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authorJoel Challis <git@zvecr.com>2022-08-20 11:34:17 +0100
committerGitHub <noreply@github.com>2022-08-20 11:34:17 +0100
commitd2accb48e784030637f5517dfec66b13f1eab609 (patch)
treed151c90eeb8b804ca1f09b6aac7ed5c07fa0d90b /keyboards/smithrune
parente7107691abac6bfa4acb96f5c3b5843d8e97f75f (diff)
RESET -> QK_BOOT keyboard readme (#18110)
Diffstat (limited to 'keyboards/smithrune')
-rw-r--r--keyboards/smithrune/iron165r2/readme.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/keyboards/smithrune/iron165r2/readme.md b/keyboards/smithrune/iron165r2/readme.md
index 2fc913ff73..bc41ee4be2 100644
--- a/keyboards/smithrune/iron165r2/readme.md
+++ b/keyboards/smithrune/iron165r2/readme.md
@@ -18,7 +18,7 @@ The DFU state in the bootloader can be accessed in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key, escape in the default keymap) and plug in the keyboard;
* **Physical reset button**: press the button on the front of the PCB, next to caps lock, for at least five seconds;
-* **Keycode in layout**: Press the key mapped to `RESET`; in the default layout, that is top left key ('escape') in layer 1.
+* **Keycode in layout**: Press the key mapped to `QK_BOOT`; in the default layout, that is top left key ('escape') in layer 1.
### How to compile and flash