summaryrefslogtreecommitdiff
path: root/keyboards/horrortroll/paws60/keymaps
diff options
context:
space:
mode:
authorHorrorTroll <sonicvipduc@gmail.com>2022-02-06 00:01:58 +0700
committerGitHub <noreply@github.com>2022-02-05 09:01:58 -0800
commitee67cdfeec17d80a90e5f47e80995a5bc27a1147 (patch)
tree868d3178f8381ccec263af942ca0d8f253813430 /keyboards/horrortroll/paws60/keymaps
parentdf371257552d9b8a9e290d8ddd120ea96f3dd9e6 (diff)
[Keyboard] Add Paws 60 keyboard (#16204)
Diffstat (limited to 'keyboards/horrortroll/paws60/keymaps')
-rw-r--r--keyboards/horrortroll/paws60/keymaps/default/keymap.c87
-rw-r--r--keyboards/horrortroll/paws60/keymaps/default/readme.md3
-rw-r--r--keyboards/horrortroll/paws60/keymaps/via/config.h19
-rw-r--r--keyboards/horrortroll/paws60/keymaps/via/keymap.c87
-rw-r--r--keyboards/horrortroll/paws60/keymaps/via/readme.md3
-rw-r--r--keyboards/horrortroll/paws60/keymaps/via/rules.mk1
6 files changed, 200 insertions, 0 deletions
diff --git a/keyboards/horrortroll/paws60/keymaps/default/keymap.c b/keyboards/horrortroll/paws60/keymaps/default/keymap.c
new file mode 100644
index 0000000000..33319041d5
--- /dev/null
+++ b/keyboards/horrortroll/paws60/keymaps/default/keymap.c
@@ -0,0 +1,87 @@
+/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+enum layer_names {
+ _BASE,
+ _FN,
+};
+
+// enum layer_keycodes { };
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/*
+ ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ ` │Bks│
+ ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
+ │ Tab │ q │ w │ e │ r │ t │ y │ u │ i │ o │ p │ [ │ ] │ \ │
+ ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
+ │ Caps │ a │ s │ d │ f │ g │ h │ j │ k │ l │ ; │ ' │ Enter │
+ ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
+ │ LShift │ z │ x │ c │ v │ b │ n │ m │ , │ . │ / │ RSft │RSt│
+ ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤
+ │LCrl│GUI │LAlt│ Space │RAlt│ Fn │ GUI│RCrl│
+ └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
+ ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ │ │ ! │ @ │ # │ $ │ % │ ^ │ & │ * │ ( │ ) │ _ │ + │ ~ │ │
+ ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
+ │ │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ { │ } │ | │
+ ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
+ │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ : │ " │ │
+ ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
+ │ LShift │ Z │ X │ C │ V │ B │ N │ M │ < │ > │ ? │ RSft │RSt│
+ ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤
+ │ │ │ │ │ │ │ │ │
+ └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
+*/
+ /* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 */
+ [_BASE] = LAYOUT_60_ansi_split_bs_rshift(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_RGUI, KC_RCTL
+ ),
+
+/*
+ ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ │Del│
+ ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
+ │Reset│ │ ↑ │ │ │ │ │ │Ins│ │PSc│ │ │ │
+ ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
+ │ │ ← │ ↓ │ → │ │ │ │ │ │ │ │ │ │
+ ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
+ │ │ │ │Cal│ │ │ │Mut│VoD│VoU│ │ │ │
+ ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤
+ │ │ │ │ │ │ Fn │ │ │
+ └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
+*/
+ /* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 */
+ [_FN] = LAYOUT_60_ansi_split_bs_rshift(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL,
+ RESET, _______, KC_UP, _______, _______, _______, _______, _______, KC_INS, _______, KC_PSCR, _______, _______, _______,
+ _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, KC_CALC, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+};
diff --git a/keyboards/horrortroll/paws60/keymaps/default/readme.md b/keyboards/horrortroll/paws60/keymaps/default/readme.md
new file mode 100644
index 0000000000..f450e1a224
--- /dev/null
+++ b/keyboards/horrortroll/paws60/keymaps/default/readme.md
@@ -0,0 +1,3 @@
+# Default Layout
+
+Keymap is default 61 qwerty, 60% layout with split backspace & split right shift
diff --git a/keyboards/horrortroll/paws60/keymaps/via/config.h b/keyboards/horrortroll/paws60/keymaps/via/config.h
new file mode 100644
index 0000000000..4a9ae9bdc2
--- /dev/null
+++ b/keyboards/horrortroll/paws60/keymaps/via/config.h
@@ -0,0 +1,19 @@
+/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#define DYNAMIC_KEYMAP_LAYER_COUNT 2
diff --git a/keyboards/horrortroll/paws60/keymaps/via/keymap.c b/keyboards/horrortroll/paws60/keymaps/via/keymap.c
new file mode 100644
index 0000000000..33319041d5
--- /dev/null
+++ b/keyboards/horrortroll/paws60/keymaps/via/keymap.c
@@ -0,0 +1,87 @@
+/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+enum layer_names {
+ _BASE,
+ _FN,
+};
+
+// enum layer_keycodes { };
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/*
+ ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ ` │Bks│
+ ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
+ │ Tab │ q │ w │ e │ r │ t │ y │ u │ i │ o │ p │ [ │ ] │ \ │
+ ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
+ │ Caps │ a │ s │ d │ f │ g │ h │ j │ k │ l │ ; │ ' │ Enter │
+ ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
+ │ LShift │ z │ x │ c │ v │ b │ n │ m │ , │ . │ / │ RSft │RSt│
+ ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤
+ │LCrl│GUI │LAlt│ Space │RAlt│ Fn │ GUI│RCrl│
+ └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
+ ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ │ │ ! │ @ │ # │ $ │ % │ ^ │ & │ * │ ( │ ) │ _ │ + │ ~ │ │
+ ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
+ │ │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ { │ } │ | │
+ ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
+ │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ : │ " │ │
+ ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
+ │ LShift │ Z │ X │ C │ V │ B │ N │ M │ < │ > │ ? │ RSft │RSt│
+ ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤
+ │ │ │ │ │ │ │ │ │
+ └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
+*/
+ /* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 */
+ [_BASE] = LAYOUT_60_ansi_split_bs_rshift(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_RGUI, KC_RCTL
+ ),
+
+/*
+ ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ │Del│
+ ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
+ │Reset│ │ ↑ │ │ │ │ │ │Ins│ │PSc│ │ │ │
+ ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
+ │ │ ← │ ↓ │ → │ │ │ │ │ │ │ │ │ │
+ ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
+ │ │ │ │Cal│ │ │ │Mut│VoD│VoU│ │ │ │
+ ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬┴───┤
+ │ │ │ │ │ │ Fn │ │ │
+ └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
+*/
+ /* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 */
+ [_FN] = LAYOUT_60_ansi_split_bs_rshift(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL,
+ RESET, _______, KC_UP, _______, _______, _______, _______, _______, KC_INS, _______, KC_PSCR, _______, _______, _______,
+ _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, KC_CALC, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+};
diff --git a/keyboards/horrortroll/paws60/keymaps/via/readme.md b/keyboards/horrortroll/paws60/keymaps/via/readme.md
new file mode 100644
index 0000000000..13fa492ddf
--- /dev/null
+++ b/keyboards/horrortroll/paws60/keymaps/via/readme.md
@@ -0,0 +1,3 @@
+# Default Layout with VIA
+
+Keymap is default 61 qwerty, 60% layout with split backspace & split right shift
diff --git a/keyboards/horrortroll/paws60/keymaps/via/rules.mk b/keyboards/horrortroll/paws60/keymaps/via/rules.mk
new file mode 100644
index 0000000000..1e5b99807c
--- /dev/null
+++ b/keyboards/horrortroll/paws60/keymaps/via/rules.mk
@@ -0,0 +1 @@
+VIA_ENABLE = yes