diff options
author | J.Flanagan <jrfhoutx@comcast.net> | 2021-08-29 14:18:56 -0500 |
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committer | GitHub <noreply@github.com> | 2021-08-29 12:18:56 -0700 |
commit | ef7fdee6c803bf92bd6d892326c05ee1f473ad07 (patch) | |
tree | 15120e33a3c26b5cf4aa49fe8d019a1dac989d68 /keyboards/viktus/sp_mini/keymaps/default | |
parent | f87cd8e8a02bf89d05737a19fd54e8ec6f63f90f (diff) |
[Keyboard] Add Viktus SP Mini (#14069)
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Diffstat (limited to 'keyboards/viktus/sp_mini/keymaps/default')
-rw-r--r-- | keyboards/viktus/sp_mini/keymaps/default/keymap.c | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/keyboards/viktus/sp_mini/keymaps/default/keymap.c b/keyboards/viktus/sp_mini/keymaps/default/keymap.c new file mode 100644 index 0000000000..e01b6083d7 --- /dev/null +++ b/keyboards/viktus/sp_mini/keymaps/default/keymap.c @@ -0,0 +1,128 @@ + /* Copyright 2021 jrfhoutx + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. + + +enum custom_layers { + _BASE, + _FN1, + _FN2, + _FN3, +}; + +enum custom_keycodes { + QWERTY = SAFE_RANGE, +}; + +#define KC_FN1 MO(_FN1) +#define KC_FN2 MO(_FN2) +#define SPFN1 LT(_FN1, KC_SPACE) +#define BSFN2 LT(_FN2, KC_BSPC) + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F24, _______, _______, + MO(1), KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, _______, + MO(2), KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, _______, + _______, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, + _______, KC_LCTL, KC_LALT, KC_LGUI, KC_FN1, SPFN1, BSFN2, KC_RALT, KC_FN2, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [_FN1] = LAYOUT_all( + _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, + _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, KC_VOLU, KC_LBRC, KC_RBRC, KC_4, KC_5, KC_6, KC_SCLN, _______, _______, + _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_VOLD, KC_LCBR, KC_RCBR, KC_1, KC_2, KC_3, _______, KC_UP, + _______, _______, _______, _______, _______, _______, KC_DEL, KC_0, _______, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [_FN2] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_UNDS, KC_PLUS, _______, + _______, _______, _______, _______, KC_INS, KC_PGUP, KC_HOME, _______, _______, _______, _______, KC_COLN, _______, _______, + _______, _______, _______, _______, KC_DEL, KC_PGDN, KC_END, _______, _______, _______, _______, _______, KC_UP, + _______, _______, _______, _______, _______, KC_DEL, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT + ), + + [_FN3] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F24, _______, _______, + MO(1), KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, _______, + MO(2), KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, _______, + _______, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, + _______, KC_LCTL, KC_LALT, KC_LGUI, KC_FN1, SPFN1, BSFN2, KC_RALT, KC_FN2, KC_LEFT, KC_DOWN, KC_RGHT + ) + +}; + +void keyboard_pre_init_user(void) { + setPinOutput(F5); // initialize F5 for LED + setPinOutput(F6); // initialize F6 for LED + setPinOutput(F7); // initialize F7 for LED + +} + +layer_state_t layer_state_set_user(layer_state_t state) { + writePinLow(F5); + writePinLow(F6); + writePinLow(F7); + switch (get_highest_layer(state)) { + case _FN1: + writePinHigh(F5); + break; + case _FN2: + writePinHigh(F6); + break; + case _FN3: // replace 'XXXX' with the layer or function name + writePinHigh(F7); + break; + case KC_F24: + writePinHigh(F7); + writePinHigh(F5); + writePinHigh(F6); + break; + } + return state; +} + + +bool spongebob_mode = false; +bool spongebob_case = false; +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + if (spongebob_mode) { + switch(keycode) { + case KC_A...KC_Z: + if (record->event.pressed) { + (spongebob_case ^= 1) == 0 ? tap_code16(S(keycode)) : tap_code(keycode); + return false; break; + } + } + } + switch(keycode) { + case KC_F24: + if (record->event.pressed) { + spongebob_mode ^= 1; + } + return false; break; + } + return true; +} |