diff options
author | Alex Ong <the.onga@gmail.com> | 2018-08-29 10:08:07 +1000 |
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committer | Drashna Jaelre <drashna@live.com> | 2018-08-28 17:08:07 -0700 |
commit | 9bd6d6112d698ea5823b268983809fe3b8d98b26 (patch) | |
tree | a47b90c36bc7c976bd57b5d69bdba0e905bcfd66 /keyboards/handwired/xealous/keymaps/default | |
parent | af5f59636eea83f66db6510f61510d31ee9dade4 (diff) |
Keyboard: xealous (#3731)
* Keyboard: HandWired/XeaL60
* Updated rules.mk
* Mapping for layout was flipped
* Figured out how to re-map bad pins.
* Updated Keymap
* Enabled audio, Forced NKRO
* Added QMK_KEYS_PER_SCAN
* Removed more unnecessary files, since split_keyboards are in main QMK branch already.
* Simplified rules.mk in rev1
* Removed i2c from matrix.c
* Re-formatted to 4 spaces per tab,
* Changed note for NUMPAD
* Added I2C support back!
* Fixed keyboard mappings. Both sides work
* Moved i2c configuration from keymaps/default/config.h to config.h
* Changed SCL_CLOCK to 400000L
* Added DEBUG_MATRIX_SCAN_RATE for future optimization efforts
* Removed row2col code to clean up matrix.c
* Scan rate from 2100 -> 4200 by using Nop instead of waiting 30us between columns.
* Further optimized column reading via optimized_col_reader.
* Immediate key-recognition
* Switched back to own implementation of SPLIT_KEYBOARD. Will optimize so that slave interrupts master.
* Moved scanrate debug messages to another file.
* Made matrix_scanrate.c compile if CONSOLE_ENABLE is off. Updated to latest i2c.c
* Latest i2c uses a few bytes for lighting information
* Optimizations in i2c.h to determine buffer size.
* Disabled a whole bunch of features. TODO: Test that keyboard still works fine.
* Minimum #define NO_ACTION's with still working keyboard
* Fixed matrix not working due to offsets not being respected
* Added numlock button for keymap.
* Use I2C_KEYMAP_START offset
* Removed serial, Backlight and RGB support
* Removed need for split_flags.
* Added audio on and off for numlock.
* Renamed from xeal60 to xealous, simplified build system.
* Used more shared split_common code.
* Updated audio code.
* moved tone_qwerty and tone_numpad to config.h. Removed keymaps/default/config.h
* Added more shortcut keys in _FN layer. Increased debounce to 6ms due to fencepost error.
* DF used with incorrect argument. Custom_keycodes no longer required.
* Fixed bug in update_debounce_counters which was resulting in no debouncing!
* Removed unnecessary #include
Diffstat (limited to 'keyboards/handwired/xealous/keymaps/default')
-rw-r--r-- | keyboards/handwired/xealous/keymaps/default/keymap.c | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/keyboards/handwired/xealous/keymaps/default/keymap.c b/keyboards/handwired/xealous/keymaps/default/keymap.c new file mode 100644 index 0000000000..a07e64fd70 --- /dev/null +++ b/keyboards/handwired/xealous/keymaps/default/keymap.c @@ -0,0 +1,105 @@ +#include QMK_KEYBOARD_H + +extern keymap_config_t keymap_config; + + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _NUMPAD 1 +#define _FN 2 + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO +#define FN MO(_FN) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* + * ,-----------------------------------------------------------. + * |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | + * |-----------------------------------------------------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | + * |-----------------------------------------------------------| + * |FN | A| S| D| F| G| H| J| K| L| ;| '|Return | + * |-----------------------------------------------------------| + * |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift | + * |-----------------------------------------------------------| + * |Ctrl|Gui |Alt | NUM | Space | Space |Alt |FN |Menu |Ctrl | + * `-----------------------------------------------------------' + */ + /* Layer 0: Qwerty */ + [_QWERTY] = LAYOUT_split60( \ + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \ + FN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ + KC_LCTL, KC_LGUI, KC_LALT, DF(_NUMPAD), KC_SPC, KC_SPC, KC_RALT, FN, KC_APP, KC_RCTL \ + ), + +/* + * ,-----------------------------------------------------------. + * | | | | | | | |Nlck| /| *| -| | | | + * |-----------------------------------------------------------| + * | | | | | | | | 7| 8| 9| +| | | | + * |-----------------------------------------------------------| + * | | | | | | | | 4| 5| 6|Bspc| |Return | + * |-----------------------------------------------------------| + * | | | | | | | | 1| 2| 3| .| | + * |-----------------------------------------------------------| + * | | | | QWE | | 0 | . |A_ON |A_OFF| | + * `-----------------------------------------------------------' + */ + + /* Layer 1: Numpad */ + [_NUMPAD] = LAYOUT_split60( \ + _______, _______, _______, _______, _______, _______, _______, KC_NLCK, KC_PSLS, KC_PAST, KC_MINUS, _______, _______, KC_BSPC, \ + _______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PLUS, _______, _______, KC_BSLS, \ + _______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_BSPC, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_DOT, _______, \ + _______, _______, _______,DF(_QWERTY), _______, KC_P0, KC_PDOT, AU_ON, AU_OFF, _______ \ + ), + +/* + * ,-----------------------------------------------------------. + * | ` |F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| Delete| + * |-----------------------------------------------------------| + * | Caps|pUp| ^ |pDn| | | |pUp| ^ |pDn|PSR|SLK|Pau| | + * |-----------------------------------------------------------| + * | | < | v | > | |Hom|Hom| < | v | > |INS| DEL| | + * |-----------------------------------------------------------| + * | | | | | |End|End| |Vo-|Vo+|VoX| | + * |-----------------------------------------------------------| + * | | | | | | | | | | | + * `-----------------------------------------------------------' + */ + + /* Layer 2: RAISE */ + [_FN] = LAYOUT_split60( \ + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \ + KC_CAPS, KC_PGUP, KC_UP, KC_PGDN, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, _______, \ + _______, KC_LEFT, KC_DOWN,KC_RIGHT, _______, KC_HOME, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, KC_DEL, _______, \ + _______, _______, _______, _______, _______, KC_END, KC_END, AU_TOG, KC_VOLD, KC_VOLU, KC_MUTE, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ + ) + +}; + +#ifdef AUDIO_ENABLE +float tone_qwerty[][2] = TONE_QWERTY; +float tone_numpad[][2] = TONE_NUMPAD; + +uint32_t default_layer_state_set_kb(uint32_t state) { + if (state == 1UL<<_QWERTY) { + PLAY_SONG(tone_qwerty); + } else if (state == 1UL<<_NUMPAD) { + PLAY_SONG(tone_numpad); + } + return state; +} +#endif + +void led_set_keymap(uint8_t usb_led) { +} |