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authorfrederik-h <frederik-h@users.noreply.github.com>2018-08-29 21:01:49 +0200
committerDrashna Jaelre <drashna@live.com>2018-08-29 12:01:49 -0700
commita6c770432f1348c44bc199029ce17b1b9ff4191c (patch)
tree2843145bd25ccafe2501ff878cd173cfce8bc8fc /keyboards/redox/keymaps/german/config.h
parent190fcdde2620bcd2d94b58aa29fca3f5361ef40d (diff)
Keymap: Add german layout for redox keyboard (#3695)
* Add german layout for redox keyboard A german layout for the redox keyboard which tries to stay close to the default english redox layout while acommodating the umlauts at their usual position. * Fix keycodes in german redox keymap The keycode for Y was wrong. * Minor changes * Remove #ifdef include guard by #pragma once * Remove unnecessary include from rules.mk * Review changes Remove unnecessary code fragments that were pointed out in the review of PR #3695 by @drashna.
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-rw-r--r--keyboards/redox/keymaps/german/config.h36
1 files changed, 36 insertions, 0 deletions
diff --git a/keyboards/redox/keymaps/german/config.h b/keyboards/redox/keymaps/german/config.h
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+/*
+Copyright 2018 Mattia Dal Ben <matthewdibi@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+/* Use I2C or Serial, not both */
+
+// #define USE_SERIAL
+#define USE_I2C
+
+/* Select hand configuration */
+
+// #define MASTER_LEFT
+#define MASTER_LEFT
+// #define EE_HANDS
+
+#undef RGBLED_NUM
+#define RGBLIGHT_ANIMATIONS
+#define RGBLED_NUM 14
+#define RGBLIGHT_HUE_STEP 8
+#define RGBLIGHT_SAT_STEP 8
+#define RGBLIGHT_VAL_STEP 8