diff options
author | Kyle McCreery <mccreery.kyle@gmail.com> | 2022-07-17 19:55:32 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-07-17 16:55:32 -0700 |
commit | a444ccd27cbad978697bc20851b6a8402700331d (patch) | |
tree | 16ba3dd9f4fc1e04a2cb71867152f4ee043d805e /keyboards/mechwild/mokulua/standard | |
parent | 931c7539d25ad23376e2501c3861bbb38ed58d72 (diff) |
Re-refactor Mokulua (#17125)
* allowing the kt60 file to be modified so I can do things while waiting for it to be fixed upstream
* initial commit for mokulua keyboard
* Split the board into mirrored and standard layouts.
* Prepping for PR. Silly keymap added.
* prepped for PR
* Apply suggestions from code review
* Fixing firmware from the refactor that removed the mirrored layout.
* Small tweaks using changes from refactor
* Changed the name of the layouts back to match the original to resolve conflict in info.json
* these files needed to be removed as well, they were added as a part of the refactor
* info.json moveds to be different for each build
* Another file had to be removed and the mirrored.c file changed to call mirrored.h instead of standard.h
* fixing chibios ver
* force deleting to revert
* fixing chibios shit
* Update keyboards/mechwild/mokulua/mirrored/mirrored.c
* Update keyboards/mechwild/mokulua/standard/standard.c
* Removing tabs and replacing with 4 spaces. Small style and formatting changes.
Diffstat (limited to 'keyboards/mechwild/mokulua/standard')
14 files changed, 512 insertions, 0 deletions
diff --git a/keyboards/mechwild/mokulua/standard/config.h b/keyboards/mechwild/mokulua/standard/config.h new file mode 100644 index 0000000000..0fb07b630c --- /dev/null +++ b/keyboards/mechwild/mokulua/standard/config.h @@ -0,0 +1,133 @@ +// Copyright 2022 Kyle McCreery (@kylemccreery) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x6D77 // mw = "MechWild" +#define PRODUCT_ID 0x170B +#define DEVICE_VER 0x0103 +#define MANUFACTURER MechWild +#define PRODUCT Mokulua + +/* Key matrix size */ +#define MATRIX_ROWS 12 +#define MATRIX_COLS 6 + +/* Key matrix pins */ +#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3 } +#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 } +#define UNUSED_PINS + +/* Encoder pins */ +#define ENCODERS_PAD_A { D2 } +#define ENCODERS_PAD_B { B2 } + +/* Encoder resolution */ +#define ENCODER_RESOLUTION 4 +#define TAP_CODE_DELAY 10 + +/* COL2ROW, ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +#define OLED_FONT_H "keyboards/mechwild/mokulua/glcdfont.c" + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +#define SOFT_SERIAL_PIN D3 +#define MASTER_LEFT +//#define MASTER_RIGHT +#define RGBLIGHT_SPLIT +#define RGBLED_SPLIT { 8, 8 } +#define SPLIT_LAYER_STATE_ENABLE +#define SPLIT_LED_STATE_ENABLE +#define SPLIT_MODS_ENABLE +#define SPLIT_OLED_ENABLE + +/* RGB options */ +#define RGB_DI_PIN B6 +#ifdef RGB_DI_PIN +# define RGBLED_NUM 16 +# define RGBLIGHT_HUE_STEP 8 +# define RGBLIGHT_SAT_STEP 8 +# define RGBLIGHT_VAL_STEP 8 +# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ +# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +/*== choose RGB animations ==*/ +//# define RGBLIGHT_EFFECT_BREATHING +# define RGBLIGHT_EFFECT_RAINBOW_MOOD +# define RGBLIGHT_EFFECT_RAINBOW_SWIRL +//# define RGBLIGHT_EFFECT_SNAKE +//# define RGBLIGHT_EFFECT_KNIGHT +//# define RGBLIGHT_EFFECT_CHRISTMAS +//# define RGBLIGHT_EFFECT_STATIC_GRADIENT +//# define RGBLIGHT_EFFECT_RGB_TEST +//# define RGBLIGHT_EFFECT_ALTERNATING +/*== customize breathing effect ==*/ +/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ +//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 +/*==== use exp() and sin() ====*/ +//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 +//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 +#endif + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is useful for the Windows task manager shortcut (ctrl+shift+esc). + */ +//#define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT + + +/* Bootmagic Lite key configuration */ +#define BOOTMAGIC_LITE_ROW 0 +#define BOOTMAGIC_LITE_COLUMN 0 diff --git a/keyboards/mechwild/mokulua/standard/info.json b/keyboards/mechwild/mokulua/standard/info.json new file mode 100644 index 0000000000..966505ba84 --- /dev/null +++ b/keyboards/mechwild/mokulua/standard/info.json @@ -0,0 +1,10 @@ +{ + "keyboard_name": "Mokulua Standard", + "url": "https://mechwild.com", + "maintainer": "kylemccreery", + "layouts": { + "LAYOUT_standard": { + "layout": [{"x":0.5, "y":0}, {"x":1.5, "y":0}, {"x":15.75, "y":0}, {"x":16.75, "y":0}, {"x":0.47, "y":1, "w":1.5}, {"x":1.97, "y":1}, {"x":15.5, "y":1}, {"x":16.5, "y":1, "w":1.5}, {"x":0.37, "y":2, "w":1.75}, {"x":2.12, "y":2}, {"x":15.85, "y":2}, {"x":16.85, "y":2, "w":1.75}, {"x":0.22, "y":3, "w":1.25}, {"x":1.47, "y":3}, {"x":2.47, "y":3}, {"x":9.43, "y":3}, {"x":15.5, "y":3}, {"x":16.5, "y":3}, {"x":17.5, "y":3, "w":1.25}, {"x":0.47, "y":4}, {"x":1.47, "y":4}, {"x":2.47, "y":4}, {"x":9.68, "y":4}, {"x":15.5, "y":4}, {"x":16.5, "y":4}, {"x":17.5, "y":4}, {"x":0, "y":1.25}, {"x":1, "y":1.25}, {"x":2, "y":1.25}, {"x":3, "y":1.25}, {"x":4, "y":1.25}, {"x":0.5, "y":2.25}, {"x":1.5, "y":2.25}, {"x":2.5, "y":2.25}, {"x":3.5, "y":2.25}, {"x":4.5, "y":2.25}, {"x":0.75, "y":3.25}, {"x":1.75, "y":3.25}, {"x":2.75, "y":3.25}, {"x":3.75, "y":3.25}, {"x":4.75, "y":3.25}, {"x":1.25, "y":4.25}, {"x":2.25, "y":4.25}, {"x":3.25, "y":4.25}, {"x":4.25, "y":4.25}, {"x":5.57, "y":4.25}, {"x":1, "y":5.25, "w":1.25}, {"x":2.25, "y":5.25, "w":1.5}, {"x":3.75, "y":5.25, "w":1.5}, {"x":5.32, "y":5.25}, {"x":-1.5, "y":2}, {"x":-0.5, "y":2}, {"x":0.5, "y":2}, {"x":1.5, "y":2}, {"x":2.5, "y":2}, {"x":-1.0, "y":3}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":-1.75, "y":4}, {"x":-0.75, "y":4}, {"x":0.25, "y":4}, {"x":1.25, "y":4}, {"x":2.25, "y":4}, {"x":-1.25, "y":5}, {"x":-0.25, "y":5}, {"x":0.75, "y":5}, {"x":1.75, "y":5}, {"x":-1.25, "y":6, "w":1.5}, {"x":0.25, "y":6, "w":1.5}, {"x":1.75, "y":6, "w":1.25}] + } + } +} diff --git a/keyboards/mechwild/mokulua/standard/keymaps/default/keymap.c b/keyboards/mechwild/mokulua/standard/keymaps/default/keymap.c new file mode 100644 index 0000000000..f95663bb6b --- /dev/null +++ b/keyboards/mechwild/mokulua/standard/keymaps/default/keymap.c @@ -0,0 +1,46 @@ +// Copyright 2022 Kyle McCreery (@kylemccreery) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + +#define FN1_SPC LT(1, KC_SPC) +#define FN2_SPC LT(2, KC_SPC) + +// Defines names for use in layer keycodes and the keymap +enum layer_names { + _BASE, + _FN1, + _FN2, + _FN3 +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_MINS, KC_7, KC_8, KC_9, KC_0, _______, KC_BSPC, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, + KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT, + KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT + ), + [_FN1] = LAYOUT( + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_EQL, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END + ), + [_FN2] = LAYOUT( + _______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + [_FN3] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ) +}; diff --git a/keyboards/mechwild/mokulua/standard/keymaps/default/readme.md b/keyboards/mechwild/mokulua/standard/keymaps/default/readme.md new file mode 100644 index 0000000000..81569df142 --- /dev/null +++ b/keyboards/mechwild/mokulua/standard/keymaps/default/readme.md @@ -0,0 +1 @@ +# The default keymap for Mokulua using a standard right-half diff --git a/keyboards/mechwild/mokulua/standard/keymaps/silly/config.h b/keyboards/mechwild/mokulua/standard/keymaps/silly/config.h new file mode 100644 index 0000000000..1e0e3ac5eb --- /dev/null +++ b/keyboards/mechwild/mokulua/standard/keymaps/silly/config.h @@ -0,0 +1,7 @@ +// Copyright 2022 Kyle McCreery (@kylemccreery) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "config_common.h" +#define RGBLIGHT_LAYERS
\ No newline at end of file diff --git a/keyboards/mechwild/mokulua/standard/keymaps/silly/keymap.c b/keyboards/mechwild/mokulua/standard/keymaps/silly/keymap.c new file mode 100644 index 0000000000..104377f876 --- /dev/null +++ b/keyboards/mechwild/mokulua/standard/keymaps/silly/keymap.c @@ -0,0 +1,128 @@ +// Copyright 2022 Kyle McCreery (@kylemccreery) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + +#define FN1_SPC LT(1, KC_SPC) +#define FN2_SPC LT(2, KC_SPC) +#define HSV_SILLY_PURPLE 180, 255, 255 + +// Defines names for use in layer keycodes and the keymap +enum layer_names { + _BASE, + _FN1, + _FN2, + _RS3 +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_MINS, KC_7, KC_8, KC_9, KC_0, _______, KC_BSPC, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, + KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, TG(_RS3), KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT, + KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT + ), + [_FN1] = LAYOUT( + KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END + ), + [_FN2] = LAYOUT( + _______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + [_RS3] = LAYOUT( + KC_PAST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_PSLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_PPLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_PMNS, _______, _______, _______, _______, _______, _______, TG(_RS3), _______, _______, _______, _______, _______, _______, _______, _______, + KC_HOME, KC_END, KC_PGUP, KC_K, KC_L, KC_M, KC_PGDN, _______, KC_F1, KC_F2, KC_F3, _______, _______, _______ + ) +}; + +#ifdef OLED_ENABLE + static void render_logo(void) { // Render MechWild "MW" Logo + static const char PROGMEM logo_1[] = {0x8A, 0x8B, 0x8C, 0x8D, 0x00}; + static const char PROGMEM logo_2[] = {0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0x00}; + static const char PROGMEM logo_3[] = {0xCA, 0xCB, 0xCC, 0xCD, 0x00}; + static const char PROGMEM logo_4[] = {0x20, 0x8E, 0x8F, 0x90, 0x00}; + oled_set_cursor(0,0); + oled_write_P(logo_1, false); + oled_set_cursor(0,1); + oled_write_P(logo_2, false); + oled_set_cursor(0,2); + oled_write_P(logo_3, false); + oled_set_cursor(0,3); + oled_write_P(logo_4, false); + } + bool oled_task_user(void) { + render_logo(); + oled_set_cursor(0,6); + + oled_write_ln_P(PSTR("Layer"), false); + + switch (get_highest_layer(layer_state)) { + case 0: + oled_write_ln_P(PSTR("Base"), false); + break; + case 1: + oled_write_ln_P(PSTR("FN 1"), false); + break; + case 2: + oled_write_ln_P(PSTR("FN 2"), false); + break; + case 3: + oled_write_ln_P(PSTR("RS3"), false); + break; + default: + oled_write_ln_P(PSTR("Undef"), false); + } + oled_write_ln_P(PSTR(""), false); + // Host Keyboard LED Status + led_t led_state = host_keyboard_led_state(); + oled_write_ln_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false); + oled_write_ln_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false); + oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false); + return false; + } +#endif + +#ifdef RGBLIGHT_ENABLE + // Optional RGB Light Mapping Zones {LED Posiiton, Number of LEDs, Colour} + const rgblight_segment_t PROGMEM _rgb_fn1[] = RGBLIGHT_LAYER_SEGMENTS( + {4, 3, HSV_GREEN}, + {12, 3, HSV_GREEN} + ); + // Light LEDs 9 & 10 in cyan when keyboard layer 1 is active + const rgblight_segment_t PROGMEM _rgb_fn2[] = RGBLIGHT_LAYER_SEGMENTS( + {4, 3, HSV_GREEN}, + {12, 3, HSV_GREEN} + ); + const rgblight_segment_t PROGMEM _rgb_rs3[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 16, HSV_SILLY_PURPLE} + ); + const rgblight_segment_t* const PROGMEM _rgb_layers[] = RGBLIGHT_LAYERS_LIST( + _rgb_fn1, + _rgb_fn2, + _rgb_rs3 + ); + layer_state_t layer_state_set_user(layer_state_t state) { + rgblight_set_layer_state(0, layer_state_cmp(state, _FN1)); + rgblight_set_layer_state(1, layer_state_cmp(state, _FN2)); + rgblight_set_layer_state(2, layer_state_cmp(state, _RS3)); + return state; + } +#endif // RGBLIGHT_ENABLE + +void keyboard_post_init_user(void) { + // Enable the LED layers + #ifdef RGBLIGHT_ENABLE + rgblight_layers = _rgb_layers; + #endif // RGBLIGHT_ENABLE + }
\ No newline at end of file diff --git a/keyboards/mechwild/mokulua/standard/keymaps/silly/readme.md b/keyboards/mechwild/mokulua/standard/keymaps/silly/readme.md new file mode 100644 index 0000000000..4659a3aaeb --- /dev/null +++ b/keyboards/mechwild/mokulua/standard/keymaps/silly/readme.md @@ -0,0 +1 @@ +# A keymap customized for use by Silly. Makes use of RGB Layer indication and a remapped layer for use in specific video games. diff --git a/keyboards/mechwild/mokulua/standard/keymaps/silly/rules.mk b/keyboards/mechwild/mokulua/standard/keymaps/silly/rules.mk new file mode 100644 index 0000000000..36b7ba9cbc --- /dev/null +++ b/keyboards/mechwild/mokulua/standard/keymaps/silly/rules.mk @@ -0,0 +1,2 @@ +VIA_ENABLE = yes +LTO_ENABLE = yes diff --git a/keyboards/mechwild/mokulua/standard/keymaps/via/keymap.c b/keyboards/mechwild/mokulua/standard/keymaps/via/keymap.c new file mode 100644 index 0000000000..f95663bb6b --- /dev/null +++ b/keyboards/mechwild/mokulua/standard/keymaps/via/keymap.c @@ -0,0 +1,46 @@ +// Copyright 2022 Kyle McCreery (@kylemccreery) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + +#define FN1_SPC LT(1, KC_SPC) +#define FN2_SPC LT(2, KC_SPC) + +// Defines names for use in layer keycodes and the keymap +enum layer_names { + _BASE, + _FN1, + _FN2, + _FN3 +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_BASE] = LAYOUT( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_MINS, KC_7, KC_8, KC_9, KC_0, _______, KC_BSPC, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, + KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT, + KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT + ), + [_FN1] = LAYOUT( + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_EQL, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END + ), + [_FN2] = LAYOUT( + _______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + [_FN3] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ) +}; diff --git a/keyboards/mechwild/mokulua/standard/keymaps/via/readme.md b/keyboards/mechwild/mokulua/standard/keymaps/via/readme.md new file mode 100644 index 0000000000..4f47e50e88 --- /dev/null +++ b/keyboards/mechwild/mokulua/standard/keymaps/via/readme.md @@ -0,0 +1 @@ +# The VIA keymap for Mokulua using a standard right-half diff --git a/keyboards/mechwild/mokulua/standard/keymaps/via/rules.mk b/keyboards/mechwild/mokulua/standard/keymaps/via/rules.mk new file mode 100644 index 0000000000..36b7ba9cbc --- /dev/null +++ b/keyboards/mechwild/mokulua/standard/keymaps/via/rules.mk @@ -0,0 +1,2 @@ +VIA_ENABLE = yes +LTO_ENABLE = yes diff --git a/keyboards/mechwild/mokulua/standard/rules.mk b/keyboards/mechwild/mokulua/standard/rules.mk new file mode 100644 index 0000000000..5aae5c7c76 --- /dev/null +++ b/keyboards/mechwild/mokulua/standard/rules.mk @@ -0,0 +1,22 @@ +# MCU name +MCU = atmega32u4 + +# Bootloader selection +BOOTLOADER = caterina + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite +MOUSEKEY_ENABLE = yes # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = no # Enable N-Key Rollover +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow +AUDIO_ENABLE = no # Audio output +ENCODER_ENABLE = yes # Enable encoder +OLED_ENABLE = yes # Enable OLED Screen +OLED_DRIVER = SSD1306 # Define OLED Driver +SPLIT_KEYBOARD = yes # Define split functionality
\ No newline at end of file diff --git a/keyboards/mechwild/mokulua/standard/standard.c b/keyboards/mechwild/mokulua/standard/standard.c new file mode 100644 index 0000000000..4bccb70e3f --- /dev/null +++ b/keyboards/mechwild/mokulua/standard/standard.c @@ -0,0 +1,82 @@ +// Copyright 2022 Kyle McCreery (@Kyle McCreery) +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "standard.h" + +#ifdef ENCODER_ENABLE +bool encoder_update_kb(uint8_t index, bool clockwise) { + if (!encoder_update_user(index, clockwise)) { return false; } + switch (index) { + case 0: + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + break; + case 1: + if (clockwise) { + tap_code(KC_PGUP); + } else { + tap_code(KC_PGDN); + } + break; + + } + return true; +} +#endif + +#ifdef OLED_ENABLE + oled_rotation_t oled_init_kb(oled_rotation_t rotation) { + return OLED_ROTATION_270; // flips the display 270 degrees + } + + static void render_logo(void) { // Render MechWild "MW" Logo + static const char PROGMEM logo_1[] = {0x8A, 0x8B, 0x8C, 0x8D, 0x00}; + static const char PROGMEM logo_2[] = {0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0x00}; + static const char PROGMEM logo_3[] = {0xCA, 0xCB, 0xCC, 0xCD, 0x00}; + static const char PROGMEM logo_4[] = {0x20, 0x8E, 0x8F, 0x90, 0x00}; + oled_set_cursor(0,0); + oled_write_P(logo_1, false); + oled_set_cursor(0,1); + oled_write_P(logo_2, false); + oled_set_cursor(0,2); + oled_write_P(logo_3, false); + oled_set_cursor(0,3); + oled_write_P(logo_4, false); + } + bool oled_task_kb(void) { + if (!oled_task_user()) { + return false; + } + render_logo(); + oled_set_cursor(0,6); + + oled_write_ln_P(PSTR("Layer"), false); + + switch (get_highest_layer(layer_state)) { + case 0: + oled_write_ln_P(PSTR("Base"), false); + break; + case 1: + oled_write_ln_P(PSTR("FN 1"), false); + break; + case 2: + oled_write_ln_P(PSTR("FN 2"), false); + break; + case 3: + oled_write_ln_P(PSTR("FN 3"), false); + break; + default: + oled_write_ln_P(PSTR("Undef"), false); + } + oled_write_ln_P(PSTR(""), false); + // Host Keyboard LED Status + led_t led_state = host_keyboard_led_state(); + oled_write_ln_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false); + oled_write_ln_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false); + oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false); + return false; + } +#endif diff --git a/keyboards/mechwild/mokulua/standard/standard.h b/keyboards/mechwild/mokulua/standard/standard.h new file mode 100644 index 0000000000..0484340e8d --- /dev/null +++ b/keyboards/mechwild/mokulua/standard/standard.h @@ -0,0 +1,31 @@ +// Copyright 2022 Kyle McCreery (@kylemccreery) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "quantum.h" + +#define ___ KC_NO + +#define LAYOUT_standard( \ + L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \ + L10, L11, L12, L13, L14, L15, L16, R11, R12, R13, R14, R15, R16, \ + L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \ + L30, L31, L32, L33, L34, L35, L36, L37, R30, R31, R32, R33, R34, R35, R36, R37, \ + L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46 \ +) { \ + { L00, L01, L02, L03, L04, L05 }, \ + { L10, L11, L12, L13, L14, L15 }, \ + { L20, L21, L22, L23, L24, L25 }, \ + { L30, L31, L32, L33, L34, L35 }, \ + { L40, L41, L42, L43, L44, L45 }, \ + { L46, L36, L37, L26, L16, L06 }, \ + { R01, R02, R03, R04, R05, R06 }, \ + { R11, R12, R13, R14, R15, R16 }, \ + { R21, R22, R23, R24, R25, R26 }, \ + { R32, R33, R34, R35, R36, R37 }, \ + { R41, R42, R43, R44, R45, R46 }, \ + { R00, R20, R31, R30, R40, ___ } \ +} + +#define LAYOUT LAYOUT_standard |