diff options
author | Nick Brassel <nick@tzarc.org> | 2021-08-23 19:37:16 +1000 |
---|---|---|
committer | Nick Brassel <nick@tzarc.org> | 2021-08-23 19:37:16 +1000 |
commit | d8778eba922f3415acb40dd178dd821b05bdb654 (patch) | |
tree | eb7a6a857607313aee1c57f5d696b56d200c352b /keyboards/gmmk | |
parent | 71df135254709c183b980b89554216ec86d02eab (diff) |
Fixup line endings.
Diffstat (limited to 'keyboards/gmmk')
-rw-r--r-- | keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h | 150 | ||||
-rw-r--r-- | keyboards/gmmk/pro/ansi/keymaps/stickandgum/readme.md | 128 |
2 files changed, 139 insertions, 139 deletions
diff --git a/keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h b/keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h index cb48dfe8ed..2566fc6f9c 100644 --- a/keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h +++ b/keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h @@ -1,75 +1,75 @@ -/* Copyright 2021 stickandgum
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#pragma once
-
-// I like NKRO.. but let's not force it. @drashna pointed out some older hardware has issues - Toggle it via keycode if you like.
-// #define FORCE_NKRO
-
-// At the time of this, there are 41 effects! That may be a bit too many to cycle through - keeping what I believe is the best.
-#ifdef RGB_MATRIX_ENABLE
-
-// #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
-
-// Below added per: https://beta.docs.qmk.fm/using-qmk/hardware-features/lighting/feature_rgb_matrix#suspended-state-id-suspended-state
- #define RGB_DISABLE_WHEN_USB_SUSPENDED
-
- #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Heatmap, Rain
- #define RGB_MATRIX_KEYPRESSES // REACTIVE, SPLASH modes
-
-// Soon we need to ENABLE modes by DEFAULT soon as per: https://github.com/qmk/qmk_firmware/pull/13758 Thanks @noroadsleft
- // #define DISABLE_RGB_MATRIX_SOLID_COLOR // BUILT IN (MAPPED!) Static single color.
- // #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Accenting various keys on the keyboard.
- // #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Top down rainbow!
- #define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Left Right Rainbow (the top-down is better imho).
- // #define DISABLE_RGB_MATRIX_BREATHING // Built in (MAPPED!)
- // #define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right (with white)
- // #define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right (with black)
- #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades sat (RGB_MATRIX_CYCLE_PINWHEEL)
- #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // See above
- #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // See above
- // #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness (with black)
- #define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard cycling through rainbow
- // #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // BUILT IN (MAPPED!) Full Rainbow Left to Right
- #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
- #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Rainbow circles coming to center.
- #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Two Rainbow circles coming to 1/3 and 2/3 points.
- #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right
- // #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // BUILT IN (MAPPED!) - Consider disabling this - my poor eyes.
- #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
- #define DISABLE_RGB_MATRIX_DUAL_BEACON // Two rainbows spinning around keyboards
- #define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Similar to above.
- #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Enough of the spinning rainbows - we get it! :-)
- #define DISABLE_RGB_MATRIX_RAINDROPS // Jellybeans are better.
- // #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation - better than above.
- #define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back
- #define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left
- #define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right
- // #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // Hot keys!
- // #define DISABLE_RGB_MATRIX_DIGITAL_RAIN // The Matrix!
- #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Key hits shown in current hue - all other keys black: wide slightly better imo
- #define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Key hits shown in current hue - all other keys shifted hue
- // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse around a single key hit then fades value out (black otherwise)
- #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // same as above but a bit too intense imo.
- #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Column and Row single color fade.
- #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Column and Row single color fade. (Multi-keys)
- #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of key hit then fades
- #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multi-key hit then fades
- #define DISABLE_RGB_MATRIX_SPLASH // Full rainbow pulses from key hit. All else black.
- #define DISABLE_RGB_MATRIX_MULTISPLASH // Full rainbow pulses from multi-keys. All else black.
- #define DISABLE_RGB_MATRIX_SOLID_SPLASH // Single color pulses from key hit. All else black. (Using solid_reactive_wide instead).
- #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Single color pulses from muli-keys. All else black. (Using solid_reactive_wide instead).
-#endif
+/* Copyright 2021 stickandgum + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +// I like NKRO.. but let's not force it. @drashna pointed out some older hardware has issues - Toggle it via keycode if you like. +// #define FORCE_NKRO + +// At the time of this, there are 41 effects! That may be a bit too many to cycle through - keeping what I believe is the best. +#ifdef RGB_MATRIX_ENABLE + +// #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR + +// Below added per: https://beta.docs.qmk.fm/using-qmk/hardware-features/lighting/feature_rgb_matrix#suspended-state-id-suspended-state + #define RGB_DISABLE_WHEN_USB_SUSPENDED + + #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Heatmap, Rain + #define RGB_MATRIX_KEYPRESSES // REACTIVE, SPLASH modes + +// Soon we need to ENABLE modes by DEFAULT soon as per: https://github.com/qmk/qmk_firmware/pull/13758 Thanks @noroadsleft + // #define DISABLE_RGB_MATRIX_SOLID_COLOR // BUILT IN (MAPPED!) Static single color. + // #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Accenting various keys on the keyboard. + // #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Top down rainbow! + #define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Left Right Rainbow (the top-down is better imho). + // #define DISABLE_RGB_MATRIX_BREATHING // Built in (MAPPED!) + // #define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right (with white) + // #define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right (with black) + #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades sat (RGB_MATRIX_CYCLE_PINWHEEL) + #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // See above + #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // See above + // #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness (with black) + #define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard cycling through rainbow + // #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // BUILT IN (MAPPED!) Full Rainbow Left to Right + #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom + #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Rainbow circles coming to center. + #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Two Rainbow circles coming to 1/3 and 2/3 points. + #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right + // #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // BUILT IN (MAPPED!) - Consider disabling this - my poor eyes. + #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard + #define DISABLE_RGB_MATRIX_DUAL_BEACON // Two rainbows spinning around keyboards + #define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Similar to above. + #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Enough of the spinning rainbows - we get it! :-) + #define DISABLE_RGB_MATRIX_RAINDROPS // Jellybeans are better. + // #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation - better than above. + #define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back + #define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left + #define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right + // #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // Hot keys! + // #define DISABLE_RGB_MATRIX_DIGITAL_RAIN // The Matrix! + #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Key hits shown in current hue - all other keys black: wide slightly better imo + #define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Key hits shown in current hue - all other keys shifted hue + // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse around a single key hit then fades value out (black otherwise) + #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // same as above but a bit too intense imo. + #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Column and Row single color fade. + #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Column and Row single color fade. (Multi-keys) + #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of key hit then fades + #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multi-key hit then fades + #define DISABLE_RGB_MATRIX_SPLASH // Full rainbow pulses from key hit. All else black. + #define DISABLE_RGB_MATRIX_MULTISPLASH // Full rainbow pulses from multi-keys. All else black. + #define DISABLE_RGB_MATRIX_SOLID_SPLASH // Single color pulses from key hit. All else black. (Using solid_reactive_wide instead). + #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Single color pulses from muli-keys. All else black. (Using solid_reactive_wide instead). +#endif diff --git a/keyboards/gmmk/pro/ansi/keymaps/stickandgum/readme.md b/keyboards/gmmk/pro/ansi/keymaps/stickandgum/readme.md index 7eb21d05e5..4e6628c91a 100644 --- a/keyboards/gmmk/pro/ansi/keymaps/stickandgum/readme.md +++ b/keyboards/gmmk/pro/ansi/keymaps/stickandgum/readme.md @@ -1,64 +1,64 @@ -# Glorious GMMK Pro / ANSI - Enhanced Keyboard
-
-Tried to incorporate full featured GMMK Pro keyboard functionality without adding unnecessary features. Included Scroll Lock and Caps LEDs. NKRO is on by default.
-SHIFT and Ctrl keys for scrolling with the rotary, Added Fn-keys for Screen Brightness, NKRO, PowerOff, Suspend, App Shortcuts, and RGB Toggle/Modifications
-Trimmed down the amazing 41 currently built-in RGB effects down to about 13 or so reasonable effects that feel are just enough for your entertainment without being too excessive.
-
-BIG thank you to [AndreBrait](https://github.com/andrebrait), And of course, @drashna and @filterpaper and the entire discord community.
-
-* Keymap Creator: [StickAndGum](https://github.com/StickAndGum)
-* Keyboard: [More info on GMMK Pro](https://www.pcgamingrace.com/products/glorious-gmmk-pro-75-barebone-black)
-* Controller [STM32F303CCT6](https://www.st.com/en/microcontrollers-microprocessors/stm32f303.html)
-
-* Layout:
- ![keyboard-layout](https://user-images.githubusercontent.com/22257588/130371838-875ba65b-88ea-4f81-a44a-bb24194c4989.png)
-
-Features are as follows:
-
-Rotary:
- - Default: Volume Up/Down
- - Shift: Mouse Wheel Down/Up
- - Ctrl: Page Down/Up
-
-Top/Default Layer:
- - Print Screen -> Print Screen (Left of rotary)
- - Delete -> Home (Under Rotary)
- - Right Alt -> Delete (Right of Spacebar)
- - All other keys defaults.
-
-Fn Layer:
- - Fn + \ -> Bootloader Mode (Can also hold ESC while powering up) - If hit by mistake, just unplug and replug in.
- - Fn + Backspace -> Insert
- - Fn + Print -> Pause/Break
- - Fn + Home -> Scroll Lock (Lights up white!)
- - Fn + Del (right of space) -> Right-Alt key.
- - Fn + RCtrl (right of Fn) -> Menu/App key.
- - Fn + N -> Toggle NKRO (Defaults to Enabled)
- - Fn + End -> Power Off Computer
- - Fn + F12 -> Suspend Computer
- - Fn + F11 -> Wake Computer (Necessary on MAC OS?)
- - Fn + Page Up / Down -> Laptop Screen Brightness Up/Down
- - Fn + F1 - F5 -> Launch Calc, My Comp (Explorer), Media Player, Mail Client, Web Browser Home.
- - Fn + Up, Down, Left, Right Arrows -> Media Play, Stop, Previous, Next respectively.
-
-- RGB Information:
- - Toggle for RGB via Fn-r (CAPS & SCROLL still Light/Indicate)
- - CAPS: Side Light Rainbow Indicators and Left-side RED Indicators
- - Scroll: Fn-Home (Under Rotary) white indicator.
- - Modifiers identified around most of the edge of keyboard / Side lights accented (Fn-1 looks GREAT IMHO)
-
-- RGB Modifing (all via Function key) all via wasdqerf (common gaming keys) - easy to remember.
- - Fn + r -> Toggle RGB
- - Fn + w,s -> Brightness Up, Down
- - Fn + a,d -> Cycle Forward/Backward through rgb effects
- - Fn + q -> Increase or Decrease Saturation (use SHIFT key to lower)
- - Fn + e -> Increase or Decrease Hue/Color (use SHIFT key to lower)
- - Fn + f -> Increase or Decrease Speed (Using "F" for Fast!) (Use SHIFT for slower)
- - Fn + ~, 0-9, - = keys (2nd row keys) -> 13 RGB different effects arranged to my liking. Fn-1 is my favorite.
- - Fn + L -> My easter egg... "QMK rocks!"
-
-- Known issues:
- - The Heatmap and Matrix FrameBuffer effects (Fn - and =) are a bit buggy - F-keys light up when they shouldn't and the Caps/Scroll lights don't turn off properly when using. Just change the effect to something else to fix this.
- - If you find a fix for this, please let me know.
-
-See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+# Glorious GMMK Pro / ANSI - Enhanced Keyboard + +Tried to incorporate full featured GMMK Pro keyboard functionality without adding unnecessary features. Included Scroll Lock and Caps LEDs. NKRO is on by default. +SHIFT and Ctrl keys for scrolling with the rotary, Added Fn-keys for Screen Brightness, NKRO, PowerOff, Suspend, App Shortcuts, and RGB Toggle/Modifications +Trimmed down the amazing 41 currently built-in RGB effects down to about 13 or so reasonable effects that feel are just enough for your entertainment without being too excessive. + +BIG thank you to [AndreBrait](https://github.com/andrebrait), And of course, @drashna and @filterpaper and the entire discord community. + +* Keymap Creator: [StickAndGum](https://github.com/StickAndGum) +* Keyboard: [More info on GMMK Pro](https://www.pcgamingrace.com/products/glorious-gmmk-pro-75-barebone-black) +* Controller [STM32F303CCT6](https://www.st.com/en/microcontrollers-microprocessors/stm32f303.html) + +* Layout: + ![keyboard-layout](https://user-images.githubusercontent.com/22257588/130371838-875ba65b-88ea-4f81-a44a-bb24194c4989.png) + +Features are as follows: + +Rotary: + - Default: Volume Up/Down + - Shift: Mouse Wheel Down/Up + - Ctrl: Page Down/Up + +Top/Default Layer: + - Print Screen -> Print Screen (Left of rotary) + - Delete -> Home (Under Rotary) + - Right Alt -> Delete (Right of Spacebar) + - All other keys defaults. + +Fn Layer: + - Fn + \ -> Bootloader Mode (Can also hold ESC while powering up) - If hit by mistake, just unplug and replug in. + - Fn + Backspace -> Insert + - Fn + Print -> Pause/Break + - Fn + Home -> Scroll Lock (Lights up white!) + - Fn + Del (right of space) -> Right-Alt key. + - Fn + RCtrl (right of Fn) -> Menu/App key. + - Fn + N -> Toggle NKRO (Defaults to Enabled) + - Fn + End -> Power Off Computer + - Fn + F12 -> Suspend Computer + - Fn + F11 -> Wake Computer (Necessary on MAC OS?) + - Fn + Page Up / Down -> Laptop Screen Brightness Up/Down + - Fn + F1 - F5 -> Launch Calc, My Comp (Explorer), Media Player, Mail Client, Web Browser Home. + - Fn + Up, Down, Left, Right Arrows -> Media Play, Stop, Previous, Next respectively. + +- RGB Information: + - Toggle for RGB via Fn-r (CAPS & SCROLL still Light/Indicate) + - CAPS: Side Light Rainbow Indicators and Left-side RED Indicators + - Scroll: Fn-Home (Under Rotary) white indicator. + - Modifiers identified around most of the edge of keyboard / Side lights accented (Fn-1 looks GREAT IMHO) + +- RGB Modifing (all via Function key) all via wasdqerf (common gaming keys) - easy to remember. + - Fn + r -> Toggle RGB + - Fn + w,s -> Brightness Up, Down + - Fn + a,d -> Cycle Forward/Backward through rgb effects + - Fn + q -> Increase or Decrease Saturation (use SHIFT key to lower) + - Fn + e -> Increase or Decrease Hue/Color (use SHIFT key to lower) + - Fn + f -> Increase or Decrease Speed (Using "F" for Fast!) (Use SHIFT for slower) + - Fn + ~, 0-9, - = keys (2nd row keys) -> 13 RGB different effects arranged to my liking. Fn-1 is my favorite. + - Fn + L -> My easter egg... "QMK rocks!" + +- Known issues: + - The Heatmap and Matrix FrameBuffer effects (Fn - and =) are a bit buggy - F-keys light up when they shouldn't and the Caps/Scroll lights don't turn off properly when using. Just change the effect to something else to fix this. + - If you find a fix for this, please let me know. + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |