/keyboards/wekey/we27/config.h
@@ -66,56 +66,68 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR // Sets the default mode, if none has been set
-#define DISABLE_RGB_MATRIX_ALPHAS_MODS
-#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-#define DISABLE_RGB_MATRIX_BREATHING
-#define DISABLE_RGB_MATRIX_BAND_SAT // *
-#define DISABLE_RGB_MATRIX_BAND_VAL
-#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-#define DISABLE_RGB_MATRIX_CYCLE_ALL
-#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
-#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
-#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-// #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // *
-#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
-#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
-#define DISABLE_RGB_MATRIX_DUAL_BEACON
-#define DISABLE_RGB_MATRIX_RAINBOW_BEACON
-#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-#define DISABLE_RGB_MATRIX_RAINDROPS
-#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-#define DISABLE_RGB_MATRIX_HUE_BREATHING
-#define DISABLE_RGB_MATRIX_HUE_PENDULUM
-#define DISABLE_RGB_MATRIX_HUE_WAVE
-#define DISABLE_RGB_MATRIX_TYPING_HEATMAP
-#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#define DISABLE_RGB_MATRIX_SPLASH
-#define DISABLE_RGB_MATRIX_MULTISPLASH
-#define DISABLE_RGB_MATRIX_SOLID_SPLASH
-#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
+// RGB Matrix Animation modes. Explicitly enabled
+// For full list of effects, see:
+// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
+// # define ENABLE_RGB_MATRIX_ALPHAS_MODS
+// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+// # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+// # define ENABLE_RGB_MATRIX_BREATHING
+// # define ENABLE_RGB_MATRIX_BAND_SAT
+// # define ENABLE_RGB_MATRIX_BAND_VAL
+// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+// # define ENABLE_RGB_MATRIX_CYCLE_ALL
+// # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+// # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+// # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+// # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+// # define ENABLE_RGB_MATRIX_DUAL_BEACON
+// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+// # define ENABLE_RGB_MATRIX_RAINDROPS
+// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+// # define ENABLE_RGB_MATRIX_HUE_BREATHING
+// # define ENABLE_RGB_MATRIX_HUE_PENDULUM
+// # define ENABLE_RGB_MATRIX_HUE_WAVE
+// # define ENABLE_RGB_MATRIX_PIXEL_RAIN
+// # define ENABLE_RGB_MATRIX_PIXEL_FLOW
+// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
+// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
+// # define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+// # define ENABLE_RGB_MATRIX_SPLASH
+// # define ENABLE_RGB_MATRIX_MULTISPLASH
+// # define ENABLE_RGB_MATRIX_SOLID_SPLASH
+// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif
#ifdef ENCODER_ENABLE
#define ENCODERS_PAD_A { D3 }
-#define ENCODERS_PAD_B { D2 }
-#define ENCODER_RESOLUTION 2
-
-#define ENCODERS 1
-#define ENCODERS_CW_KEY { { 4, 5 } }
+# define ENCODERS_PAD_B \
+ { D2 }
+# define ENCODER_RESOLUTION 2
+
+# define ENCODERS 1
+# define ENCODERS_CW_KEY \
+ { \
+ { 4, 5 } \
+ }
#define ENCODERS_CCW_KEY { { 4, 3 } }
#endif