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authorDanny <nooges@users.noreply.github.com>2019-02-12 19:57:24 -0500
committerDrashna Jaelre <drashna@live.com>2019-02-12 16:57:24 -0800
commitb2ee290c9f506e42dd9c4577c8147646c405aeb0 (patch)
tree4338c3ee37d2f8380c24624a24d8a4cb81d54693 /keyboards/keebio/fourier/keymaps/jennetters/keymap.c
parent994852712dbd183e2c764d624ae8ba7d3efb385a (diff)
[Keyboard] Move Keebio boards to own folder (#5109)
* Move boards into keebio folder * Rename keymap * Update BDN9 files * Update BFO-9000 files * Update Chocopad files * Update Dilly files * Update Fourier files, collapse rev1 into main * Update Iris files * Update Laplace files * Update Levinson files, fix buswerks keymap * Update Nyquist files * Fix keymap issues * Update Quefrency files * Update Rorschach files * Update TF68 files * Update Viterbi files * Update Viterbi files * Update Wavelet files * Reformat default layout * Fix up default folder for Iris * Remove already defined aliases
Diffstat (limited to 'keyboards/keebio/fourier/keymaps/jennetters/keymap.c')
-rw-r--r--keyboards/keebio/fourier/keymaps/jennetters/keymap.c146
1 files changed, 146 insertions, 0 deletions
diff --git a/keyboards/keebio/fourier/keymaps/jennetters/keymap.c b/keyboards/keebio/fourier/keymaps/jennetters/keymap.c
new file mode 100644
index 0000000000..a6ec95e1e3
--- /dev/null
+++ b/keyboards/keebio/fourier/keymaps/jennetters/keymap.c
@@ -0,0 +1,146 @@
+#include QMK_KEYBOARD_H
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BASE 0
+#define _FN1 1
+#define _FN2 2
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+};
+
+#define KC_ KC_TRNS
+#define KC_FN1 MO(_FN1)
+#define KC_FN2 MO(_FN2)
+#define KC_SPFN1 LT(_FN1, KC_SPACE)
+#define KC_SPFN2 LT(_FN2, KC_SPACE)
+#define KC_BSFN1 LT(_FN1, KC_BSPC)
+#define KC_BSFN2 LT(_FN2, KC_BSPC)
+#define KC_RST RESET
+#define KC_DBUG DEBUG
+#define KC_RTOG RGB_TOG
+#define KC_RMOD RGB_MOD
+#define KC_RHUI RGB_HUI
+#define KC_RHUD RGB_HUD
+#define KC_RSAI RGB_SAI
+#define KC_RSAD RGB_SAD
+#define KC_RVAI RGB_VAI
+#define KC_RVAD RGB_VAD
+
+//Tap Dance Declarations
+enum {
+ ESC_GR = 0,
+ Q_1,
+ W_2,
+ E_3,
+ R_4,
+ T_5,
+ Y_6,
+ U_7,
+ I_8,
+ O_9,
+ P_0,
+ MIN_LB,
+ EQL_RB,
+ SCL_QUO
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[_BASE] = LAYOUT(
+ // ,----+----+----+----+----+----|----+----+----+----+----+----+----.
+ // |ESC | Q1 | W2 | E3 | R4 | T5 | Y6 | U7 | I8 | O9 | P0 | -[ | =] |
+ // |----`----`----`----`----`----|----`----`----`----`----`----`----|
+ // | TAB | A | S | D | F | G | H | H | J | K | L | BKSP |
+ // |-----`----`----`----`----`----|----`----`----`----`----`--------|
+ // | SHIFT | Z | X | C | V | B | N | M | , | . | / | SHFT |
+ // |-------`----`----`----`----`----|----`----`----`----`----`------|
+ // | CTL | SYS| ALT | SP SPACE | SPACE | FN1 | CTL | \ | ENT |
+ // `-----+----+-----+----+--------|--------+-----+------+----+------'
+
+ TD(ESC_GR), TD(Q_1), TD(W_2), TD(E_3), TD(R_4), TD(T_5), TD(Y_6), TD(U_7), TD(I_8), TD(O_9), TD(P_0),TD(MIN_LB),TD(EQL_RB), \
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TD(SCL_QUO), KC_BSPC, \
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, \
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_SPACE, KC_SPACE, KC_FN1, KC_LCTL, KC_NUBS, KC_ENTER
+ ),
+
+ [_FN1] = LAYOUT_kc(
+ // ,----+----+----+----+----+----|----+----+----+----+----+----+----.
+ // | | | UP | | | | | | | | | | |
+ // |----`----`----`----`----`----|----`----`----`----`----`----`----|
+ // | | LT | DN | RT | | | | | | | ' | DEL |
+ // |-----`----`----`----`----`----|----`----`----`----`----`--------|
+ // | | | | | | | | | | |PIPE| |
+ // |-------`----`----`----`----`----|----`----`----`----`----`------|
+ // | | | | | | | | | | |
+ // `-----+----+-----+----+--------|--------+-----+------+----+------'
+
+ , , UP, , , , , , , , , , , \
+ , LEFT, DOWN, RIGHT, , , , , , , QUOT, DEL, \
+ , , , , , , , , , , NUBS, , \
+ , , , , , , , , ,
+ ),
+
+ [_FN2] = LAYOUT_kc(
+ // ,----+----+----+----+----+----|----+----+----+----+----+----+----.
+ // | | | | | | | | | | | | | |
+ // |----`----`----`----`----`----|----`----`----`----`----`----`----|
+ // | | | | | | | | | | | | |
+ // |-----`----`----`----`----`----|----`----`----`----`----`--------|
+ // | | | | | | | | | | | | |
+ // |-------`----`----`----`----`----|----`----`----`----`----`------|
+ // | | | | | | | | | | |
+ // `-----+----+-----+----+--------|--------+-----+------+----+------'
+
+ , , , , , , , , , , , , , \
+ , , , , , , , , , , , , \
+ , , , , , , , , , , , , \
+ , , , , , , , , ,
+ )
+
+};
+
+void esc_gr_finished (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ register_code (KC_ESC);
+ } else if (state->count == 2) {
+ register_code (KC_GRV);
+ } else {
+ register_code (KC_LSFT);
+ register_code (KC_GRV);
+ }
+}
+
+void esc_gr_reset (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ unregister_code (KC_ESC);
+ } else if (state->count == 2) {
+ unregister_code (KC_GRV);
+ } else {
+ unregister_code (KC_LSFT);
+ unregister_code (KC_GRV);
+ }
+}
+
+//Tap Dance Definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+[ESC_GR] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, esc_gr_finished, esc_gr_reset), //Tap once for ESC, twice for `, thrice for ~
+[Q_1] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_1), //Tap once for Q, twice for 1/!
+[W_2] = ACTION_TAP_DANCE_DOUBLE(KC_W, KC_2), //Tap once for W, twice for 2/@
+[E_3] = ACTION_TAP_DANCE_DOUBLE(KC_E, KC_3), //Tap once for E, twice for 3/#
+[R_4] = ACTION_TAP_DANCE_DOUBLE(KC_R, KC_4), //Tap once for R, twice for 4/$
+[T_5] = ACTION_TAP_DANCE_DOUBLE(KC_T, KC_5), //Tap once for T, twice for 5/%
+[Y_6] = ACTION_TAP_DANCE_DOUBLE(KC_Y, KC_6), //Tap once for Y, twice for 6/^
+[U_7] = ACTION_TAP_DANCE_DOUBLE(KC_U, KC_7), //Tap once for U, twice for 7/&
+[I_8] = ACTION_TAP_DANCE_DOUBLE(KC_I, KC_8), //Tap once for I, twice for 8/*
+[O_9] = ACTION_TAP_DANCE_DOUBLE(KC_O, KC_9), //Tap once for O, twice for 9/(
+[P_0] = ACTION_TAP_DANCE_DOUBLE(KC_P, KC_0), //Tap once for P, twice for 0/)
+[MIN_LB] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_LBRC), //Tap once for -, twice for [/{
+[EQL_RB] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_RBRC), //Tap once for =, twice for ]/}
+[SCL_QUO] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT) //Tap once for ;, '/"
+// Other declarations would go here, separated by commas, if you have them
+};