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authorjack <0x6A73@pm.me>2022-05-28 23:09:42 -0600
committerGitHub <noreply@github.com>2022-05-29 06:09:42 +0100
commit07f5147621b431371241fe7c018ceb40545afa16 (patch)
treec6dabea1dde59fcbcab9697e533d4909c19b8851 /keyboards/smithrune/iron165r2/readme.md
parent89a5d5aea095172c23b6e886217078ffe404ecec (diff)
Fixup iron165r2 (#17119)
* initial * revert some defines * formatting * apply changes * update readme * suggestion
Diffstat (limited to 'keyboards/smithrune/iron165r2/readme.md')
-rw-r--r--keyboards/smithrune/iron165r2/readme.md8
1 files changed, 4 insertions, 4 deletions
diff --git a/keyboards/smithrune/iron165r2/readme.md b/keyboards/smithrune/iron165r2/readme.md
index 2bbf31bdeb..2fc913ff73 100644
--- a/keyboards/smithrune/iron165r2/readme.md
+++ b/keyboards/smithrune/iron165r2/readme.md
@@ -26,13 +26,13 @@ The 165R2 PCB was prototyped and tested using two microcontrollers: STM32F072 an
After checking what PCB you own and setting up your build environment, you can compile the Iron 165R2 default keymap by using one of the options below.
- make smithrune/iron165r2/165r2_f072:default
- make smithrune/iron165r2/165r2_f411:default
+ make smithrune/iron165r2/f072:default
+ make smithrune/iron165r2/f411:default
And use dfu-util in the command line or through a GUI like QMK toolbox to upload the firmware to the PCB. To directly flash the PCB after it is put into a DFU state, use:
- make smithrune/iron165r2/165r2_f072:default:flash
- make smithrune/iron165r2/165r2_f411:default:flash
+ make smithrune/iron165r2/f072:default:flash
+ make smithrune/iron165r2/f411:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).