diff options
author | MakotoKurauchi <pluis@me.com> | 2020-12-15 20:14:14 +0900 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-12-15 20:14:14 +0900 |
commit | 0831a3181a51cf190aabcea504c1be2752bbc2be (patch) | |
tree | 5cedc6e0876ed6f121ec361e98a62ee8f851e783 /keyboards/helix/rev2/keymaps/default | |
parent | ac8cddda22aa0abc4f41405c7f94a56dc533dfc4 (diff) |
[Keymap] Helix default keymap oled update (#11152)
* update keyboards/helix/rev2/local_features.mk - Improved parsing of the `HELIX =` option
* add 'is_mac_mode()' into keyboards/helix/rev2/rev2.c
* update helix/rev2/keymaps/default/keymap.c: use rgblight query functions
* Makes the OLED driver used by the helix:default keymap switchable.
* use TOP/drivers/oled/oled_driver.c
`make helix:default`
or
`make OLED_SELECT=core helix:default`
* use helix/local_drivers/ssd1306.c
`make OLED_SELECT=local helix:default`
* Separated the OLED related code from keymap.c and moved it to oled_display.c.
* Change the 'led_test' keymap to follow the changes in the 'default' keymap.
* update helix/rev2/keymaps/default/oled_display.c
* add '#define OLED_UPDATE_INTERVAL 50' into keyboards/helix/rev2/config.h
* Support for OLED_UPDATE_INTERVAL, even for older types of OLED tasks
* add readme.md for helix/rev2
* Apply drashna's suggestions to rev2.c.
* Apply drashna's suggestions to rev3_4rows.c, rev3_5rows.c.
Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
Diffstat (limited to 'keyboards/helix/rev2/keymaps/default')
-rw-r--r-- | keyboards/helix/rev2/keymaps/default/keymap.c | 174 | ||||
-rw-r--r-- | keyboards/helix/rev2/keymaps/default/oled_display.c | 228 | ||||
-rw-r--r-- | keyboards/helix/rev2/keymaps/default/rules.mk | 12 |
3 files changed, 267 insertions, 147 deletions
diff --git a/keyboards/helix/rev2/keymaps/default/keymap.c b/keyboards/helix/rev2/keymaps/default/keymap.c index c575287ee6..d5209d8537 100644 --- a/keyboards/helix/rev2/keymaps/default/keymap.c +++ b/keyboards/helix/rev2/keymaps/default/keymap.c @@ -1,3 +1,19 @@ +/* Copyright 2020 yushakobo + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + #include QMK_KEYBOARD_H #include "bootloader.h" #ifdef PROTOCOL_LUFA @@ -7,17 +23,6 @@ #ifdef AUDIO_ENABLE #include "audio.h" #endif -#ifdef SSD1306OLED - #include "ssd1306.h" -#endif - - -#ifdef RGBLIGHT_ENABLE -//Following line allows macro to read current RGB settings -extern rgblight_config_t rgblight_config; -#endif - -extern uint8_t is_master; // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. @@ -420,16 +425,16 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { if (record->event.pressed) { rgblight_mode(RGB_current_mode); rgblight_step(); - RGB_current_mode = rgblight_config.mode; + RGB_current_mode = rgblight_get_mode(); } #endif return false; break; case EISU: if (record->event.pressed) { - if(keymap_config.swap_lalt_lgui==false){ + if (is_mac_mode()) { register_code(KC_LANG2); - }else{ + } else { SEND_STRING(SS_LALT("`")); } } else { @@ -439,9 +444,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { break; case KANA: if (record->event.pressed) { - if(keymap_config.swap_lalt_lgui==false){ + if (is_mac_mode()) { register_code(KC_LANG1); - }else{ + } else { SEND_STRING(SS_LALT("`")); } } else { @@ -454,7 +459,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { if (record->event.pressed) { eeconfig_update_rgblight_default(); rgblight_enable(); - RGB_current_mode = rgblight_config.mode; + RGB_current_mode = rgblight_get_mode(); } #endif break; @@ -462,12 +467,16 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; } +#ifdef SSD1306OLED + #include "ssd1306.h" +#endif + void matrix_init_user(void) { #ifdef AUDIO_ENABLE startup_user(); #endif #ifdef RGBLIGHT_ENABLE - RGB_current_mode = rgblight_config.mode; + RGB_current_mode = rgblight_get_mode(); #endif //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h #ifdef SSD1306OLED @@ -500,132 +509,3 @@ void music_scale_user(void) } #endif - - -//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h -#ifdef SSD1306OLED - -void matrix_scan_user(void) { - iota_gfx_task(); // this is what updates the display continuously -} - -void matrix_update(struct CharacterMatrix *dest, - const struct CharacterMatrix *source) { - if (memcmp(dest->display, source->display, sizeof(dest->display))) { - memcpy(dest->display, source->display, sizeof(dest->display)); - dest->dirty = true; - } -} - -//assign the right code to your layers for OLED display -#define L_BASE 0 -#define L_LOWER (1<<_LOWER) -#define L_RAISE (1<<_RAISE) -#define L_ADJUST (1<<_ADJUST) -#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER) - -static void render_logo(struct CharacterMatrix *matrix) { - - static const char helix_logo[] PROGMEM ={ - 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, - 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, - 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4, - 0}; - matrix_write_P(matrix, helix_logo); - //matrix_write_P(&matrix, PSTR(" Split keyboard kit")); -} - -static void render_rgbled_status(bool full, struct CharacterMatrix *matrix) { -#ifdef RGBLIGHT_ENABLE - char buf[30]; - if (RGBLIGHT_MODES > 1 && rgblight_config.enable) { - if (full) { - snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ", - rgblight_config.mode, - rgblight_config.hue/RGBLIGHT_HUE_STEP, - rgblight_config.sat/RGBLIGHT_SAT_STEP, - rgblight_config.val/RGBLIGHT_VAL_STEP); - } else { - snprintf(buf, sizeof(buf), "[%2d] ",rgblight_config.mode); - } - matrix_write(matrix, buf); - } -#endif -} - -static void render_layer_status(struct CharacterMatrix *matrix) { - // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below - char buf[10]; - matrix_write_P(matrix, PSTR("Layer: ")); - switch (layer_state) { - case L_BASE: - matrix_write_P(matrix, PSTR("Default")); - break; - case L_RAISE: - matrix_write_P(matrix, PSTR("Raise")); - break; - case L_LOWER: - matrix_write_P(matrix, PSTR("Lower")); - break; - case L_ADJUST: - case L_ADJUST_TRI: - matrix_write_P(matrix, PSTR("Adjust")); - break; - default: - matrix_write_P(matrix, PSTR("Undef-")); - snprintf(buf,sizeof(buf), "%ld", layer_state); - matrix_write(matrix, buf); - } -} - -void render_status(struct CharacterMatrix *matrix) { - - // Render to mode icon - static const char os_logo[][2][3] PROGMEM ={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}}; - if(keymap_config.swap_lalt_lgui==false){ - matrix_write_P(matrix, os_logo[0][0]); - matrix_write_P(matrix, PSTR("\n")); - matrix_write_P(matrix, os_logo[0][1]); - }else{ - matrix_write_P(matrix, os_logo[1][0]); - matrix_write_P(matrix, PSTR("\n")); - matrix_write_P(matrix, os_logo[1][1]); - } - - matrix_write_P(matrix, PSTR(" ")); - render_layer_status(matrix); - matrix_write_P(matrix, PSTR("\n")); - - // Host Keyboard LED Status - matrix_write_P(matrix, (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? - PSTR("NUMLOCK") : PSTR(" ")); - matrix_write_P(matrix, (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? - PSTR("CAPS") : PSTR(" ")); - matrix_write_P(matrix, (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? - PSTR("SCLK") : PSTR(" ")); - matrix_write_P(matrix, PSTR("\n")); - render_rgbled_status(true, matrix); -} - - -void iota_gfx_task_user(void) { - struct CharacterMatrix matrix; - -#if DEBUG_TO_SCREEN - if (debug_enable) { - return; - } -#endif - - matrix_clear(&matrix); - if(is_master){ - render_status(&matrix); - }else{ - render_logo(&matrix); - render_rgbled_status(false, &matrix); - render_layer_status(&matrix); - } - matrix_update(&display, &matrix); -} - -#endif diff --git a/keyboards/helix/rev2/keymaps/default/oled_display.c b/keyboards/helix/rev2/keymaps/default/oled_display.c new file mode 100644 index 0000000000..502b62c3c3 --- /dev/null +++ b/keyboards/helix/rev2/keymaps/default/oled_display.c @@ -0,0 +1,228 @@ +/* Copyright 2020 yushakobo + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <stdio.h> +#include <string.h> +#include QMK_KEYBOARD_H + +#ifdef SSD1306OLED + #include "ssd1306.h" +#endif + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum layer_number { + _QWERTY = 0, + _COLEMAK, + _DVORAK, + _LOWER, + _RAISE, + _ADJUST +}; + +//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h +#if defined(SSD1306OLED) || defined(OLED_DRIVER_ENABLE) + +# if defined(OLED_DRIVER_ENABLE) +oled_rotation_t oled_init_user(oled_rotation_t rotation) { + if (is_keyboard_master()) { + return OLED_ROTATION_0; + } else { + return OLED_ROTATION_180; + } +} +# else +# define oled_write(data,flag) matrix_write(matrix, data) +# define oled_write_P(data,flag) matrix_write_P(matrix, data) +# endif + +# ifdef SSD1306OLED +void matrix_scan_user(void) { + iota_gfx_task(); // this is what updates the display continuously +} + +void matrix_update(struct CharacterMatrix *dest, + const struct CharacterMatrix *source) { + if (memcmp(dest->display, source->display, sizeof(dest->display))) { + memcpy(dest->display, source->display, sizeof(dest->display)); + dest->dirty = true; + } +} +# endif + +//assign the right code to your layers for OLED display +#define L_BASE 0 +#define L_LOWER (1<<_LOWER) +#define L_RAISE (1<<_RAISE) +#define L_ADJUST (1<<_ADJUST) +#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER) + +# ifdef SSD1306OLED +static void render_logo(struct CharacterMatrix *matrix) { +# else +static void render_logo(void) { +# endif + + static const char helix_logo[] PROGMEM ={ + 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94, + 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4, + 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4, + 0}; + oled_write_P(helix_logo, false); +} + +# ifdef SSD1306OLED +static void render_rgbled_status(bool full, struct CharacterMatrix *matrix) { +# else +static void render_rgbled_status(bool full) { +# endif +# ifdef RGBLIGHT_ENABLE + char buf[30]; + if (RGBLIGHT_MODES > 1 && rgblight_is_enabled()) { + if (full) { + snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ", + rgblight_get_mode(), + rgblight_get_hue()/RGBLIGHT_HUE_STEP, + rgblight_get_sat()/RGBLIGHT_SAT_STEP, + rgblight_get_val()/RGBLIGHT_VAL_STEP); + } else { + snprintf(buf, sizeof(buf), "[%2d] ", rgblight_get_mode()); + } + oled_write(buf, false); + } +# endif +} + +# ifdef SSD1306OLED +static void render_layer_status(struct CharacterMatrix *matrix) { +# else +static void render_layer_status(void) { +# endif + // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below + char buf[10]; + oled_write_P(PSTR("Layer: "), false); + switch (layer_state) { + case L_BASE: + oled_write_P(PSTR("Default"), false); + break; + case L_RAISE: + oled_write_P(PSTR("Raise"), false); + break; + case L_LOWER: + oled_write_P(PSTR("Lower"), false); + break; + case L_ADJUST: + case L_ADJUST_TRI: + oled_write_P(PSTR("Adjust"), false); + break; + default: + oled_write_P(PSTR("Undef-"), false); + snprintf(buf,sizeof(buf), "%ld", layer_state); + oled_write(buf, false); + } +} + +# ifdef SSD1306OLED +void render_status(struct CharacterMatrix *matrix) { +# else +void render_status(void) { +# endif + // Render to mode icon + static const char os_logo[][2][3] PROGMEM = {{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}}; + if (is_mac_mode()) { + oled_write_P(os_logo[0][0], false); + oled_write_P(PSTR("\n"), false); + oled_write_P(os_logo[0][1], false); + } else { + oled_write_P(os_logo[1][0], false); + oled_write_P(PSTR("\n"), false); + oled_write_P(os_logo[1][1], false); + } + + oled_write_P(PSTR(" "), false); +# ifdef SSD1306OLED + render_layer_status(matrix); +# else + render_layer_status(); +# endif + oled_write_P(PSTR("\n"), false); + + // Host Keyboard LED Status + led_t led_state = host_keyboard_led_state(); + oled_write_P(led_state.num_lock ? PSTR("NUMLOCK") : PSTR(" "), false); + oled_write_P(led_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false); + oled_write_P(led_state.scroll_lock ? PSTR("SCLK") : PSTR(" "), false); + oled_write_P(PSTR("\n"), false); +# ifdef SSD1306OLED + render_rgbled_status(true, matrix); +# else + render_rgbled_status(true); + oled_write_P(PSTR("\n"), false); +# endif +} + + +# ifdef SSD1306OLED +# if OLED_UPDATE_INTERVAL > 0 +uint16_t oled_update_timeout; +# endif + +void iota_gfx_task_user(void) { + struct CharacterMatrix matrix; + +# if DEBUG_TO_SCREEN + if (debug_enable) { + return; + } +# endif + +#if OLED_UPDATE_INTERVAL > 0 + if (timer_elapsed(oled_update_timeout) < OLED_UPDATE_INTERVAL) { + return; + } + oled_update_timeout = timer_read(); +#endif + matrix_clear(&matrix); + if (is_keyboard_master()) { + render_status(&matrix); + } else { + render_logo(&matrix); + render_rgbled_status(false, &matrix); + render_layer_status(&matrix); + } + matrix_update(&display, &matrix); +} +# else +void oled_task_user(void) { + +# if DEBUG_TO_SCREEN + if (debug_enable) { + return; + } +# endif + + if (is_keyboard_master()) { + render_status(); + } else { + render_logo(); + render_rgbled_status(false); + render_layer_status(); + } +} +# endif +#endif diff --git a/keyboards/helix/rev2/keymaps/default/rules.mk b/keyboards/helix/rev2/keymaps/default/rules.mk index 9801648dec..206e836ec0 100644 --- a/keyboards/helix/rev2/keymaps/default/rules.mk +++ b/keyboards/helix/rev2/keymaps/default/rules.mk @@ -18,6 +18,18 @@ LTO_ENABLE = no # if firmware size over limit, try this option # LED_ANIMATIONS = yes # LED animations # IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone) +# OLED_ENABLE が yes のとき +# OLED_SELECT が core ならば QMK 標準の oled_dirver.c を使用します。 +# OLED_SELECT が core 以外ならば従来どおり helix/local_drivers/ssd1306.c を使用します。 +# If OLED_ENABLE is 'yes' +# If OLED_SELECT is 'core', use QMK standard oled_dirver.c. +# If OLED_SELECT is other than 'core', use helix/local_drivers/ssd1306.c. +OLED_SELECT = core + +ifeq ($(strip $(OLED_ENABLE)), yes) + SRC += oled_display.c +endif + # convert Helix-specific options (that represent combinations of standard options) # into QMK standard options. include $(strip $(KEYBOARD_LOCAL_FEATURES_MK)) |