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author | Stanley Lai <stanleylai.sg@gmail.com> | 2016-12-17 13:49:13 -0800 |
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committer | Stanley Lai <stanleylai.sg@gmail.com> | 2016-12-17 13:49:13 -0800 |
commit | b49d7800aeae1009b39b2bff2121864425e73ce9 (patch) | |
tree | f73447fc32940c7bc6b691a83567186d1afbc991 /keyboards/handwired/minorca/keymaps/rgb/keymap.c | |
parent | 9ecf9073b96799e52a1f1c0d35b57177382902ce (diff) | |
parent | ae95834f5af7404c04e6fe3446019046278d814b (diff) |
Merge remote-tracking branch 'refs/remotes/jackhumbert/master'
Diffstat (limited to 'keyboards/handwired/minorca/keymaps/rgb/keymap.c')
-rw-r--r-- | keyboards/handwired/minorca/keymaps/rgb/keymap.c | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/keyboards/handwired/minorca/keymaps/rgb/keymap.c b/keyboards/handwired/minorca/keymaps/rgb/keymap.c new file mode 100644 index 0000000000..9002afbb88 --- /dev/null +++ b/keyboards/handwired/minorca/keymaps/rgb/keymap.c @@ -0,0 +1,65 @@ +// This is the canonical layout file for the Quantum project. If you want to add another keyboard, +// this is the style you want to emulate. + +#include "minorca.h" +#include "action_layer.h" +#include "eeconfig.h" + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _LOWER 1 +#define _RAISE 2 +#define _TB 3 + +// Macro name shortcuts +#define QWERTY M(_QWERTY) +#define LOWER M(_LOWER) +#define RAISE M(_RAISE) + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +[_QWERTY] = { /* Qwerty */ + {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, + {FUNC(0), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, XXXXXXX, KC_QUOT}, + {KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, FUNC(1)}, + {KC_LCTL, XXXXXXX, KC_LGUI, KC_LALT, FUNC(2), XXXXXXX, XXXXXXX, FUNC(3), XXXXXXX, KC_RALT, KC_APP, KC_RCTL} +}, + +[_RAISE] = { + {S(KC_GRV), S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), KC_BSPC}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_PAUSE, KC_TRNS, KC_TRNS, KC_TRNS, S(KC_MINS), S(KC_EQL), S(KC_LBRC), XXXXXXX, S(KC_BSLS)}, + {KC_TRNS, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_ENT}, + {KC_TRNS, XXXXXXX, KC_TRNS, KC_TRNS, KC_TRNS, XXXXXXX, XXXXXXX, KC_TRNS, XXXXXXX, KC_MNXT, KC_MUTE, KC_MPLY} +}, + +[_LOWER] = { + {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DELETE}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, XXXXXXX, KC_BSLS}, + {KC_TRNS, XXXXXXX, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_PGUP, KC_ENT}, + {KC_TRNS, XXXXXXX, KC_TRNS, KC_TRNS, KC_TRNS, XXXXXXX, XXXXXXX, KC_TRNS, XXXXXXX, KC_HOME, KC_PGDN, KC_END} +}, + +[_TB] = { /* Tab */ + {KC_ESC, KC_CALC, KC_WHOM, KC_MAIL, KC_MYCM, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_TRNS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, XXXXXXX, KC_TRNS}, + {KC_TRNS, XXXXXXX, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_UP, KC_ENT}, + {BL_STEP, XXXXXXX, KC_TRNS, KC_TRNS, KC_TRNS, XXXXXXX, XXXXXXX, KC_TRNS, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT} +} +}; + + +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_TAP_KEY(_TB, KC_TAB), + [1] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), + [2] = ACTION_LAYER_TAP_KEY(_RAISE, KC_SPC), + [3] = ACTION_LAYER_TAP_KEY(_LOWER, KC_SPC), +}; |