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authorNightlyBoards <65656486+NightlyBoards@users.noreply.github.com>2020-12-30 08:58:14 +0800
committerGitHub <noreply@github.com>2020-12-29 16:58:14 -0800
commitac433b218d2f0652833155f5eaa6b0c287f9cdec (patch)
treea23a9a953daf25a560026b80f0a857dd809aa9f4 /keyboards/nightly_boards/octopad/octopad.h
parent8ee03f6a6b3216fa0d4372d4db8c09f24473c6c6 (diff)
[Keyboard] Add the Octopad (#9946)
* Create Alter folder * Revert "Create Alter folder" This reverts commit 361103b821dbb22957b66cdedb0d11f996def71c. * Add octopad folder * Added a new keyboard, the Octopad * Edited files based on requested changes * Moved encoder code in keyboard level * Updated the readme * Corrected the rows and columns of encoders on config.h * Changed the Vendor ID to D812 since the first one was already taken * Added support for ast1109MLTRQ speakers * Increased number of layers to 8 on VIA keymap * Edited files based on comments * Edited rules.mk as per comment * Edited readme.md as per comment
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diff --git a/keyboards/nightly_boards/octopad/octopad.h b/keyboards/nightly_boards/octopad/octopad.h
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+/* Copyright 2020 Neil Brian Ramirez
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "quantum.h"
+#include "encoder_action.h"
+
+/* This is a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+#define LAYOUT( \
+ E00A, K04, E00B, E01A, K14, E01B, \
+ K00, K01, K02, K03, \
+ K10, K11, K12, K13 \
+\
+) { \
+ { K00, K01, K02, K03, K04 }, \
+ { K10, K11, K12, K13, K14 }, \
+ { E00A, E00B, E01A, E01B, KC_NO } \
+}