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authorQMK Bot <hello@qmk.fm>2022-07-18 12:20:54 +0000
committerQMK Bot <hello@qmk.fm>2022-07-18 12:20:54 +0000
commit0e4f953976b6b422919987c9c6cd31552058456a (patch)
treee6e4c56486a7b16ba4a88c1c8c2b01a9bacd13ac /keyboards/massdrop/thekey_v2/config.h
parent11cfc8a0b69f0f5f9670e0dbbb4e5b47c769f577 (diff)
parentc10d0fc785a8c8972bc129c6db03e26360eddd45 (diff)
Merge remote-tracking branch 'origin/master' into develop
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diff --git a/keyboards/massdrop/thekey_v2/config.h b/keyboards/massdrop/thekey_v2/config.h
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+/* Copyright 2022 Jason Wihardja
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x0000
+#define DEVICE_VER 0x0002
+#define MANUFACTURER Drop
+#define PRODUCT The Key V2
+
+/* key matrix size */
+#define MATRIX_ROWS 1
+#define MATRIX_COLS 3
+
+/*
+ * Keyboard Matrix Assignments
+ */
+#define MATRIX_ROW_PINS { D4 }
+#define MATRIX_COL_PINS { D2, D1, D0 }
+
+#define DIODE_DIRECTION ROW2COL
+
+#define RGB_DI_PIN B1
+#define RGBLED_NUM 5
+#define RGBLIGHT_LED_MAP {4, 0, 1, 2, 3}
+#define RGBLIGHT_ANIMATIONS
+#define RGBLIGHT_HUE_STEP 10
+#define RGBLIGHT_SAT_STEP 10
+#define RGBLIGHT_VAL_STEP 15
+#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+#define RGBLIGHT_LAYERS /* Enable lighting layers */
+#define RGBLIGHT_LAYER_BLINK /* Enable lighting layer blink */