diff options
author | peepeetee <43021794+peepeetee@users.noreply.github.com> | 2022-02-01 03:47:38 +0800 |
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committer | GitHub <noreply@github.com> | 2022-01-31 11:47:38 -0800 |
commit | 3fefaf7f6b99aafe691a9024db4780684a588e4a (patch) | |
tree | 21145f7fe6804833211c2cd60aabfdb43a44c54d /keyboards/glenpickle/chimera_ergo/keymaps/default/keymap.c | |
parent | 6cb0e8924ba258e112174b1dac36c88d16fbc560 (diff) |
[Keyboard] move @GlenPickle 's chimera* boards into a folder (#16072)
Diffstat (limited to 'keyboards/glenpickle/chimera_ergo/keymaps/default/keymap.c')
-rw-r--r-- | keyboards/glenpickle/chimera_ergo/keymaps/default/keymap.c | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/keyboards/glenpickle/chimera_ergo/keymaps/default/keymap.c b/keyboards/glenpickle/chimera_ergo/keymaps/default/keymap.c new file mode 100644 index 0000000000..51ab0e92cd --- /dev/null +++ b/keyboards/glenpickle/chimera_ergo/keymaps/default/keymap.c @@ -0,0 +1,159 @@ +// this is the style you want to emulate. +// This is the canonical layout file for the Quantum project. If you want to add another keyboard, + +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum chimera_ergo_layers +{ + _QWERTY, + _CAPS, + _NUMPAD, + _SYMBOLS, + _MACROS, + _NAV +}; + +enum custom_keycodes { + SC_INCL = SAFE_RANGE, + SC_PULL, + SC_PUSH, + SC_SCAP, + SC_SCOF +}; + +#define SC_NMPD TG(_NUMPAD) +#define SC_SYMB TG(_SYMBOLS) +#define SC_SPFN LT(_NAV,KC_EQL) +#define SC_SCTL MT(MOD_LCTL, KC_LBRC) +#define SC_SCTR MT(MOD_LCTL, KC_RBRC) +#define SC_SPLT MT(MOD_LALT, KC_MINS) +#define SC_SPRT MT(MOD_LALT, KC_1) +#define SC_GBRC MT(MOD_RGUI, KC_RBRC) +#define SC_MESC LT(_MACROS, KC_ESC) +#define SC_CAD LALT(LCTL(KC_DEL)) + +#define LONGPRESS_DELAY 150 +//#define LAYER_TOGGLE_DELAY 300 + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + [_QWERTY] = LAYOUT( + KC_LBRC, KC_1, SC_SCTL, SC_SPLT, SC_SPFN, KC_5, KC_6, SC_GBRC, SC_SPRT, SC_SCTR, KC_0, KC_RBRC, + SC_MESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_QUOT, + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, + KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, + SC_NMPD, KC_BSPC, KC_SPC, SC_SYMB + ), + + [_CAPS] = LAYOUT( + _______, KC_UNDS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_COLN, _______, + SC_SCOF, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, SC_SCOF, + _______, _______, _______, _______ + ), + + [_NUMPAD] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, _______, + _______, _______, KC_COLN, _______, _______, _______, _______, KC_7, KC_8, KC_9, KC_ASTR, _______, + _______, _______, KC_DOT , _______, _______, _______, _______, KC_4, KC_5, KC_6, KC_PLUS, _______, + _______, _______, _______, _______, _______, _______, _______, KC_1, KC_2, KC_3, KC_SLSH, _______, + _______, _______, _______, KC_0 + ), + + [_SYMBOLS] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSLS, + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_TILD, KC_EQL, KC_UNDS, KC_LCBR, KC_RCBR, _______, + KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_GRV, KC_PLUS, KC_MINS, KC_LBRC, KC_RBRC, _______, + KC_PIPE, _______, _______, _______ + ), + + [_MACROS] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, SC_INCL, _______, _______, _______, + _______, _______, _______, SC_CAD, _______, _______, _______, _______, _______, _______, _______, _______, + SC_SCAP, _______, _______, _______, _______, _______, _______, _______, SC_PULL, SC_PUSH, _______, _______, + _______, _______, _______, _______ + ), + + [_NAV] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, _______, + _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_DEL, _______, _______ + ), + +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch(keycode) { + /* include some kind of library or header */ + case SC_INCL: + if (record->event.pressed) { + SEND_STRING("#include <>"); + tap_code(KC_LEFT); + } + return false; + case SC_PULL: + if (record->event.pressed) { + SEND_STRING("git pull"); + tap_code(KC_ENT); + } + return false; + case SC_PUSH: + if (record->event.pressed) { + SEND_STRING("git push"); + tap_code(KC_ENT); + } + return false; + case SC_SCAP: + if (record->event.pressed) { + layer_on(_CAPS); + tap_code(KC_CAPS); + } + return false; + case SC_SCOF: + if (record->event.pressed) { + layer_off(_CAPS); + tap_code(KC_CAPS); + } + return false; + default: + return true; + } + return true; +}; + +void matrix_scan_user(void) { + uint8_t layer = biton32(layer_state); + + switch (layer) { + case _QWERTY: + set_led_green; + break; + case _CAPS: + set_led_white; + break; + case _NUMPAD: + set_led_blue; + break; + case _SYMBOLS: + set_led_red; + break; + case _NAV: + set_led_magenta; + break; + case _MACROS: + set_led_cyan; + break; + default: + set_led_green; + break; + } +}; |