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author | MechMerlin <30334081+mechmerlin@users.noreply.github.com> | 2018-05-08 11:38:11 -0700 |
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committer | Drashna Jaelre <drashna@live.com> | 2018-05-08 11:38:11 -0700 |
commit | 1b4ad6b4ae55a873cbe13ffde87544bae88f2b19 (patch) | |
tree | 5a592910e7aea1f987cd2a9e837660863d0bb430 /keyboards/infinity60/infinity60.h | |
parent | ccc87421e77f554cac08d2f8b2c3cbcb04f6181c (diff) |
KBD8X QMK Support (#2915)
* initial commit
* add row/column and pin info
* Add first part of switch matrix
* documentation and additional config items
* map out the non confusing part of the matrix
* map out the top row
* ok I think I got it
* fix some stupid compile errors
* put in a default keymap
* rename LAYOUT to LAYOUT_all
* add a standard layout and info.json file
* Fix up readme for default keymap
* Add toggle key LED functionality
* changes based on review feedback
Diffstat (limited to 'keyboards/infinity60/infinity60.h')
0 files changed, 0 insertions, 0 deletions