diff options
author | peepeetee <43021794+peepeetee@users.noreply.github.com> | 2022-01-11 07:03:15 +0800 |
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committer | GitHub <noreply@github.com> | 2022-01-10 15:03:15 -0800 |
commit | e6e6529b4a85e9bdcb2708216b5434c52d5be15e (patch) | |
tree | 4fb399d03eee1f810c6603e1053936fee3b1fa6e /keyboards/salicylic_acid3/getta25/keymaps/default | |
parent | 4cff18a70594f2bb1143a19cbe1109e9c458f618 (diff) |
[Keyboard] move Salicylic-acid3's keyboards to salicylic-acid3/ (#15791)
Diffstat (limited to 'keyboards/salicylic_acid3/getta25/keymaps/default')
-rw-r--r-- | keyboards/salicylic_acid3/getta25/keymaps/default/config.h | 24 | ||||
-rw-r--r-- | keyboards/salicylic_acid3/getta25/keymaps/default/keymap.c | 61 |
2 files changed, 85 insertions, 0 deletions
diff --git a/keyboards/salicylic_acid3/getta25/keymaps/default/config.h b/keyboards/salicylic_acid3/getta25/keymaps/default/config.h new file mode 100644 index 0000000000..8c4e1f5129 --- /dev/null +++ b/keyboards/salicylic_acid3/getta25/keymaps/default/config.h @@ -0,0 +1,24 @@ +/* Copyright 2018 Salicylic_acid3 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +/* Select hand configuration */ + +#define TAPPING_FORCE_HOLD +#define TAPPING_TERM 180 + + diff --git a/keyboards/salicylic_acid3/getta25/keymaps/default/keymap.c b/keyboards/salicylic_acid3/getta25/keymaps/default/keymap.c new file mode 100644 index 0000000000..a70df01c18 --- /dev/null +++ b/keyboards/salicylic_acid3/getta25/keymaps/default/keymap.c @@ -0,0 +1,61 @@ +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum layer_number { + _BASE, + _ARROW, + _ADJUST, +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT( + //,-----------------------------------| +LT(_ADJUST,KC_ESC), KC_F2, KC_EQL, KC_DEL, + //|--------+--------+--------+--------| + KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, + //|--------+--------+--------+--------+--------| + KC_P7, KC_P8, KC_P9, KC_ESC, + //|--------+--------+--------+--------+--------| + KC_P4, KC_P5, KC_P6, KC_PPLS, KC_F2, + //|--------+--------+--------+--------+--------| + KC_P1, KC_P2, KC_P3, KC_DEL, + //|--------+--------+--------+--------+--------| +LT(_ARROW, KC_P0), KC_PDOT, KC_PENT, KC_BSPC + //`--------------------------------------------' + ), + + [_ARROW] = LAYOUT( + //,-----------------------------------| + _______, _______, _______, _______, + //|--------+--------+--------+--------| + XXXXXXX, _______, _______, _______, + //|--------+--------+--------+--------+--------| + XXXXXXX, KC_UP, XXXXXXX, _______, + //|--------+--------+--------+--------+--------| + KC_LEFT, KC_DOWN,KC_RIGHT, _______, _______, + //|--------+--------+--------+--------+--------| + XXXXXXX, KC_DOWN, XXXXXXX, _______, + //|--------+--------+--------+--------+--------| + MO(_ARROW), _______, _______, _______ + //`--------------------------------------------' + ), + + [_ADJUST] = LAYOUT( /* Base */ + //,-----------------------------------| + MO(_ADJUST), _______, _______, _______, + //|--------+--------+--------+--------| + XXXXXXX, XXXXXXX, XXXXXXX, _______, + //|--------+--------+--------+--------+--------| + RGB_SAD, RGB_SAI, XXXXXXX, _______, + //|--------+--------+--------+--------+--------| + RGB_HUD, RGB_HUI, XXXXXXX, RGB_TOG, _______, + //|--------+--------+--------+--------+--------| + RGB_VAD, RGB_VAI, XXXXXXX, _______, + //|--------+--------+--------+--------+--------| + _______, _______, RGB_MOD, _______ + //`--------------------------------------------' + ) +}; |