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authorQMK Bot <hello@qmk.fm>2021-02-19 20:52:46 +0000
committerQMK Bot <hello@qmk.fm>2021-02-19 20:52:46 +0000
commitfa4449283d49a9ec79763327c0537f33f88e3474 (patch)
treef0de2987c8c1fd238d743537d6d8ff7d497344b3 /keyboards/helix
parent8c317c49bb7110aba60176a7290ed156a95ac56d (diff)
parent1ff18920a2f26e7bf659a8e6876864404f15ef54 (diff)
Merge remote-tracking branch 'origin/master' into develop
Diffstat (limited to 'keyboards/helix')
-rw-r--r--keyboards/helix/rev2/keymaps/fraanrosi/config.h61
-rw-r--r--keyboards/helix/rev2/keymaps/fraanrosi/keymap.c289
-rw-r--r--keyboards/helix/rev2/keymaps/fraanrosi/readme.md40
-rw-r--r--keyboards/helix/rev2/keymaps/fraanrosi/rules.mk25
4 files changed, 415 insertions, 0 deletions
diff --git a/keyboards/helix/rev2/keymaps/fraanrosi/config.h b/keyboards/helix/rev2/keymaps/fraanrosi/config.h
new file mode 100644
index 0000000000..c8da810573
--- /dev/null
+++ b/keyboards/helix/rev2/keymaps/fraanrosi/config.h
@@ -0,0 +1,61 @@
+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+Copyright 2021 Franco Rosi <fraanrosi@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+// place overrides here
+
+// If you need more program area, try select and reduce rgblight modes to use.
+
+#define RGBLIGHT_ANIMATIONS
+
+// Selection of RGBLIGHT MODE to use.
+#if defined(LED_ANIMATIONS)
+ #define RGBLIGHT_EFFECT_BREATHING
+ #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ #define RGBLIGHT_EFFECT_SNAKE
+ #define RGBLIGHT_EFFECT_KNIGHT
+ #define RGBLIGHT_EFFECT_CHRISTMAS
+ #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+ #define RGBLIGHT_EFFECT_RGB_TEST
+ #define RGBLIGHT_EFFECT_ALTERNATING
+#endif
+
+#undef RGBLIGHT_HUE_STEP
+#define RGBLIGHT_HUE_STEP 4
+
+#ifdef MOUSEKEY_ENABLE
+ #undef MOUSEKEY_INTERVAL
+ #define MOUSEKEY_INTERVAL 20
+
+ #undef MOUSEKEY_TIME_TO_MAX
+ #define MOUSEKEY_TIME_TO_MAX 40
+
+ #undef MOUSEKEY_MAX_SPEED
+ #define MOUSEKEY_MAX_SPEED 6
+
+ #undef MOUSEKEY_MOVE_DELTA
+ #define MOUSEKEY_MOVE_DELTA 5
+
+ #undef MOUSEKEY_DELAY
+ #define MOUSEKEY_DELAY 0
+#endif
diff --git a/keyboards/helix/rev2/keymaps/fraanrosi/keymap.c b/keyboards/helix/rev2/keymaps/fraanrosi/keymap.c
new file mode 100644
index 0000000000..1ac0c8239e
--- /dev/null
+++ b/keyboards/helix/rev2/keymaps/fraanrosi/keymap.c
@@ -0,0 +1,289 @@
+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+Copyright 2021 Franco Rosi <fraanrosi@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include QMK_KEYBOARD_H
+
+// Following line allows macro to read current RGB settings
+#ifdef RGBLIGHT_ENABLE
+uint8_t RGB_current_mode;
+HSV CURRENT_COLOR;
+bool caps_is_active = false;
+/*Here I set the first rgb mode*/
+void keyboard_post_init_user(void) {
+ rgblight_enable(); // Enables RGB, without saving settings
+ rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 3);
+ RGB_current_mode = rgblight_get_mode();
+ rgblight_sethsv(HSV_RED);
+ CURRENT_COLOR = rgblight_get_hsv();
+}
+#endif
+
+extern uint8_t is_master;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ _QWERTY = 0,
+ _LOWER,
+ _RAISE
+};
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ LOWER,
+ RAISE,
+ RGBRST,
+ RGB_1,
+ RGB_2,
+ RGB_3,
+ RGB_4,
+ RGB_5,
+ RGB_6,
+ RGB_7,
+ RGB_8,
+ RGB_9
+};
+
+#define LOWER MO(1)
+#define RAISE MO(2)
+
+
+// HELIX_ROWS == 5
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /* Qwerty
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | CAPS | A | S | D | F | G | | H | J | K | L | Ñ |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Shift | Z | X | C | V | B | { | } | N | M | , | . | - |Shift |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Ctrl | Esc | Win | Alt |Raise |Lower |Space |Space |Alt Gr| Left | Up | Down |Right | Ctrl |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_QWERTY] = LAYOUT(\
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_QUOT, KC_NUHS, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
+ KC_LCTL, KC_ESC, KC_LGUI, KC_LALT, MO(2), MO(1), KC_SPC, KC_SPC, KC_RALT, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, KC_RCTL \
+ ),
+
+ /*Lower
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | Mute | Play |Mouse1|Mouse2| | |Print | |Insert|' ? \ | ¿ ¡ | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | |Shine+|Shine-| Vol -| Vol +| | | |Mouse↑| | ´ ¨ |+ * ~ | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | < > | | | | | | |Mouse←|Mouse↓|Mouse→| | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | Home |PageUp|PageDn| End | |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_LOWER] = LAYOUT(\
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
+ KC_TRNS, KC_MUTE, KC_MPLY, KC_BTN1, KC_BTN2, KC_TRNS, KC_PSCR, KC_TRNS, KC_INS, KC_MINS, KC_EQL, KC_TRNS, \
+ KC_NO, KC_BRID, KC_BRIU, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_LBRC, KC_RBRC, KC_TRNS, \
+ KC_TRNS, KC_NUBS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, \
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_PGDN, KC_END, KC_TRNS \
+ ),
+
+ /* Raise
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | RGB1 | RGB2 | RGB3 | RGB4 |RGB ON| | | | MODE+| MODE-| | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | RGB5 | RGB6 | RGB7 | RGB8 | RGB9 | | | | HUE+ | HUE- | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | MODE+| MODE-| HUE+ | HUE- | | Reset| | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | | | |
+ * `-------------------------------------------------------------------------------------------------'
+ */
+ [_RAISE] = LAYOUT(\
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
+ RGB_1, RGB_2, RGB_3, RGB_4, RGB_TOG, KC_NO, KC_NO, RGB_MOD, RGB_RMOD,KC_NO, KC_NO, KC_NO, \
+ RGB_5, RGB_6, RGB_7, RGB_8, RGB_9, KC_NO, KC_NO, RGB_HUI, RGB_HUD, KC_NO, KC_NO, KC_NO, \
+ KC_NO, RGB_MOD, RGB_RMOD,RGB_HUI, RGB_HUD, KC_NO, RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO \
+ )
+};
+
+// define variables for reactive RGB
+bool TOG_STATUS = false;
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case LOWER:
+ if (record->event.pressed) {
+ // not sure how to have keyboard check mode and set it to a variable, so my work around
+ // uses another variable that would be set to true after the first time a reactive key is pressed.
+ if (TOG_STATUS) { // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
+ } else {
+ TOG_STATUS = !TOG_STATUS;
+ #ifdef RGBLIGHT_ENABLE
+ if (!caps_is_active) {
+ RGB_current_mode = rgblight_get_mode();
+ CURRENT_COLOR = rgblight_get_hsv();
+ }
+ rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
+ rgblight_sethsv(HSV_BLUE);
+ #endif
+ }
+ layer_on(_LOWER);
+ } else {
+ #ifdef RGBLIGHT_ENABLE
+ if (!caps_is_active) {
+ rgblight_mode(RGB_current_mode);
+ rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
+ } else {
+ rgblight_mode(RGBLIGHT_MODE_ALTERNATING);
+ rgblight_sethsv(HSV_WHITE);
+ }
+ #endif
+ TOG_STATUS = false;
+ layer_off(_LOWER);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ // not sure how to have keyboard check mode and set it to a variable, so my work around
+ // uses another variable that would be set to true after the first time a reactive key is pressed.
+ if (TOG_STATUS) { // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
+ } else {
+ TOG_STATUS = !TOG_STATUS;
+ #ifdef RGBLIGHT_ENABLE
+ if (!caps_is_active) {
+ RGB_current_mode = rgblight_get_mode();
+ CURRENT_COLOR = rgblight_get_hsv();
+ }
+ rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
+ rgblight_sethsv(HSV_RED);
+ #endif
+ }
+ layer_on(_RAISE);
+ } else {
+ #ifdef RGBLIGHT_ENABLE
+ if (!caps_is_active) {
+ rgblight_mode(RGB_current_mode);
+ rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
+ } else {
+ rgblight_mode(RGBLIGHT_MODE_ALTERNATING);
+ rgblight_sethsv(HSV_WHITE);
+ }
+ #endif
+ layer_off(_RAISE);
+ TOG_STATUS = false;
+ }
+ return false;
+ break;
+ //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
+ case RGB_1 ... RGB_9:
+ if (record->event.pressed) {
+ rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
+ //this to have each custom mode separately, but sharing logic
+ switch(keycode){
+ case RGB_1:
+ rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD + 1);
+ break;
+ case RGB_2:
+ rgblight_mode(RGBLIGHT_MODE_KNIGHT);
+ break;
+ case RGB_3:
+ rgblight_mode(RGBLIGHT_MODE_SNAKE);
+ break;
+ case RGB_4:
+ rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 3);
+ break;
+ case RGB_5:
+ rgblight_mode(RGBLIGHT_MODE_TWINKLE + 5);
+ break;
+ case RGB_6:
+ rgblight_mode(RGBLIGHT_MODE_BREATHING + 3);
+ break;
+ case RGB_7:
+ rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
+ break;
+ case RGB_8:
+ rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT + 5);
+ break;
+ case RGB_9:
+ rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
+ break;
+ }
+ RGB_current_mode = rgblight_get_mode();
+ CURRENT_COLOR = rgblight_get_hsv();
+ }
+ return false;
+ break;
+ case RGB_TOG ... RGB_HUD:
+ if (record->event.pressed) {
+ rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
+ rgblight_mode(RGB_current_mode);
+ process_rgb(keycode, record);
+ RGB_current_mode = rgblight_get_mode();
+ CURRENT_COLOR = rgblight_get_hsv();
+ }
+ return false;
+ break;
+ case KC_CAPS:
+ if (record->event.pressed) {
+ register_code(KC_CAPS);
+ caps_is_active = !caps_is_active;
+ if (caps_is_active) {
+ CURRENT_COLOR = rgblight_get_hsv();
+ rgblight_mode(RGBLIGHT_MODE_ALTERNATING);
+ rgblight_sethsv(HSV_WHITE);
+ } else if (!caps_is_active) {
+ unregister_code(KC_CAPS);
+ rgblight_mode(RGB_current_mode);
+ rgblight_sethsv(CURRENT_COLOR.h, CURRENT_COLOR.s, CURRENT_COLOR.v);
+ }
+ }
+ return false;
+ break;
+ case RGBRST:
+ #ifdef RGBLIGHT_ENABLE
+ if (record->event.pressed) {
+ eeconfig_update_rgblight_default();
+ rgblight_enable();
+ RGB_current_mode = rgblight_get_mode();
+ }
+ #endif
+ break;
+ }
+ return true;
+}
+
+void matrix_init_user(void) {
+#ifdef RGBLIGHT_ENABLE
+ RGB_current_mode = rgblight_get_mode();
+ CURRENT_COLOR = rgblight_get_hsv();
+#endif
+}
diff --git a/keyboards/helix/rev2/keymaps/fraanrosi/readme.md b/keyboards/helix/rev2/keymaps/fraanrosi/readme.md
new file mode 100644
index 0000000000..71f71bbb99
--- /dev/null
+++ b/keyboards/helix/rev2/keymaps/fraanrosi/readme.md
@@ -0,0 +1,40 @@
+ <!---Copyright 2021 Franco Rosi <fraanrosi@gmail.com> -->
+## Fraanrosi
+A **Latin American Spanish** keymap for Helix/rev2/under, 5 rows.
+Designed to be as simple and more touch typing oriented as possible.
+It was inspired by a DELL Latitude E5470.
+
+## Layers
+
+The Helix obviously does not have enough keys compared to a typical keyboard.
+The keymap has multiple layers, moving extra keys to different layers.
+
+|Priority|Layer ID|Layer Name|Contents|
+| ---- | ---- | --- | --- |
+||0|Qwerty|Qwerty layout (Base)|
+||1|Lower|Symbols, media, function keys and mouse.(Blue)|
+||2|Raise|Underglow RGB config(Red)|
+
+Keymap : http://www.keyboard-layout-editor.com/#/gists/4cd7b4ccda1de5cf9edc56d29b64da30
+### First layer (qwerty).
+
+It contains the "**Ñ**" letter.
+"Caps Lock" key toggle an RGB mode, to alert.
+@ is typed with AltGr+q
+![first-layer](https://i.imgur.com/BaVDVdB.png)
+### Second layer (Lower).
+
+While "Lower" key is pressed, the RBG mode remains BLUE.
+It has the "Symbols, media, function keys and mouse" features.
+It completes the rest of the needed qwerty and F keys.
+![second-layer](https://i.imgur.com/HbDVTfp.png)
+### Third layer (Raise).
+
+While "Raise" key is pressed, the RBG mode remains RED.
+This is the underglow RGB's layer , where can be controlled the modes and hue.
+With reset button for the micros.
+![third-layer](https://i.imgur.com/MF8jjbu.png)
+### All the layers.
+ ![all-the-layers](https://i.imgur.com/jn1VI4V.png)
+
+ <!---![Keyboard](https://i.imgur.com/Onwmsss.png) -->
diff --git a/keyboards/helix/rev2/keymaps/fraanrosi/rules.mk b/keyboards/helix/rev2/keymaps/fraanrosi/rules.mk
new file mode 100644
index 0000000000..d657133e61
--- /dev/null
+++ b/keyboards/helix/rev2/keymaps/fraanrosi/rules.mk
@@ -0,0 +1,25 @@
+# QMK Standard Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+# See TOP/keyboards/helix/rules.mk for a list of options that can be set.
+# See TOP/docs/config_options.md for more information.
+#
+LTO_ENABLE = no # if firmware size over limit, try this option
+MOUSEKEY_ENABLE = yes # Mouse keys
+EXTRAKEY_ENABLE = yes # Audio control and System control
+# AUDIO_ENABLE = yes # Audio output on port C6
+# Helix Spacific Build Options
+# you can uncomment and edit follows 7 Variables
+# jp: 以下の7つの変数を必要に応じて編集し、コメントアウトをはずします。
+# HELIX_ROWS = 5 # Helix Rows is 4 or 5
+# OLED_ENABLE = no # OLED_ENABLE
+# LOCAL_GLCDFONT = no # use each keymaps "helixfont.h" insted of "common/glcdfont.c"
+# LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
+# LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
+LED_ANIMATIONS = yes # LED animations
+# IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
+
+# convert Helix-specific options (that represent combinations of standard options)
+# into QMK standard options.
+include $(strip $(KEYBOARD_LOCAL_FEATURES_MK))