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authorWilliam Chang <william@factual.com>2019-07-13 10:18:33 -0700
committerWilliam Chang <william@factual.com>2019-07-13 10:18:33 -0700
commit71493b2f9bbd5f3d18373c518fa14ccafcbf48fc (patch)
tree3bb3e5e496621535611e087720aa5c4d7a533e5e /keyboards/treadstone32/keymaps/default/config.h
parent86ad4988fe7ff64916127509d84f44c56fa097aa (diff)
parentda1f05fbc19477c05c0c01bb07fabfaf1ece9d54 (diff)
Merge branch 'master' of https://github.com/qmk/qmk_firmware
Diffstat (limited to 'keyboards/treadstone32/keymaps/default/config.h')
-rw-r--r--keyboards/treadstone32/keymaps/default/config.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/keyboards/treadstone32/keymaps/default/config.h b/keyboards/treadstone32/keymaps/default/config.h
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+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+// place overrides here
+#define TAPPING_TERM 200
+#define IGNORE_MOD_TAP_INTERRUPT
+
+#define TAPPING_LAYER_TERM 150 // Custom LT Tapping term
+#define TAPPING_TERM_PER_KEY
+
+#ifdef MOUSEKEY_ENABLE
+ #undef MOUSEKEY_INTERVAL
+ #define MOUSEKEY_INTERVAL 1
+
+ #undef MOUSEKEY_TIME_TO_MAX
+ #define MOUSEKEY_TIME_TO_MAX 150
+
+ #undef MOUSEKEY_MAX_SPEED
+ #define MOUSEKEY_MAX_SPEED 3
+
+ #undef MOUSEKEY_MOVE_DELTA
+ #define MOUSEKEY_MOVE_DELTA 4
+
+ #undef MOUSEKEY_DELAY
+ #define MOUSEKEY_DELAY 0
+#endif
+
+// Selection of RGBLIGHT MODE to use.
+#if defined(LED_ANIMATIONS)
+ //#define RGBLIGHT_EFFECT_BREATHING
+ #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ //#define RGBLIGHT_EFFECT_SNAKE
+ #define RGBLIGHT_EFFECT_KNIGHT
+ //#define RGBLIGHT_EFFECT_CHRISTMAS
+ #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+ //#define RGBLIGHT_EFFECT_RGB_TEST
+ //#define RGBLIGHT_EFFECT_ALTERNATING
+#endif